“…you’re locked in here with me!”
This is what I imagine my Warrior says anytime I get chained or chilled in melee range of the enemy. Whirlwind away and no running back!
Sadly, it’ll be reduced to when I only get chained after this update to the dashes. I can understand that they want to limit how far the dashes take people, but I know for many people, that will slow them down in the open world. I take that as a negative. If I’m running faster, I should be able to jump further, right? Physics. And for those who use it as a defense mechanism, it limits the effectiveness of the debuff. If I’m crippled, I shouldn’t be able to jump as far as I can when I am not.
Please rethink this Anet, it only makes sense to keep it working as it does now!
Reference for those of you who don’t get it 