I miss Guild Wars

I miss Guild Wars

in Guild Wars 2 Discussion

Posted by: Mendax.9506

Mendax.9506

Hello…
GW 2 is fun and all, but something always calls me back to the original game.
Maybe this game is difficult for me or something. Many things exhaust me while i’m playing. I don’t know how damage is calculated, I’m always trying to find a better gear, crafting materials, gathering tools, levels, numbers, numbers, numbers….

Guild Wars was my first online game (started it about 6yrs ago). I was always wondering how simple yet smart and entertaining that game was. Skill system was something like online real-time MtG for me. Story missions were really fun and sometimes quite hard. PvP was a place where you could really test your skill (in HA, GvG) or just have some random fun in.. random arena! Well… I loved almost everything about that game. It was a real gem.
I can’t have the same amount of fun with GW 2 for some reason. It’s beautiful… but it feels empty.
Sorry, just my oppinion.

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Posted by: Joey.3928

Joey.3928

Just give it time. I am a 6 yr vet of gw1 as well. You had 6 years to perfect the first game. Just give this one time and you will understand it more.

The game is vastly different/new/complex compared to the first.

GW1 was my first online rpg

Estel Wolfheart
Norn Ranger
Hardcorepwnograhpy [HARD] | Isle of Janthir

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Posted by: Danikat.8537

Danikat.8537

I feel the same sometimes. It’s hard to go from a game you’ve been playing for years and practically know inside out to a new one where you don’t really know how anything works.

But then I remember when I was at that point with Guild Wars, and many other games. I know that with time and experience I’ll learn this one too.

The irritating thing is I’ll probably also end up wishing I’d known some things from the start, like how if I’d known it existed, or was going to exist, I’d have done Legendary Defender of Ascalon on my main character. But I try to put that down as part of the learning process. (And an excuse to make another alt.)

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: leman.7682

leman.7682

We all miss it. Playing Guild Wars for several years was a journey.

For many of us it was the first multiplayer game and ‘getting stuck’ with it for 6 years is a proof of how much we loved it.

I guess it’s time to move on, but moving on is always hard, especially when it comes to a perfect game like Guild Wars.

Leman

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Posted by: pdg.8462

pdg.8462

I miss my 55 monk.

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Posted by: souldonkey.9534

souldonkey.9534

you do realize the GW1 servers are still up and running right? Nothing stopping you from returning.

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Posted by: pdg.8462

pdg.8462

Oh I know. My gw1 account got hacked two years ago and I could never bring myself to returning.

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Posted by: Voqar.2349

Voqar.2349

They didn’t shut down GW1 did they? So just play that… Why do people feel the need to post stuff like this?

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Posted by: Danikat.8537

Danikat.8537

I do still play GW1. I was doing some vanqs for Lux faction the other day (having hit R11 I’m determined to max that title) and I was running around ToA just now trying to match it up to the one in GW2.

But I think what the OP is talking about isn’t really to do with wishing GW2 was more like GW1 or not liking this game. It’s just missing that sense of familiarity. As much as it’s a new and very different game it does seem strange to be playing Guild Wars and not really know what you’re doing.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Sinister Syx.9451

Sinister Syx.9451

I’d like for them to release more expansion’s for GW there’s still alot more that can be added to it like new area’s plenty of room on the map, more professions, plus there’s 250 years worth of content that expansion’s can provide it’s too bad GW’s getting the shaft nowadays too bad.

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Posted by: NecronWraith.4278

NecronWraith.4278

Hi,
I share your point of view too…
Spam skills…..
Gather and gather again….

I miss Cooperative Mission and build system….. ;(

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Posted by: Danikat.8537

Danikat.8537

I’d like for them to release more expansion’s for GW there’s still alot more that can be added to it like new area’s plenty of room on the map, more professions, plus there’s 250 years worth of content that expansion’s can provide it’s too bad GW’s getting the shaft nowadays too bad.

I doubt we’ll be seeing anything big like new professions (especially with all the resulting work to balance them after the gimmick-build crowd get their hands on them) but it would be good to get some loose ends tied up at least.

I thought we were supposed to see Ebon Hawke established, and find out what happened to Evennia.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Katie Feathermoore.5031

Katie Feathermoore.5031

Yea I mained monk through all the campaigns, being a dedicated healer is something I miss a lot. But there’s nothing to do there now that I got everything I wanted in my hall.

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Posted by: Plague.5329

Plague.5329

I miss the simplicity of GW1’s endgame. When you get to Droknar’s, you’re forced to level 20 and whoops! Level 20 armor is here too! No rarities. Just one. It’s max AL armor. And it’s very cheap! You can also get better looking armor with the same stats later, although it’s a little more expensive. Should take a couple days of gathering materials, but that’s it. (And it looks AMAZING. Look at that Platemail! Wow!)

No boosters, no forge with mysterious gold sinks that never benefit you, no bizarre trading post scandals, no legendary weapons requiring billions of gold to create, no giant WoW design-influenced pauldrons, and better looking armor and weapons by a long shot.

GW2 is a huge step backwards in a lot of ways, mainly “because it’s now a true MMO.” Sigh.

There have been a lot of improvements, but it’s just not the same IP. A lot of the problems ANet promised to fix with MMORPGs in GW2 weren’t even in GW1 at all, yet mysteriously appeared in the second game. Just because. That’s very depressing to me. A true Guild Wars 2 would have been an excellent game. Unfortunately we got something that’s tainted with the smell of other current MMORPGs the developers obviously got enamored with at some point.

In between the mediocre skill selection, frantic and spammy combat, and myriad ways of losing money, inability to properly change your attributes whenever you want for free and the depressingly low amount of rewards in GW2, I get the impression that GW1 was better designed for its time, although 2 will end up being better remembered for what it tried to do, in terms of marketing. GW1 had its problems, mainly with balance tweaking and skill bloat over time, but they were very small problems compared to the ones GW2 has. I played it for years despite there being no “endgame” at all. GW2 just leave me feeling depressed, because I’m told to replay things I’ve already done continuously with the same tiny selection of skills, my traits locked, with insultingly low amounts of gold income while being surrounded by gold sinks, everywhere.

Hopefully a lot of this will be fixed over time, but I really think the things GW1 got right, ANet has just chosen to leave behind because certain people in their executive chairs were more concerned with streamlining internal production and maximizing profits and marketing for a wider audience than they were actually making the best game they could.

(edited by Plague.5329)

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Posted by: Danikat.8537

Danikat.8537

Yea I mained monk through all the campaigns, being a dedicated healer is something I miss a lot. But there’s nothing to do there now that I got everything I wanted in my hall.

I never really understood this idea that completing the HoM, or even getting GWAMM 50/50 meant there was nothing left to do.

Finishing the game IMO would mean Legendary Guardian, Legendary Vanquisher, Legendary Cartographer, Legendary Skill Hunter, Legendary Master of the North, doing all the quests and HM quests, finishing Sorrows Furnace, TotPK, The Deep, Urgoz, Realm of Torment, UW and FoW, finished HA at least once, plus all the GW:Beyond content.*

Even then there’s more that you could do.

(* For non GW1 players this means you’ve completed every quest and mission in the game, explored and cleared all the zones, gotten all the elite skills (which have to be taken from bosses out in the world) and done all the elite “end-game” content.)

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Vorch.2985

Vorch.2985

Yea I mained monk through all the campaigns, being a dedicated healer is something I miss a lot. But there’s nothing to do there now that I got everything I wanted in my hall.

I never really understood this idea that completing the HoM, or even getting GWAMM 50/50 meant there was nothing left to do.

Finishing the game IMO would mean Legendary Guardian, Legendary Vanquisher, Legendary Cartographer, Legendary Skill Hunter, Legendary Master of the North, doing all the quests and HM quests, finishing Sorrows Furnace, TotPK, The Deep, Urgoz, Realm of Torment, UW and FoW, finished HA at least once, plus all the GW:Beyond content.*

Even then there’s more that you could do.

(* For non GW1 players this means you’ve completed every quest and mission in the game, explored and cleared all the zones, gotten all the elite skills (which have to be taken from bosses out in the world) and done all the elite “end-game” content.)

If you are 50/50 and a GWAMM, it’s more than likely that you HAVE Legendary vanq, carto, skill hunter, and guardian. It also probably means you have at least done a bit of Urgoz or the Deep, UW/FoW, etc. The only things you may not have done are GW Beyond content in Winds of Change.

It’s been a good run, though (GWAMM and 50/50 here)

I still am preferring GW2 atm, however.

Keep in mind, this is GW2’s form in its very first month. GW1 in its first month was NOTHING like what it is today. You couldn’t retrait, monks were going on strike, people were getting rolledback…it was crazy. Post-factions is when the game really began to shine and with Heroes added in NF and EotN the game became what it is now.

I think GW2 has the foundation to outshine its predecessor. It’s all up to ANet, now.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

(edited by Vorch.2985)