I've been playing a lot less lately...

I've been playing a lot less lately...

in Guild Wars 2 Discussion

Posted by: Galtrix.7369

Galtrix.7369

I’ve actually started playing GW2 a lot less lately, so I thought I’d list some points that forced me into this situation. This is for the benefit of the developers of GW2 as well as for the benefit of new players so they know what to expect.

-Hitting the same 5 skills repeatedly for 4 years isn’t fun. That’s why most MMO’s give you a plethora of skills according to your level. You can pick and choose which ones you wish to keep or discard.

-I never thought I’d say this, but I miss the grind for armor. Pulling out my credit card and paying for new gear through the gem-store is extremely lame and it breaks all and any immersion.

-PvP balance has ceased existing.

-The world feels extremely limited. I know this is my WoW-nerdiness kicking in, but I’m used to flying over mountains and not having instanced maps. It just makes the world feel very small. The waypoints only serve to further reduce the size of the world. And random invisible walls also detract from the immersion.

-Mounts. Oh, I miss mounts! Having mounts in a game meant that there wasn’t a quick way to simply “teleport” somewhere – meaning that I could explore the game by riding my mount to and from where I needed to go while enjoying the scenery.

-Dungeons bore me to death. And it’s not necessarily the dungeon’s fault. It’s the dps meta. Because everyone can dps and will dps, healers/tanks aren’t needed and the game becomes a lot less fun when people don’t have specific roles to fill. It makes me feel as though the class I pick doesn’t matter in the least, because we’re all doing the same things.

-The amount of currencies in this game is nearing the point of ridiculousness. I can understand having maybe 3 or 4 different types of currency, but 20+ currencies? I don’t know what your thought process is here.

-Armor variety is close to non-existent. You want light armor, you get a skirt. You want medium, you get a trench coat. You want heavy, you get metal with massive shoulder pads.

-WvW = zerg or die

-Automatic quests were a good idea, but they become more of a chore than anything. Actually going to a person and hearing or seeing dialogue is infinitely more entertaining than getting a pop-up message saying, “There’s a quest in your immediate vicinity”.

-I realize the main cities were meant to be grand and mighty, but there’s such a thing as too big. Navigating those complicated, messy cities never ceases to annoy me.

-Armor is supposed to increase in coolness and scale with the level of your character. There’s a certain logic to that, and yet ascended armor looks like it came out of a cereal box while my exotic gear looks like it was just dropped from an epic world boss.

-And finally, end-game doesn’t really exist. It consists of, “do everything you’ve previously been doing up until this point until a new living world comes out”.

I don’t mean to sound overly negative with this post, but I just want to bring these things to the attention of both the developers and people considering buying the game. I’ve played for 3+ years now, and these were some things that weighed heavily on my mind.

Anyway…. what say you? Do you agree with any of these things or do they not bother you that much? Is there anything you’d like to see added to the game or discarded from the game?

[~Galtrix~] [~Level 80 Elementalist~] [~GoM~]

I've been playing a lot less lately...

in Guild Wars 2 Discussion

Posted by: sephiroth.4217

sephiroth.4217

I think most of you points are true, but I also think after 3 years the game is naturally going to become repetitive and boring.

I’ve been here for 4 years and while I agree with most of what you said, It’s still about creating your own fun in your own weird way. Some examples for me would be:

- Spamming Dancing Mini Moas in WvW as a drunk Quaggan. Moa is purchased from Queensdale, Quaggan is purchased from Orr.

- Skateboarding on a Broom Stick toy with a Charr, the game offers brilliant skateboarding places believe it or not.

- Playing PvP for fun, only fun. Making useless builds useful. Having bad puns loaded up for the match such as “Can you feel it coming in the air tonight” as you drop Air Overload on someones head.

- Getting drunk as a Quaggan.

- Belcher’s Bluff

I think I may have a drinking problem in this game. Good thing it’s just a game

(Also 3 years is a long time for someone to enjoy a game, most games you can only get a week out of it.)

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

(edited by sephiroth.4217)

I've been playing a lot less lately...

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

To address the points, and it will come as no surprise to many, I disagree with many of them.

Hitting the same five skills for four years? You dont’ have a weapon swap? That would make at least 10 skills, or 20 if you’re on an elementalist and those are only weapon skills. And of course, some of us swap out weapons depending on the situation. There’s no law that says you have to use one weapon. Add to that some of us have new weapon skills as of the release of HoT, and we’re using new skills that are less than a year old anyway.

If you miss grinding for armor, you can grind for gold and buy anything you like from the trading post.

WvW isn’t zerg or die, because people do run havok groups and some are very good at it.

I’ve recently played an MMO with quest text and even fully voiced, I can assure you that for some of us, the freedom of something ocurring organically is tons better than a wall of text, or a quest hub that sends us out repeatedliy to do something task, only to return and get another task. I felt like I was back in time playing that kind of game and I don’t think I could ever play that kind of game again. You may personally like it better. I personally think it belongs in the past.

Waypoints exist in cities for a reason. No idea why you’re having problem with cities, unless of course you’re talking about zone completion. If you’ve been playing this game for 4 years and you find the cities too confusing I’m not sure what to tell you, except, don’t go to TD.

End game does exist in this game. It’s simply not a single track end game like most games have. I mean for some WvW is end game and for some PvP is end game, and those most certainly exist. What you’re really saying here is you prefer a TRADITIONAL end game, which is fine, I suppose if you like it. But considering I dislike traditional MMO end games, I’d go and say not only does end game exist here, but it’s superior to the competition as it gives you more options. What doesn’t exist is a breadcrumb trail that leads you around by the nose. That definitely doesn’t exist, for which I am grateful.

I don’t disagree with all your points. I think armor variety could be better, and I don’t feel I know enough about PvP to comment on balance.

But yeah, I think some of your points are opinions expressed in a deeply negative light.

I hope the new people you’re “telling what to expect” will not take at face value that they’ll feel this way when they’ve played for as long as you. Because I have quite a few people I know who have played since the first beta that don’t feel this way.

(edited by Vayne.8563)

I've been playing a lot less lately...

in Guild Wars 2 Discussion

Posted by: Galtrix.7369

Galtrix.7369

These are merely the points that drove me to start playing less. They’re definitely opinions and shouldn’t be taken as fact. There are still many, many positives about this game that I absolutely love.

[~Galtrix~] [~Level 80 Elementalist~] [~GoM~]