Firstly, let me just throw out there that I do indeed love this game, it was the first game I bought when I built my gaming rig over 2 years ago (as if somehow that exonerates me from what I’m about to say) but I just do not understand how such a large company can get it wrong on so many occasions.
I feel like I must say this, because I’d like to think that everyone’s opinion matters and issues won’t be addressed unless people are made aware of said issues.
I know I’ll probably never get an official answer, but I’d like to try anyway.
So, can someone please explain to me why 2 events very recently happened the way they did?
1) The Anniversary sale.
What a disaster. You had multiples forum and a subreddit all crying out for items they wanted, items they would physically give you money for, and you ignored them. I don’t understand that mentality. Your customers want an item and you say no?
The thing that really irked me on that one, is that you then extended the sale, only STILL to not sell the items people had requested, instead only giving them false hope.
2) Mordrem event.
In theory, this could have been a masterpiece, but all we received was just slop. It could have been a wonderfully designed event with unique rewards and a sense of people playing together to actually make a difference in Tyria. Instead, all we got was an all out mush fest where each player only proved to be a hindrance for others. I can only assume this was passed down to a newbie or a work temp to do, as it just smacked of last minute desperation.
The final thing I’d like to say about GW2 in general, is that I’m actually quite disappointed with the lore. GW1 was steeped in it! You couldn’t move for NPC’s telling their stories, explaining about different cultures and races. It was fantastic.
Then the books. Oh my, the books. They were amazing, I loved everything about them. I loved that each had different writers and each had a completely different tale to tell in a unique way.
Then GW2 comes out and I feel strangely lacking in lore. Here’s just a few words to sum up what I mean:
Kodan / Soundless / Dwarves / Unseen / Cantha / Elona / Dominion of Winds (this one especially)
Each one of those things have such little lore around them compared to the first game, all need more exploring (some both physically and metaphorically). To sum this up perfectly, I recently started playing a Norn, I met the Kodan and travelled around their village, talking to everyone, hoping someone would tell me more about them, where they came from, their customs, just something a bit more than stock text. In the end, I ended up having to look them up on the wiki, something that I think is incredibly poor storytelling.
I understand there’s always room for further regions and explanations in expansions, but if I’m off to the Maguuma, I’m going in the complete wrong direction from the Kodan or Cantha.
How do you all feel about this? I know this topic is a bit ad hoc and a bit mish mash, but it’s just a couple of things I felt like I needed to get off my chest.
If I’ve gotten anything wrong, please let me know, nicely
Thanks for reading!