I'm sorry Arena Net but i give up

I'm sorry Arena Net but i give up

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Posted by: Koderius.7381

Koderius.7381

I Have been playing since launch and my patience just run out for many reasons.

1 Profession with pets/perks:

Engi, Necro and Ranger even if they are playable they are not enjoyable profession due the lack of scaling for turrets/pet and lack of build available and a lot of theirs traits are just bugged or useless.

2 Range vs Melee

I seriously think that range profession need a boots, my main is a warrior and to play other profession like engineer until 80, ele until 62 and ranger 74 and a mesmer until 80 (the most enjoyable range profession) is just painful, don’t get me wrong I like challenges but in order to be proficient in those profession especially with engi/ele you need to be perfect. I think a nice improvement just to start with should be to boost the auto attack. Seriously and my warrior with a GS on auto attack I crit and hit harder than some of my engineer skills.

3 Dungeons

Where should I start, no strategies hope for the best, I’m really happy about no trinity required but seriously your dungeons are one the worst I have been playing since the last 15 years of my MMO’s experience. Don’t get me wrong they are beautiful but the mechanics is just horrible, doesn’t matter if you are a glass canon or full tank/healer certain boss just one shoot you this is just ridiculous. Also if you are no a warrior/guardian or mesmer good luck to find a group, on my warrior I can find a group in matter of second, with the rest of my char that is an other story.

4 PVP

This is where I’m the most disappointed with the game, I bought this game for the pvp aspect and especially for the WvW. Other then to be famous because your server is the best, there is nothing interesting to do in WvW, it’s like your dungeons a big zerg fest no need to have strategies.

I know, I will be flame and some of you will try to prove me wrong. But in my opinion even if certain concept of GW2 are amazing there are some major flaws that need to be look at ASAP.

For 2013 your 1 priority should be class balance and the WvW.

In closing, I seriously think this game as a lot of potential but I think it’s time for Arena Net to put their priorities on the real problems, a lot ppl have made suggestion of how to improve professions and the game.

Adios

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Posted by: Flamenco.3894

Flamenco.3894

Overall it’s bad a game. Especially if you compare it to GW1. Still, it’s enjoyable with its scenery and sounds. The achievement system however, depletes my soul.

Prince Rurik and Lady Althea. Anyone else see the incompatibilty here?

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Posted by: Jrunyon.3012

Jrunyon.3012

Quit threads don’t lead to productive discussion therefore reported.

Nesmee – Thief
[OHai] – Northern Shiverpeaks

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Posted by: Flamenco.3894

Flamenco.3894

Quit threads don’t lead to productive discussion therefore reported.

Would it be acceptable to you if he didn’t state he quit but instead stated that this thread is about what he finds needs improvement?

Prince Rurik and Lady Althea. Anyone else see the incompatibilty here?

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Posted by: BobbyT.7192

BobbyT.7192

Quit threads don’t lead to productive discussion therefore reported.

agreed, this thread should be locked, OP said his/her big speech, la de da life goes on.

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Posted by: Conncept.7638

Conncept.7638

Ranger Pets scale.

If anything is overpowered, it’s range, not melee. This is pretty much a mathematical fact.

The Trinity is the laziest cop-out system to ever be designed in the history of gaming, and requires no strategy. If that’s why you don’t like dungeons, then it’s because you don’t have what it takes to form a real strategy.

WvW isn’t considered a PvP mode, and it was stated pre-release that it would be balanced more similarly to PvE than PvP. Not their fault you don’t pay attention.

(edited by Conncept.7638)

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Posted by: Bearhugger.4326

Bearhugger.4326

Overall it’s bad a game. Especially if you compare it to GW1. Still, it’s enjoyable with its scenery and sounds. The achievement system however, depletes my soul.

I wouldn’t call this a bad game. I can make a rant post 4x longer than the OP’s post about WoW and I think that’s one of the best games out there.

The big problem for me that stops me from caring about dungeons or fractals is that the trinity, with all its issues, is still better than nothing. I’m all for removing it but it wasn’t replaced by something better, it was just removed and the void wasn’t filled. I know someone who plays 4 holy priests in WoW because she loves to heal and support, and personally, I have very defense-oriented playstyles in games so playing a tank, aka protecting my teammate by keeping a boss’ attention on me while blocking/dodging everything, is my favorite thing to do. Guild Wars 2’s group PvE, as it stands, has no place for players like us who are more defense-oriented. It seems they didn’t try to keep the more defense-oriented players engaged when they denied tanks and healers players of their favorite roles.

I purchased a collector’s edition of the game knowing very well what they thought about the trinity so I’m not trying to act disappointed or surprised there. I think the game is great and I play it regularily, but there’s no way it’s going to be my main MMO if it’s group PvE isn’t compelling to me.

I’m going to pass on commenting the PvP because I don’t really care about competition and I don’t think I’ve ever done a single WvW or sPvP match on my main. It doesn’t sound bad though, no gear grind makes it already miles ahead of traditional MMOs.

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Posted by: Vayne.8563

Vayne.8563

I never understood people who need to make a production out of leaving a game. Come to the games forum to tell us they give up. I’m playing the same game, and some of what the OP said might be valid, but most of it is just someone who is stuck in a different mindset than this game requires.

Saying there’s no strategy to dungeons simply means the OP thinks the trinity IS strategy. Saying ranged needs a boost is ridiculous. Less risk for less damage. Like in most games. You do more damage and draw more aggro as melee. The pet system, while it has problems, doesn’t stop me from playing my ranger and I do quite well with him.

This post says far more about the OP than it does about the game.

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Posted by: MistyMountains.3751

MistyMountains.3751

Can only agree on the Pvp aspect, but in Anets defense they are working on improving aspects of their game, unlike a lot of other mmos which take in all the player feedback and do absolutely nothing.

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Posted by: Lalangamena.3694

Lalangamena.3694

every time i read these kind of posts, I wonder if we are playing the same game? is there another guildwars2 franchise?

1) the game I play, the player matters and not the class, the quickest fractal run I ever had was with two rangers and a necro that I picked up on gw2lfg.

2) ranged classes are actually stronger, because they usually live longer.
melee classes can do little more damage but the get all the heat, so you have to revive them more, whil leads to double the lost DPS.

3) dungeons, if you run dungeons as a mindless zerg, yes they can be painful, but if you actually try to communicate with other players and try to play team game. they are quite enjoyable, and have a lot of strategy.
I have never encountered classism for dungeons other than in the forums.

I must say that I miss the CC (control) meta that I like from other games and think that if future dungeons will be built around control rather than fast damage dashing and dodging it will be better. (condition duration gear must be introduced and it should be on par with crit damage and not the silly sill boon duration gear)

lack of trinity is the best thing that happened to MMO genre since it was invented.

4) PVP , I don’t care.

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Posted by: Tumbero.3945

Tumbero.3945

l still never see an update to wvw only some music and shaders fixes , still waiting to they to fix the engine that they have>>>my video card just there to make dust lol)

Also waiting to they to put some add to WVW like achivements or something.

SBI Firstborn.
(LX) Legion

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Posted by: Justin.7163

Justin.7163

WvW is not what I hoped it to be. A laggy zergfest is in no way fun; therefore, I agree with the OP on that point. Dungeons do need a lot of work as well. Hopefully one day they will improve this game to be on par with GW 1 and I would hope you would come back for that.

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Posted by: DarksunG.9537

DarksunG.9537

I have very defense-oriented playstyles in games so playing a tank, aka protecting my teammate by keeping a boss’ attention on me while blocking/dodging everything, is my favorite thing to do. Guild Wars 2’s group PvE, as it stands, has no place for players like us who are more defense-oriented.

lol what? WHAT?? HAHAHAA. are you playing the same game?

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Posted by: Sam Gem.1246

Sam Gem.1246

Elementalists need a boost in power imo. And Anet should fix to remove the renderbombs in WvW.

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Posted by: gillius.2856

gillius.2856

Quit threads don’t lead to productive discussion therefore reported.

whining in a thread.. so therefore reported….

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Posted by: Vayne.8563

Vayne.8563

It doesn’t really surprise me that the OP gave up. I mean, he gave up on dungeons before he figured out how to do them, why not give up on the game?

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Posted by: Rudeboy.9472

Rudeboy.9472

Quit threads don’t lead to productive discussion therefore reported.

whining in a thread.. so therefore reported….

So what else should we do on a game forum then
let me guess, substantial and productive discussion??

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Posted by: gillius.2856

gillius.2856

Quit threads don’t lead to productive discussion therefore reported.

whining in a thread.. so therefore reported….

So what else should we do on a game forum then
let me guess, substantial and productive discussion??

yea why the hell not… discussion is what its all about, putting your opinion across and seeing what others think, not looking thro the threads seeing which ones can be reported and trolled.

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Posted by: Jabronee.9465

Jabronee.9465

Well we all know, GW2 has no monthly fee. So why worry?
We got our $60 worth of gameplay already did we? I did.
So let Anet do whatever they want.
Unless you are planning to get the Xpack ROFLMAOCOPTER!!

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Posted by: Zookeeper.2513

Zookeeper.2513

I can agree with him on some parts. Pets suck when it comes to the amount of AOE damage they take in dungeons and their AI’s are well…lacking on the “I”. Most dungeons are what he pretty much stated. Doesn’t take much strategy to “pew pew pew, dodge, pew pew…repeat”. Not saying all dungeon bosses are that way, just a majority it seems. WvW is the biggest dissapointment for me. Yeah, you can come up with some strats on seige placement, what and when to take, and what not, but most of the time it’s just following the zerg from one point to another. There really isn’t much incentive from it if you think about it, other than the server wide buffs, but even those are borderline worth it.

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Posted by: papryk.6273

papryk.6273

Quit threads don’t lead to productive discussion therefore reported.

forum police?
lmao

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Posted by: NetherDiver.6079

NetherDiver.6079

Sorry to hear you un-subbed. Oh wait.

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Posted by: Poplolita.2638

Poplolita.2638

Op, let me ask you one question: Did you pay 14.99$ each month?

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Posted by: Kasama.8941

Kasama.8941

The game is about 6 months old, I say give it 6 months more. Or come back and try again in 6 months. I understand why so many people have high expectations to Guild Wars 2, because ArenaNet kinda put them there, but MMOs still take a long time to develop. No successful MMO started at the top, and if they did, they ended just as quickly again. If you bother to read a little more into this forum, and the feedback ArenaNet gives, it’s very clear that they care a lot about this game. And that all of these points you mention, they are already working on. All it takes from you is patience and trust.

80 Ranger | 80 Mesmer | 80 Thief | 80 Guardian | 40 Engineer
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope

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Posted by: TheDaiBish.9735

TheDaiBish.9735

2 Range vs Melee

I seriously think that range profession need a boots, my main is a warrior and to play other profession like engineer until 80, ele until 62 and ranger 74 and a mesmer until 80 (the most enjoyable range profession) is just painful, don’t get me wrong I like challenges but in order to be proficient in those profession especially with engi/ele you need to be perfect. I think a nice improvement just to start with should be to boost the auto attack. Seriously and my warrior with a GS on auto attack I crit and hit harder than some of my engineer skills.

Melee are also at the most risk, which is why they have higher base damage.

3 Dungeons

…no strategies hope for the best…

Well there’s your problem.

If you use the ‘help your team-mates, try to reduce damage as much as possible’ strategy, as opposed to the ‘hope for the best zerg’ strategy, you’ll find the runs go much smoother.

Life is a journey.
Time is a river.
The door is ajar.

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Posted by: jwburks.9735

jwburks.9735

Funny they mention a monthly fee. Now we know what happens when you play a buy-to-play game: You have no voice, and no one cares about your problems. And the people who work for Anet have absolutely no issue with being rude in these very forums, either. Can’t say I’ve ever seen such garbage before. I guess they all slept through Business 101.

We heard . . . we listened . . . we ignored.

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Posted by: Bloodstealer.5978

Bloodstealer.5978

Quit threads don’t lead to productive discussion therefore reported.

whining in a thread.. so therefore reported….

So what else should we do on a game forum then
let me guess, substantial and productive discussion??

I guess that would be an alien concept to you!

Quit threads although shunned by the masses in general, can actually bring attention to areas of the game that players like or dislike and creates a platform for discussion… of course that often gets curtailed by posters like yourself who show themselves to be incapable such an actions and blindly post with attitude, rudeness and sarcasm in an attempt to blind others of your ignorance… personally I wouild prefer you crawl back under your stone, but that’s just me.
—- —- —- —- —- —-

OP… I agree in some aspect to your points.. the zerg mentality is just a mess in WvW.. as is the lag (and yes some of that is down to our own hardware etc etc), but at the end of the day sometimes the player also has to take it on the chin and face facts that some areas of the game just are’nt your thing and no matter how many years youhave been playing MMO’s your not gunna be the best at everything and there’s always someone or something better. Ive been playing MMO pretty much as long as you say, but heck I am just a chew toy as soon as I even step into a PvP environment.. not cos I cant build decent toons, not cos I dont have the best gear.. but simply because I am just a bad PvP’er who can only dream of seeing my name in the stars one day… but heck that’s ok. its a game and I enjoy it anyway… by the way I make an awesome range finder in PvE as well

One thing that did suprise me Op was you take on trinity and strategy in Dungeoons… Trinity does exist in this game.. but its down to everyone to play their own heals and learn when/how to do it effectively.. the Ele is a good example.. wildly spamming heals leads to frustration cos when you or the group really needs them you find yourself on timer.. thats a L2P thing, as it the Warrior, Guardian subject… they are aggro pullers that need to be played out correctly and sure they do lots of melee dmg, that’s there job but they similarly take more dmg in return, so they need to use theri own skills better and others in group be aware of the need.. that is where strategy comes in.. not have a defined cleric spamming mass heals continuously like in most other MMO’s.. where is the strategy in that.. thats not player skill, thats just over powered heal mechanics, which in turn only aid the zerg mentality.

(edited by Bloodstealer.5978)

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Posted by: Syndi Sycle.8593

Syndi Sycle.8593

I play this game and WoW and lately I find myself playing this game alot more frequently. When I step back into Azeroth It just seems my aggrevation level goes up a notch or two. From people mining the node I was just going for to the Idiot <Tank, Dps, Healer> ruining the instance run in some way, it just seems that the level of ‘jerk’ in WoW is higher on average then in GW2. Now I’ve had some great times in WoW and don’t plan on quiting the game but GW2 just seems more fun right now.

As far as the stategy against the WoW boss versus the strategy against the GW2 boss I really hate the mechanics of the WoW bosses. I raided in WoW and I hated having to wait for the riad leader to take ten minutes out of the run to explain the boss mechanics. I’m a PvE guy and I like to have some sense of immersion when I play. I can’t get that when I have to watch videos of the fights before hand, read the suggested strats from the websites and sit through a little speech about how bad the bad is to stand in.

Now the holy trinity was a great way to make the strategy more complex, but it just lead to more mechanics, most of which you ‘healed through’ anyway and further distorted any immersion.

Take this clip from LotR. A great fight scene against a troll:

Now tell me who’s the healer and the tank?

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Posted by: cherrie.8907

cherrie.8907

Quit threads don’t lead to productive discussion therefore reported.

whining in a thread.. so therefore reported….

So what else should we do on a game forum then
let me guess, substantial and productive discussion??

I guess that would be an alien concept to you!

Yeah, because OP only whined about quitting and gave no opinions / constructive criticism whatsoever…
Oh wait…

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

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Posted by: Bloodstealer.5978

Bloodstealer.5978

Quit threads don’t lead to productive discussion therefore reported.

whining in a thread.. so therefore reported….

So what else should we do on a game forum then
let me guess, substantial and productive discussion??

I guess that would be an alien concept to you!

Yeah, because OP only whined about quitting and gave no opinions / constructive criticism whatsoever…
Oh wait…

Not sure who your trying to dig at .. me the Op or the rude one..

If its me then… maybe you qualified my post

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Posted by: Heijincks.9267

Heijincks.9267

Funny they mention a monthly fee. Now we know what happens when you play a buy-to-play game: You have no voice, and no one cares about your problems. And the people who work for Anet have absolutely no issue with being rude in these very forums, either. Can’t say I’ve ever seen such garbage before. I guess they all slept through Business 101.

Oh puh-leeze. If this is bad, you haven’t played enough MMORPGs. Play any game published by Nexon (they once got an F on the BBB). Then you can talk.

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Posted by: Poplolita.2638

Poplolita.2638

Funny they mention a monthly fee. Now we know what happens when you play a buy-to-play game: You have no voice, and no one cares about your problems. And the people who work for Anet have absolutely no issue with being rude in these very forums, either. Can’t say I’ve ever seen such garbage before. I guess they all slept through Business 101.

I did not mention monthly fee for this reason. Stop making wrong assumptions.

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Posted by: Zeefa.3915

Zeefa.3915

I see your opinion and acknowledge it, and then I disagree.
I love this game, I think it is incredible. It does lack a bit on endgame content, and perhaps would do with a few challenges.
And well… yes harder to find teams on some classes, but as such not Anets fault, as dungeons are indeed possible with other classes (given they know how) but the playerbase see what is most effective and stick to that. No matter what Anet does people will find this.
There is strategy in some dungeons, at least that is my experience.

I always hated PvP and was sceptic towards WvW too. Thanks to some good friends I have found myself really enjoying WvW, there is more than one way to play WvW… not just the zerg groups.

It is not GW1… it is a very different game, anyone expecting it to be the same… well sorry, but pretty much the only thing that stayed is the lore (imo that is the most important thing) mechanics and everything else is new and we all knew that before buying the game. Otherwise you only have yourself to blame. Comparing to any other MMO is foolish, sure there may be similarities and what not. But it is like comparing apples and bananas, they are both fruits but that is where the similarity ends.

I am not here to say that the game is perfect, because it isn’t. But it is the best game I have ever played and I love it, the way it is. The game should not drasticly change because some people don’t like it. There will always be people who doesn’t like it. What they should do is stay true to the philosophies they presented us. So far they are doing reasonably well, but with room for improvement.

Life doesn’t stop being funny just because the dead can’t laugh.

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Posted by: Salt.4621

Salt.4621

3 Dungeons

Where should I start, no strategies hope for the best, I’m really happy about no trinity required but seriously your dungeons are one the worst I have been playing since the last 15 years of my MMO’s experience. Don’t get me wrong they are beautiful but the mechanics is just horrible, doesn’t matter if you are a glass canon or full tank/healer certain boss just one shoot you this is just ridiculous. Also if you are no a warrior/guardian or mesmer good luck to find a group, on my warrior I can find a group in matter of second, with the rest of my char that is an other story.

You are wrong and correct in the one paragraph. Put some thought into why the encounter mechanics are ‘just horrible’, why certain bosses one shot you. I can tell you the answer and it is the lack of the basic trinity threat/heal mechanics by designated classes. I stopped playing the game after the first month (and I don’t believe I was Robinson Crusoe in that regards), I have since returned almost a week ago and I am no reminded – after just one week – why I left. It is because of what you have said here. That and lack of structured classes.

If ArenaNet reverted on their original ‘no trinity’ concept, redesigned their classes with the trinity in mind, obviously brought threat mechanics back into the game – I honestly believe this game would be outstanding. Its a pity they messed up that whole no trinity thing. Sounded great pre release but fails in execution.

In other MMO based forums I see the same thing over and over. The lack of trinity hurt GW2.

“Your face is funny. All squished and weird.”

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Posted by: Vayne.8563

Vayne.8563

3 Dungeons

Where should I start, no strategies hope for the best, I’m really happy about no trinity required but seriously your dungeons are one the worst I have been playing since the last 15 years of my MMO’s experience. Don’t get me wrong they are beautiful but the mechanics is just horrible, doesn’t matter if you are a glass canon or full tank/healer certain boss just one shoot you this is just ridiculous. Also if you are no a warrior/guardian or mesmer good luck to find a group, on my warrior I can find a group in matter of second, with the rest of my char that is an other story.

You are wrong and correct in the one paragraph. Put some thought into why the encounter mechanics are ‘just horrible’, why certain bosses one shot you. I can tell you the answer and it is the lack of the basic trinity threat/heal mechanics by designated classes. I stopped playing the game after the first month (and I don’t believe I was Robinson Crusoe in that regards), I have since returned almost a week ago and I am no reminded – after just one week – why I left. It is because of what you have said here. That and lack of structured classes.

If ArenaNet reverted on their original ‘no trinity’ concept, redesigned their classes with the trinity in mind, obviously brought threat mechanics back into the game – I honestly believe this game would be outstanding. Its a pity they messed up that whole no trinity thing. Sounded great pre release but fails in execution.

In other MMO based forums I see the same thing over and over. The lack of trinity hurt GW2.

If Anet did that, a ton of us, including me, would leave. We play this game because we aren’t necessarily pigeonholed into those roles. You haven’t found the strategies, it doesn’t mean they’re not there. You come from another game and try to play that game within this game. Shrugs. Your loss.

Some of us have become quite good at doing most of the dungeons. Just the people that can’t adapt that love to whine.

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Posted by: Omne.4603

Omne.4603

Just reading this thread title makes me hope that you get a perm ban for being over dramatic.

I Cant Stop/ Ocularis
NSP | Os Guild Master
www.osguild.org | www.youtube.com/osthink

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Posted by: Salt.4621

Salt.4621

3 Dungeons

Where should I start, no strategies hope for the best, I’m really happy about no trinity required but seriously your dungeons are one the worst I have been playing since the last 15 years of my MMO’s experience. Don’t get me wrong they are beautiful but the mechanics is just horrible, doesn’t matter if you are a glass canon or full tank/healer certain boss just one shoot you this is just ridiculous. Also if you are no a warrior/guardian or mesmer good luck to find a group, on my warrior I can find a group in matter of second, with the rest of my char that is an other story.

You are wrong and correct in the one paragraph. Put some thought into why the encounter mechanics are ‘just horrible’, why certain bosses one shot you. I can tell you the answer and it is the lack of the basic trinity threat/heal mechanics by designated classes. I stopped playing the game after the first month (and I don’t believe I was Robinson Crusoe in that regards), I have since returned almost a week ago and I am no reminded – after just one week – why I left. It is because of what you have said here. That and lack of structured classes.

If ArenaNet reverted on their original ‘no trinity’ concept, redesigned their classes with the trinity in mind, obviously brought threat mechanics back into the game – I honestly believe this game would be outstanding. Its a pity they messed up that whole no trinity thing. Sounded great pre release but fails in execution.

In other MMO based forums I see the same thing over and over. The lack of trinity hurt GW2.

If Anet did that, a ton of us, including me, would leave. We play this game because we aren’t necessarily pigeonholed into those roles. You haven’t found the strategies, it doesn’t mean they’re not there. You come from another game and try to play that game within this game. Shrugs. Your loss.

Some of us have become quite good at doing most of the dungeons. Just the people that can’t adapt that love to whine.

I think you’ll find that the numbers that play the game ‘now’ compared to release are massively different. That ‘ton’ you refer to has already left. I understand that people like it but I can tell many more don’t. The funny thing is the first thing people say about the trinity is that they whine about ‘LF Tank or LF Healer’ yet now it has become even more difficult to get a group simply because of the mess dungeons are – and yes they’re a mess, the only people that go are the experienced players that put up with it. Even the OP who states he has many high level classes and has obviously played the game as long if not longer than you admits to the dungeon mechanics being bad. He also mentions the difficulty in getting a group. Sorry but the ‘some of you’ that have become quite good at dungeons are not going to keep ArenaNet in the black my friend.

“Your face is funny. All squished and weird.”

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Posted by: Heijincks.9267

Heijincks.9267

3 Dungeons

Where should I start, no strategies hope for the best, I’m really happy about no trinity required but seriously your dungeons are one the worst I have been playing since the last 15 years of my MMO’s experience. Don’t get me wrong they are beautiful but the mechanics is just horrible, doesn’t matter if you are a glass canon or full tank/healer certain boss just one shoot you this is just ridiculous. Also if you are no a warrior/guardian or mesmer good luck to find a group, on my warrior I can find a group in matter of second, with the rest of my char that is an other story.

You are wrong and correct in the one paragraph. Put some thought into why the encounter mechanics are ‘just horrible’, why certain bosses one shot you. I can tell you the answer and it is the lack of the basic trinity threat/heal mechanics by designated classes. I stopped playing the game after the first month (and I don’t believe I was Robinson Crusoe in that regards), I have since returned almost a week ago and I am no reminded – after just one week – why I left. It is because of what you have said here. That and lack of structured classes.

If ArenaNet reverted on their original ‘no trinity’ concept, redesigned their classes with the trinity in mind, obviously brought threat mechanics back into the game – I honestly believe this game would be outstanding. Its a pity they messed up that whole no trinity thing. Sounded great pre release but fails in execution.

In other MMO based forums I see the same thing over and over. The lack of trinity hurt GW2.

If Anet did that, a ton of us, including me, would leave. We play this game because we aren’t necessarily pigeonholed into those roles. You haven’t found the strategies, it doesn’t mean they’re not there. You come from another game and try to play that game within this game. Shrugs. Your loss.

Some of us have become quite good at doing most of the dungeons. Just the people that can’t adapt that love to whine.

I think you’ll find that the numbers that play the game ‘now’ compared to release are massively different. That ‘ton’ you refer to has already left. I understand that people like it but I can tell many more don’t. The funny thing is the first thing people say about the trinity is that they whine about ‘LF Tank or LF Healer’ yet now it has become even more difficult to get a group simply because of the mess dungeons are – and yes they’re a mess, the only people that go are the experienced players that put up with it. Even the OP who states he has many high level classes and has obviously played the game as long if not longer than you admits to the dungeon mechanics being bad. He also mentions the difficulty in getting a group. Sorry but the ‘some of you’ that have become quite good at dungeons are not going to keep ArenaNet in the black my friend.

MMOs losing population soon after launch is a common phenomenon. What matters afterwards is whether population continues to drop after the initial mass leaving instead of a gradual improvement.

Also, gw2lfg.com

I'm sorry Arena Net but i give up

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

3 Dungeons

Where should I start, no strategies hope for the best, I’m really happy about no trinity required but seriously your dungeons are one the worst I have been playing since the last 15 years of my MMO’s experience. Don’t get me wrong they are beautiful but the mechanics is just horrible, doesn’t matter if you are a glass canon or full tank/healer certain boss just one shoot you this is just ridiculous. Also if you are no a warrior/guardian or mesmer good luck to find a group, on my warrior I can find a group in matter of second, with the rest of my char that is an other story.

You are wrong and correct in the one paragraph. Put some thought into why the encounter mechanics are ‘just horrible’, why certain bosses one shot you. I can tell you the answer and it is the lack of the basic trinity threat/heal mechanics by designated classes. I stopped playing the game after the first month (and I don’t believe I was Robinson Crusoe in that regards), I have since returned almost a week ago and I am no reminded – after just one week – why I left. It is because of what you have said here. That and lack of structured classes.

If ArenaNet reverted on their original ‘no trinity’ concept, redesigned their classes with the trinity in mind, obviously brought threat mechanics back into the game – I honestly believe this game would be outstanding. Its a pity they messed up that whole no trinity thing. Sounded great pre release but fails in execution.

In other MMO based forums I see the same thing over and over. The lack of trinity hurt GW2.

If Anet did that, a ton of us, including me, would leave. We play this game because we aren’t necessarily pigeonholed into those roles. You haven’t found the strategies, it doesn’t mean they’re not there. You come from another game and try to play that game within this game. Shrugs. Your loss.

Some of us have become quite good at doing most of the dungeons. Just the people that can’t adapt that love to whine.

I think you’ll find that the numbers that play the game ‘now’ compared to release are massively different. That ‘ton’ you refer to has already left. I understand that people like it but I can tell many more don’t. The funny thing is the first thing people say about the trinity is that they whine about ‘LF Tank or LF Healer’ yet now it has become even more difficult to get a group simply because of the mess dungeons are – and yes they’re a mess, the only people that go are the experienced players that put up with it. Even the OP who states he has many high level classes and has obviously played the game as long if not longer than you admits to the dungeon mechanics being bad. He also mentions the difficulty in getting a group. Sorry but the ‘some of you’ that have become quite good at dungeons are not going to keep ArenaNet in the black my friend.

My server is busier now than two months after launch. Some people left the game and some people found it. The people that left the game are hanging on to a format that is dying. They just don’t know it yet. This is always how the gaming world changes.

Guild Wars 2 is the fastest selling MMO of all time. My server is still crowded. People still play. And people leave EVERY MMO after a couple of months that’s normal. Anyone trying to use that as a baseline for success is clearly stretching.

I did two dungeons and a fractal today with my guild. Maybe it’s people who only pug that are having problems because I have to turn down dungeon runs, just because I can’t be in multiple places at the same time. Maybe if you join a guild of like-minded people you won’t have to wait around for people who pug.

Likewise people who use gw2lfg.com also find groups, often within minutes.

Just because the game’s LFG tool is lousy, doesn’t mean that the game doesn’t have a healthy population.

You assume because you don’t like a game most people don’t. I’d say this game is a great MMO for non-MMO players. And there are far more non-MMO game players than there are MMOers.

I'm sorry Arena Net but i give up

in Guild Wars 2 Discussion

Posted by: TheDaiBish.9735

TheDaiBish.9735

Sorry but the ‘some of you’ that have become quite good at dungeons are not going to keep ArenaNet in the black my friend.

CJ said a while ago that the amount of players logging on is steadily rising.

Take what you will from that.

Life is a journey.
Time is a river.
The door is ajar.

I'm sorry Arena Net but i give up

in Guild Wars 2 Discussion

Posted by: Salt.4621

Salt.4621

Sorry but the ‘some of you’ that have become quite good at dungeons are not going to keep ArenaNet in the black my friend.

CJ said a while ago that the amount of players logging on is steadily rising.

Take what you will from that.

Absolutely, I am one of those that returned. When they start making announcements of new content like they have lately, the population will always rise. I just get reminded of the horrendous dungeon encounters, lack of defined class roles and look towards ESO. I’d love to stay and call this MMO my home, it does some things very, very well. It completely lacks in the overall pve basics though.

I must admit it really is one of the best looking MMOs out there, the art and design department really nailed it.

“Your face is funny. All squished and weird.”

I'm sorry Arena Net but i give up

in Guild Wars 2 Discussion

Posted by: TheDaiBish.9735

TheDaiBish.9735

Absolutely, I am one of those that returned. When they start making announcements of new content like they have lately, the population will always rise. I just get reminded of the horrendous dungeon encounters, lack of defined class roles and look towards ESO. I’d love to stay and call this MMO my home, it does some things very, very well. It completely lacks in the overall pve basics though.

I must admit it really is one of the best looking MMOs out there, the art and design department really nailed it.

I wholeheartedly agree on the art and design.

I disagree that the dungeons are as horrendous as some make them out to be though. Working as a team makes them go much smoother. Not to mention they’ll be reworking encounters.

As for class roles, I’m not a fan of them. I used to play a Tank in the other game, and while we were a group, it really didn’t feel like it. I’d go though my rotation, and that’s it. I didn’t need to look out for anyone else because I knew I could keep aggro. Same with Healer. Just clicking bars to fill health and mitigate damage, while focusing on the Tank.

In this game, I’m constantly keeping an eye on my team-mates. If one goes down, I’ll pop a CC, go to them, get them back up and keep the boss away while my team-mate recovers. If I see people stuck with a condition, I can clear it off of them. I’m not limited by my class, and it’s a liberating experience in my view.

Life is a journey.
Time is a river.
The door is ajar.

I'm sorry Arena Net but i give up

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Sorry but the ‘some of you’ that have become quite good at dungeons are not going to keep ArenaNet in the black my friend.

CJ said a while ago that the amount of players logging on is steadily rising.

Take what you will from that.

Absolutely, I am one of those that returned. When they start making announcements of new content like they have lately, the population will always rise. I just get reminded of the horrendous dungeon encounters, lack of defined class roles and look towards ESO. I’d love to stay and call this MMO my home, it does some things very, very well. It completely lacks in the overall pve basics though.

I must admit it really is one of the best looking MMOs out there, the art and design department really nailed it.

By saying that it completely lacks in the PVe basics, you are stating an opinion as a fact. This game doesn’t lack in the PVe basics. It has different basics to what you were accustomed. People said the same thing about Guild Wars 1, particularly WoW players.

The games are different because there are people who detest the way MMOs have been to date. WoW has 10 million people who are subscribed to it and probably as many or more who walked away because they hated it. I saw the potential of the MMO genre, and until now it hasn’t been realized.

In fact, it probably still hasn’t been realized, but Guild Wars 2 is closer to the PVe content I want than any other MMO I’ve played prior to it, and I’ve played a bunch.

I’ve always found the trinity to be contrived and the set roles to be lacking. It was never good enough for me. I didn’t enjoy it. Imagine how bad Lord of the Rings would have been if people attacked only Boromir while Gandalf healed him and no one ever went for Frodo. That’s simply bad design. It’s not exciting or dramatic. It’s crap.

You may like it. But I think it’s taken away from fantasy the reason I play fantasy games in the first place.

I'm sorry Arena Net but i give up

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Posted by: Ikcen.7518

Ikcen.7518

WoW and GW2 are the same crap for me. I stopped playing both, after realized, that the whole endgame is grind for gear and achievements. So PvE and PvP are pointless. From MMO I’m expecting much more, like politics, fame, respect, friendship, community and the most important – to play together and vs ppl – not mobs. Here, in WvW, even opponent players are bent to nameless and speechless mobs. Koderius, you were very patient, I think.

I'm sorry Arena Net but i give up

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Posted by: Moderator.1056

Moderator.1056

“I quit” threads are not allowed on the forums as they are not conducive to creating a friendly community nor do they have room for constructive discussion. As such, this thread has been closed.