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Posted by: Paul.4081

Paul.4081

What do you guys do when you see another player? I logged into my Ranger and went to the Black Citadel starting area, I played with some people without titles and it got me thinking. This game is pretty horrible at grouping up. In GW1 I’d have ended up rambling to those players and done a few missions/dungeons with them. In this game I just move on.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Not sure what keeps one from rambling, whether they have titles or no, grouped up or not. I often speak to others utilizing the /say feature. =)

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Posted by: Paul.4081

Paul.4081

Fair enough……

The title thing, I’m not thinking “no title = noob” it’s just when I see no titles in starting areas I go into wanna help mode almost.

(edited by Paul.4081)

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Posted by: darkace.8925

darkace.8925

What do you guys do when you see another player? I logged into my Ranger and went to the Black Citadel starting area, I played with some people without titles and it got me thinking. This game is pretty horrible at grouping up. In GW1 I’d have ended up rambling to those players and done a few missions/dungeons with them. In this game I just move on.

The only thing stopping you from “rambling to those players” and doing a few missions/dungeons with them is you. Don’t blame the game for your antisocial behavior.

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Posted by: Paul.4081

Paul.4081

What do you guys do when you see another player? I logged into my Ranger and went to the Black Citadel starting area, I played with some people without titles and it got me thinking. This game is pretty horrible at grouping up. In GW1 I’d have ended up rambling to those players and done a few missions/dungeons with them. In this game I just move on.

The only thing stopping you from “rambling to those players” and doing a few missions/dungeons with them is you. Don’t blame the game for your antisocial behavior.

No, thats not it. I wouldn’t be helpy helperson like I was in GW1 if I was antisocial. You might be though

(edited by Paul.4081)

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Posted by: TheProphetOmega.3596

TheProphetOmega.3596

It seems to me that the only thing needed to group up is wanting to do so, I always say hi, and start chatting, most of the times people answer back and group up, its easy, just a right click away, sometimes just saying Hi! can go a long way!

Just yesterday I finished 2 maps with random people I found running around…

I am the wonder, I am the storm.

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Posted by: darkace.8925

darkace.8925

No, thats not it. I wouldn’t be helpy helperson like I was in GW1 if I was antisocial. You might be though

When you meet a players in-game you can either A. be social or B. not be social. There is absolutely nothing in the game’s design that dissuades you from being social. So if you chose not to be, then that’s entirely on you.

Edit: Smiley snuck its way in.

(edited by darkace.8925)

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Posted by: JustTrogdor.7892

JustTrogdor.7892

I use /say a lot but then again I do a fair amount of RP. I have a funny story from the other day.

I used one of those charged potions that turned me into a fire elemental and was just cruising around Queensdale. I saw what appeared to be a new player in the starter heart farm. She (female toon) seemed a little disoriented and I flew up. I thought she was new because she ran from me at first and then walked around looking at me, walked up and walked back a few times like she was trying to figure out how to engage me.

Then I got an idea because of the farm and /say “Please help me I’m on fire.” She looked around a bit and got a bucket of water and then poured it in my direction. I popped out of the elemental and into normal appearance. I thanked her and then sent her a silver and a 5 slot bag in the mail with a nice message telling her how she had saved my life.

The Burninator

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Posted by: Paul.4081

Paul.4081

It seems to me that the only thing needed to group up is wanting to do so, I always say hi, and start chatting, most of the times people answer back and group up, its easy, just a right click away, sometimes just saying Hi! can go a long way!

Just yesterday I finished 2 maps with random people I found running around…

You hit probably the nail on head. Maybe I’m selfish and too comfortable with my Guildies and I need to open up to random players. Bad experiences should be ignored.

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Posted by: Paul.4081

Paul.4081

No, thats not it. I wouldn’t be helpy helperson like I was in GW1 if I was antisocial. You might be though

When you meet a players in-game you can either A. be social or B. not be social. There is absolutely nothing in the game’s design that dissuades you from being social. So if you chose not to be, then that’s entirely on you.

Edit: Smiley snuck it’s way in.

The thing is though I don’t feel the attraction to missions (Trahearne’s Story), best I have is rambling with Guildies, I just don’t feel the fun of grouping with randoms like I did in GW1

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Posted by: synk.6907

synk.6907

It might be in how you look at it.

The instanced nature of everything that wasn’t an outpost in GW1 meant it was easy to head to hotspots for endgame groups or to tour low-level missions and offer aid to new players or groups needing to fill slots in their party. Also, of course, the fact that -- outside of the tasks of farming or running -- content required parties encouraged adventurers to chat and joke around in towns and then party up and plow through quests in explorables and the like together.

In GW2, we have a wide-open world that doesn’t actually require party play throughout the whole experience from 1-80. Coupled with the world not being instanced (for the most part), there’s not as much impetus for a new player, or any player I suppose, to stand around and consider forming a party to tackle content. That said, the non-instanced nature paired with the way looting works (i.e. not limiting it only to the first player/party that pulls a mob) encourages dynamic group play.

We can still have random groups, they just might be as explicitly defined as you are used to from the GW1 style.

I have fun following friends around and playing with random people in the game, but I don’t usually see the need to party with random people I encounter. Most of the time, I have an idea about how I want to go around clearing a map as I level a character, and no matter how nice or entertaining other folks are often the hearts done already or the direction we are heading don’t align. Sometimes it’s annoying to have to go at someone else’s speed, regardless of if it is faster or slower. The GW2 system lends itself a lot more to helping and grouping when it’s needed and splitting as soon as it’s not.

Because of that, I like to think of /m (and even /s) as more valuable than /p when running about the world and to consider the whole map zone as my potential party mates.

Hopefully I’m getting the idea across. I am pretty worn out from working on research papers and might not be forming my thoughts well.