I'm wondering about all the summons...

I'm wondering about all the summons...

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Posted by: Nahff.1946

Nahff.1946

Hi, first post ever here. I’m not sure if this goes in this forum, but it didn’t seem to fit anywhere else, so…

I was wondering about the various types of summons (I’d use the term “minions” if that didn’t apparently imply I was talking about Necromancer only) each class/race can have. Particularly, I was wondering which summons deal the most damage and which summons can take the most damage.

In terms of damage, I have no clue. I’m screwed around with Necromancer and Engineer and the like, and while it’s probably because I have no clue how to build for damage yet, none of my summons ever really seemed that influential.

When it comes to tankiness, while I have no real clue, I think the Asura’s D-Series Golem, the Sylvari’s Druid Spirit, and the Elementalist’s Earth Elemental are all supposed to be pretty high up there when talking about how much punishment they can take. But I want to know for sure: which summon is the tankiest in the game?

Thanks for answering my questions. Goodbye.

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Posted by: Donari.5237

Donari.5237

You left out the rapidly-renewable mesmer phantoms and clones. I mesmered my way through Orr today in a search for foxfire, and seldom had to fight anything beyond tricking it with a fake me.

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Posted by: Belzebu.3912

Belzebu.3912

Do you consider the ranger’s pets a summon?
If so, drakes and bears are very tanky.

For damage, mermer phantoms when traited cause loads of damage.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

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Posted by: NuclearBuddha.8641

NuclearBuddha.8641

The golem from golemancer runes is pretty beefy.

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Posted by: Wanze.8410

Wanze.8410

Also note that Minions from Necros and Illusions from Mesmers have a greater health pool in pve compared to wvw and pvp. I am not sure if summoned allies from runes also have different health pools.

The Golem from the golemancer runes has a health pool of 16500hp (not available in pvp but presumably same health in wvw and pve), while the blood fiend and flesh golem of the necro has 13k hp in wvw and pvp and 21k in pve.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

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Posted by: Anmida.4058

Anmida.4058

Generally a well traited minion master has the tankiest tools at his/her disposal, including traits that boost health pools themselves. Flesh Golems are your friends.