I tried to like it...

I tried to like it...

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Posted by: Bob.4785

Bob.4785

Guild wars 2 is just to hand-holdy for me. The questing system is the same as any other mmorpg out there, it just eliminates the quest giver. There is no feeling of character progression as you don’t get to do anything at 80 that was not available at level 1, and the fact that the spvp teams are never balanced makes this a bad choice for pvpers. I would only reccomend this game to casual players who only have 6-8 hours a week? to play games, not those who want to invest time into a game.

I really wish I liked this game since I was such a huge fan (and still am) of Guild Wars 1. I have played many games, including World of Warcraft, League of Legends, and many others, and I never found pvp that was more intriguing than the Jade Quarry. Giant turtles hauling slabs of jade into a huge base, small camps and quarries to contest, many players to fight, and all in such a fast paced sort of way.

Wvw is a bunch of zergs, and it seems like the side with the most elementalists wins.
Spvp never seems to be balanced as there are sometimes like 4 people on 1 team, and just me alone on the other. It seems like whoever gets the most players wins. I much rather wait in a que and then have enjoyable games, rather than no ques, but extremely boring games.

And the “elimination of the mmo trifecta”, the reason there is an mmo trifecta is because it works. I respect Anet for deviating from other games, but it seems like every class gets heals, but most of the time they are self heals. This gives the game a sort of “every man for himself” feeling. And honestly, what was wrong with the trifecta? My favorite class in gw1 was the warrior because in so many meta team comps, you are the tank. I enjoy taking the aggro of mobs, and I have a friend who enjoyed healing me, and I had friends who enjoyed playing other roles. Now, everyone is just dps, and it feels bland.

At the end of the day, I really want to enjoy this game. The graphics are amazing, the story is excellent, and the way it is told through the cut scenes is superb. The load screens are very artistic, the dual wield system has been executed far better than any game I have ever played, and the combat system is very interesting. BUT, the pvp is not that good, the fact that unless you are a guardian with certain builds, you are practically forced to be dps. Also, it feels ver console like. I almost wonder if Anet has considered creating a Guild Wars 2 controller that hooks up to usb.

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Posted by: The Sixteenth.2561

The Sixteenth.2561

I’m not sure if I get you right but are you saying that you can take a lvl 1 in the frostgorge and do the events there ? There is no upscaling in open world, he will get butchered and so in dungeons, only fractals, some rare one-time dungeon and WvW do have upscaling.

I agree that the PvP and the WvW queue is a mess.
But in WvW there are strategies and tactics that make 20 guy kill 60 blind folded if the 60 are just a random bus. And involves only 3 Elementalists.

They did NOT remove the trinity, they made it so every classes can be everything. When you see a necro, he can be playing burst dps, condition dps, tanky healer, condition tanker … Though you can’t handle the aggro anymore, support class are needed and underestimated in PvE. The effort to keep a group of paper berserker alive is huge, you have to know every encounter and change your skill while running to the said encounter and use them at the right moments, launch the combo field/finisher at the right moments…

Guardian ? Don’t make me laugh, necro, thief, engie, mesmer, ranger, elem, warrior all have keeper build that can hold 3-4 guys for over 3 min alone, more if they are not very good. I am a necro keeper and with my engi keeper friend we holded for ~8 min (the whole match) 8 guy on their proxy and won 500-0 and killed one of them 6 times. Though they were prideful enough to try to kill us the whole match letting our team mates three cap and waiting for them…
Plus, guardian are easily eaten by necro or mesmer with an anti-bunker build and I’m sure the other classes can have anti-bunker build that I don’t know of because didn’t encountered/developped one on them.

I hope you come back and truly play how gw2 was meant (in my opinion) to be played, in a team, where you don’t even have to talk and sync all your combo skill (beginner in sPvP and WvW usually overlook the potential of combo, that are, in PvE less decisive.). Actually you are more joking and laughing with them while playing, even if we loose or make mistakes.

Nobody is forced to dps, nobody, you can run a shout support warrior, a banner tanky support warrior in PvE and condition warrior, CC warrior, keeper warrior in sPvP, “condition nightmare” warrior that is quite fun to play in WvW or even the very in vogue Fotm Warrior in WvW, etc… (Tough, I only play my warrior in PvE as DPS berserker, my necro is everywhere and constantly changing build for fun sake.)

BUT it’s your choice not to, and I respect your personnal choices, as we all have different point of view.

(edited by The Sixteenth.2561)

I tried to like it...

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Posted by: Ashabhi.1365

Ashabhi.1365

The Sixteenth is right.

In order for you to play GW2 you have to let go of pretty much everything you’ve been “brought up with” and learn to let go and just play with new mechanics, styles, and builds.

Before you quit altogether, try this:

Make a character. Level it without looking at guides or “suggestions” and build it yourself. See what works for you. Once you get to 80 on your terms, then play with the builds and armor, and see what you can do. I bet you will surprise yourself. Also, get with a group of people who of the same mindset you are and build a team. Go out in the world and kick kitten .

Even in GW1, if you took a build that was successful for others, it didn’t mean that you could play it as effectively as someone else, so you adjusted for your play style and you enjoyed the content on your terms. You played with people who liked the things you like, and you enjoyed yourself.

If you play GW2 with the idea that there is only one way to play, you will be disappointed.

Level 80 Elementalist

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Posted by: Kaizer.7135

Kaizer.7135

Are you sure we’re playing the same PvP? There’s auto-balancing in the servers so the teams are almost always equal numbers, 1v4 is very unlikely unless you joined near the end of the game or were in a custom server where they’ve disabled Auto-Balancing.

Also, sPvP is dominated by Tank/Condition builds not the other way around.

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Posted by: The Sixteenth.2561

The Sixteenth.2561

Are you sure we’re playing the same PvP? There’s auto-balancing in the servers so the teams are almost always equal numbers, 1v4 is very unlikely unless you joined near the end of the game or were in a custom server where they’ve disabled Auto-Balancing.

Also, sPvP is dominated by Tank/Condition builds not the other way around.

Though it’s always a pleasure to have solo roammer that gets in a point to help you and leave 30s later with 3 corpses and run to an other point. (I might be exagerating on the 30s, but well played burst dps do have huge impact)

I tried to like it...

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Posted by: Kaizer.7135

Kaizer.7135

Are you sure we’re playing the same PvP? There’s auto-balancing in the servers so the teams are almost always equal numbers, 1v4 is very unlikely unless you joined near the end of the game or were in a custom server where they’ve disabled Auto-Balancing.

Also, sPvP is dominated by Tank/Condition builds not the other way around.

Though it’s always a pleasure to have solo roammer that gets in a point to help you and leave 30s later with 3 corpses and run to an other point. (I might be exagerating on the 30s, but well played burst dps do have huge impact)

I meant dominated as in most of the builds ran in sPvP consists of Tanky/Condi ones. Though I classify tPvP as sPvP as well, so I’m talking about tPvP pretty much.

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

Leave now….i just gets less fun with every update.

Isle of Janthir – Knights of the Rose (KoR)