(IMO) Please don't do another expansion

(IMO) Please don't do another expansion

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Posted by: Pinkunicorn of Dethecus.3217

Pinkunicorn of Dethecus.3217

I fully appreciate that these are only my opinions, but I don’t believe further expansions will be to the benefit of this game. I understand that there are ‘overhauls’ that are best left for expansions, but this game has also done several different overhauls in the form of ‘Feature Packs’, and I believe that the player base is adequately primed to understand that these feature packs will sometimes change the ways that the play the game.

  • While LS2 was of a high quality, it was pretty apparent that they were regularly taking breaks and cut back on releases in order to work on HoT. So, we were experiencing regular content droughts before HoT was even announced.
  • ‘Point of No Return’ was released Jan 13, 2015. We’ve been in content drought because of HoT for roughly a year and 2 months.
  • HoT was, imo, very rushed. A very cut-down story, coupled with mostly only meta events on rails for 4 maps.
  • A lot of grind in the form of collections trying to make 4 meta events “last” for as long as possible
  • Expansion cost was as much as a full game.
  • WvW update still not in-game nearly 5 months after launch of HoT
  • Power creep via elite specializations hurt build flavor, fun, and viability in PvP

These things demonstrate to me that for whatever reason it may be that all these things happened, Arena Net is not capable of delivering an expansion that the masses find appealing. My (albeit anecdotal) experience to others’ opinions seems to be in-line what I’ve said here. For these reasons, I don’t think that it is in the game’s, or the player base’s best interest to continue to develop expansions at this point.

(edited by Pinkunicorn of Dethecus.3217)

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

New motto proposed for ANet by the OP.

If at first you don’t succeed, give up. You’ll never make it.

Be careful what you ask for
ANet may give it to you.

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Posted by: Pinkunicorn of Dethecus.3217

Pinkunicorn of Dethecus.3217

New motto proposed for ANet by the OP.

If at first you don’t succeed, give up. You’ll never make it.

You’re willing to go for another year forno content on the risk of similar results?

(edited by Pinkunicorn of Dethecus.3217)

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Posted by: vesica tempestas.1563

vesica tempestas.1563

well OP, its a bit like being at a party where you are tired and not having fun anymore and just want to go home – except you want to switch off the lights on the way out even though other people are still parting.


“Trying to please everyone would not only be challenging
but would also result in a product that might not satisfy anyone”- Roman Pichler, Strategize

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

New motto proposed for ANet by the OP.

If at first you don’t succeed, give up. You’ll never make it.

You’re willing to go for another year for content on the risk of similar results?

1) they said this expansion was content light because they were laying the foundation for the future expansions.
2) I’m not unhappy with the expansion. You are.
3) all expansion based games have content droughts
4) temporary content was hurting the game. People would find out that they can’t access any of past content and leave because there wasn’t enough to do.
5) the notion that the Devs can’t learn from their mistakes and do better next time is ludicrous. Saying they shouldn’t even try is ridiculous.

Be careful what you ask for
ANet may give it to you.

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Posted by: Pinkunicorn of Dethecus.3217

Pinkunicorn of Dethecus.3217

well OP, its a bit like being at a party where you are tired and not having fun anymore and just want to go home – except you want to switch off the lights on the way out even though other people are still parting.

Not at all. I just don’t believe the expansion model is a good fit for Anet, for the reasons I outlined.

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Posted by: vesica tempestas.1563

vesica tempestas.1563

its all about perception, or rather subjective opinion.

‘love the gliding, look forward to the possibilities going forward’

I like what HOT has brought to the table, its not perfect, but you look at an AAA mmorpg, they never are and never will be – but its not the same old same old x zones, bunch of quests, back to raiding in 3 weeks crap.


“Trying to please everyone would not only be challenging
but would also result in a product that might not satisfy anyone”- Roman Pichler, Strategize

(edited by vesica tempestas.1563)

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Posted by: Pinkunicorn of Dethecus.3217

Pinkunicorn of Dethecus.3217

1) they said this expansion was content light because they were laying the foundation for the future expansions.

Yes, and how many different “foundations” have they laid at this point, only to completely ‘revamp’ the system again later?

2) I’m not unhappy with the expansion. You are.

Yes, that is the title of the thread. I asked you whether you were comfortable with another 1+ year of no content for basically what we could have gotten in the same amount of time if they just produced it via living story.

3) all expansion based games have content droughts

and my opinion is that they didn’t handle this expansion well enough to be worth another drought. We’re over 3.5 years into the game at this point, after 5 years of development at this point, and they’ve ‘finally found their feet’ with respect to development cycles?

4) temporary content was hurting the game. People would find out that they can’t access any of past content and leave because there wasn’t enough to do.

LS2 wasn’t temporary content, and that was while they were half expansion/half living storying the development cycle. I’m saying they should just shift to full LS cycle.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

So, now that they’ve found their feet with this expansion with the new mastery system, new maps, story line and elite professions you propose they toss it all out the window and do……. what exactly?

You said what they shouldn’t do after nicely telling them they are incapable of learning from their mistakes and doing better next time. So, what’s your big plan that will hold people’s attention for months on end, they can churn out at a fast pace and not be an expansion or temporary content?

P.S. I doubt LS alone is sufficient for game and character progression.

Be careful what you ask for
ANet may give it to you.

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Posted by: Pinkunicorn of Dethecus.3217

Pinkunicorn of Dethecus.3217

You said what they shouldn’t do after nicely telling them they are incapable of learning from their mistakes and doing better next time.

It isn’t a personal attack in the slightest. It’s business. Anet, as a company, should do what is in the best interest of their player base. I am of the opinion that what is best is not an expansion. It is a true focus on Living Story. LS2 was quality above what LS1 was, objectively, it was better in just about every fashion. That was even in spite of the fact that they were half-focused on LS2, and half-focused on HoT. What I propose is for them to go back to LS, without the added distraction of expansion development that

P.S. I doubt LS alone is sufficient for game and character progression.

LS was the most consistent and valuable story they’ve contributed so far. If the past is any indication, they should go with what has best been received, and IMO it was LS2. They could do even better LS3 and beyond without the split attention between regular patches and expansions.

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Posted by: vesica tempestas.1563

vesica tempestas.1563

what does ‘true focus’ on living story actually mean? Anet spent years with living story, it was unpopular and fragmented, telling story in piecemeal is not how you encourage engagement and immersion (try reading a book, where you read 1 chapter a month or so). The reason they switched to expansions is because the player base wanted it – in fact its counter to their original intentions that they would never make an expansion – they learned from their mistakes, players love large content drops, they love the excitement of the release day.

Now if you were to say they dropped the ball with WVW for example, I would agree there, but the answer is that next expansion they dont drop the wvw ball.


“Trying to please everyone would not only be challenging
but would also result in a product that might not satisfy anyone”- Roman Pichler, Strategize

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

In my opinion, LS Season 2 was not very good. A few hours of some instances, never to be visited again. Finished on the first day of every release.

I much preferred Season 1. So, who should the Devs listen to?

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Posted by: Aarean.5398

Aarean.5398

I totally understand why youre suggesting this because the biweekly release schedule was amazing for consistent players like myself. It kept things just interesting enough to keep coming back. The expansion did release alot of really fun stuff but it certainly lacks the consistency we had back then. I would say they should beef up to a monthly content release schedule just to strike a balance between these two methods they have employed. Work on an expansion but release unique content once a month.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

So, you said Yes, and how many different “foundations” have they laid at this point, only to completely ‘revamp’ the system again later? and now you want them to drop this foundation they’ve laid for the rest of the game and revamp it again to only LS. Simply because you’ve gotten the notion that they can’t learn from their mistakes and do better next time. Your big plan is the LS alone, which I found boring, tedious and flawed and which didn’t have a way to grow the character and learn new abilities. A game with LS alone would die a slow death.

Be careful what you ask for
ANet may give it to you.

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Posted by: Aarean.5398

Aarean.5398

They can make living story work easily. They just have to add content that inspires people and doesnt bore them. If one of their LS releases was a map like dragons stand that would be a hit to be praised over. They were basically learning back then. An expansion should still be in the works because they have important impacts on game life spans and revenue obviously.

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Posted by: vesica tempestas.1563

vesica tempestas.1563

I totally understand why youre suggesting this because the biweekly release schedule was amazing for consistent players like myself. It kept things just interesting enough to keep coming back. The expansion did release alot of really fun stuff but it certainly lacks the consistency we had back then. I would say they should beef up to a monthly content release schedule just to strike a balance between these two methods they have employed. Work on an expansion but release unique content once a month.

Ye that works for me, best of both worlds.


“Trying to please everyone would not only be challenging
but would also result in a product that might not satisfy anyone”- Roman Pichler, Strategize

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Posted by: Palador.2170

Palador.2170

New motto proposed for ANet by the OP.

If at first you don’t succeed, give up. You’ll never make it.

That’s not really a new motto at ANet. They’ve given up and abandoned a lot of things already.

Sarcasm, delivered with a
delicate, brick-like subtlety.

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Posted by: Vayne.8563

Vayne.8563

I enjoyed (and continue to enjoy) the expansion and look forward to the next one. Hopefully it’ll have more content and less core game changes though.

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Posted by: Pinkunicorn of Dethecus.3217

Pinkunicorn of Dethecus.3217

So, you said Yes, and how many different “foundations” have they laid at this point, only to completely ‘revamp’ the system again later? and now you want them to drop this foundation they’ve laid for the rest of the game and revamp it again to only LS.

No. The foundations they have already built can be improved and iterated on in Feature Packs just like they were before the expansion ever came along. They introduced plenty of new systems with that method, and we didn’t have to deal with enormous content droughts to receive said content.

I would say they should beef up to a monthly content release schedule just to strike a balance between these two methods they have employed. Work on an expansion but release unique content once a month.

In a perfect world, I would like this as well, but I worry that we will be worse off for both if they go this route—whether it be because of not enough manpower or some other barrier, it seems that this split-focus has struggled to make this game flourish in either capacity, in my opinion.

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Posted by: Sartharina.3542

Sartharina.3542

kitten “Living Story”, the biggest game-killing concept I’ve ever seen. Living Story 1 was terrible, Living Story 2 was barely tolerable. There’s still garbage scattered around the maps from those events stripped of all context.

Expansions are good. The game gets better content when they’re not trying to rush tedious busywork out the door.

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Posted by: Aarean.5398

Aarean.5398

So, you said Yes, and how many different “foundations” have they laid at this point, only to completely ‘revamp’ the system again later? and now you want them to drop this foundation they’ve laid for the rest of the game and revamp it again to only LS.

No. The foundations they have already built can be improved and iterated on in Feature Packs just like they were before the expansion ever came along. They introduced plenty of new systems with that method, and we didn’t have to deal with enormous content droughts to receive said content.

I would say they should beef up to a monthly content release schedule just to strike a balance between these two methods they have employed. Work on an expansion but release unique content once a month.

In a perfect world, I would like this as well, but I worry that we will be worse off for both if they go this route—whether it be because of not enough manpower or some other barrier, it seems that this split-focus has struggled to make this game flourish in either capacity, in my opinion.

Well i believe they have the intelligence to set a schedule they can handle or hire new people for monthly. But we would all love it so much if they decided to go this route. They really have the groundwork set for such an amazing game. As mmoers we always want more and once they hammer out the right schedule we will be happy.

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Posted by: Swagger.1459

Swagger.1459

I fully appreciate that these are only my opinions, but I don’t believe further expansions will be to the benefit of this game. I understand that there are ‘overhauls’ that are best left for expansions, but this game has also done several different overhauls in the form of ‘Feature Packs’, and I believe that the player base is adequately primed to understand that these feature packs will sometimes change the ways that the play the game.

  • While LS2 was of a high quality, it was pretty apparent that they were regularly taking breaks and cut back on releases in order to work on HoT. So, we were experiencing regular content droughts before HoT was even announced.
  • ‘Point of No Return’ was released Jan 13, 2015. We’ve been in content drought because of HoT for roughly a year and 2 months.
  • HoT was, imo, very rushed. A very cut-down story, coupled with mostly only meta events on rails for 4 maps.
  • A lot of grind in the form of collections trying to make 4 meta events “last” for as long as possible
  • Expansion cost was as much as a full game.
  • WvW update still not in-game nearly 5 months after launch of HoT
  • Power creep via elite specializations hurt build flavor, fun, and viability in PvP

These things demonstrate to me that for whatever reason it may be that all these things happened, Arena Net is not capable of delivering an expansion that the masses find appealing. My (albeit anecdotal) experience to others’ opinions seems to be in-line what I’ve said here. For these reasons, I don’t think that it is in the game’s, or the player base’s best interest to continue to develop expansions at this point.

With the expansion, along with opening the gem store to f2p players, anet almost doubled their income last quarter.

The “get stuff for free” and selling all those “bunnyquaggansparklydisneylookingfuzzy” things and all those subpar low quality gem store items… are not enough to fund the game properly. If anet gets good loot from us, then we get good stuff… No more free rides, it’s killing the game.

You want awesome content and gear and loot and story and professions and roles and qol features? If your answer is yes, then you want all this cool stuff wrapped up in paid expansions.

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

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Posted by: JTGuevara.9018

JTGuevara.9018

The expansion to me was good, only the pve. I like the semi-challenging environments. What was NOT ok is pvp and wvw. The leagues/balance were a disaster and the new borderlands are not good.

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Posted by: KKaelyn.5904

KKaelyn.5904

I don’t post in the forums often. Yet I found I wanted to post this time because I tired of being somehow included as “the masses”. I am really tired of other people deciding what is good or bad by their standards, not mine. Sorry I did not mind the cost of the expansion. Still find it fun and worthwhile playing. Sounded to me that the OP was more about telling us despite his claim otherwise at the start by using words like “not capable” towards ArenaNet or worse inclusion words like “the masses” of which I am one and heartily disagree with you. I like all the new specializations, well most of them, and like where the game is headed. Sorry if you do not. However, please stop using words that try to include us all as if we agree with your opinions or using language that is disparaging to the game or other players. I tend to believe someone if they outright say hey I think this or that instead of trying to use others (falsely) as their base of argument. Plus, understand this My Opinion will not change even if all the rest do. That is just me.

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Posted by: Ashen.2907

Ashen.2907

  • ‘Point of No Return’ was released Jan 13, 2015. We’ve been in content drought because of HoT for roughly a year and 2 months.

A significant amount of content was released in between 1/13/15 and now. A period of time is not really a content drought if it includes significant amount of content. That said, one could argue that there was a content drought between 1/13/15 and 10/23/15.

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Posted by: RIEen.9473

RIEen.9473

Personally, as a casual player I enjoy the expansion content. It is fun to have more challenging PvE content, the old stuff was so boring. The new masteries are great, gives me something else to work towards. I’ve been playing around with new builds for all of my toons. So they all need to get the hero points to get them. I had almost completely switched to WvW and PvP before the xpac, and now all I do is PvE. So I don’t know how bad WvW has gotten.

I also really enjoyed LW1. I never did any of the instanced content as I didn’t particularly enjoy the personal story. Those who said LW2 was basically something you played once or twice and never again were right. I liked the world changing around me of LW1. It was actually a living, changing world. LW2 was not at all a living world, it was just some story line to play. I played one or two of the episodes and then stopped. I didn’t care about the story line, I just wanted to play new content with lots of people when you have to coordinate a map. Figure it out for the first few days to a week, and then play it as much as you want. Annual content like the festival of the winds was fun. It was great as temporary because after a month you didn’t want to play it anymore anyhow. Then there was something else.

I’ll take either more like LW1 or another xpac, but please LW2 was basically just a waste of anet’s resources.

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Posted by: Pinkunicorn of Dethecus.3217

Pinkunicorn of Dethecus.3217

I don’t post in the forums often. Yet I found I wanted to post this time because I tired of being somehow included as “the masses”. I am really tired of other people deciding what is good or bad by their standards, not mine. Sorry I did not mind the cost of the expansion. Still find it fun and worthwhile playing. Sounded to me that the OP was more about telling us despite his claim otherwise at the start by using words like “not capable” towards ArenaNet or worse inclusion words like “the masses” of which I am one and heartily disagree with you. I like all the new specializations, well most of them, and like where the game is headed. Sorry if you do not. However, please stop using words that try to include us all as if we agree with your opinions or using language that is disparaging to the game or other players. I tend to believe someone if they outright say hey I think this or that instead of trying to use others (falsely) as their base of argument. Plus, understand this My Opinion will not change even if all the rest do. That is just me.

I literally don’t believe i could have used the phrase “in my opinion” more. It’s in the title of the thread for crying out loud.

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Posted by: Allisa Wonderland.8192

Allisa Wonderland.8192

Oh to dream of bi weekly content updates again…

With 3 years of practice they’d have it so nailed by now.

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Posted by: KKaelyn.5904

KKaelyn.5904

I did say that in the post. However, your following words negated the original statement. So yeah words all the words said not just a few set your tone of statement.

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Posted by: Ashen.2907

Ashen.2907

LS2 was quality above what LS1 was, objectively, it was better in just about every fashion.

Claims that you are only expressing an opinion tend to fall apart when the, “opinion,” is claimed to be objective.

I think that the idea of the LW/LS was/is great. Truly wonderful concept. However, I personally feel that the writing for both seasons makes deciding which one was superior to be a matter of declaring that one particular puddle of horse urine is better than another.

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Posted by: Crinn.7864

Crinn.7864

Living World is a perfectly fine concept – if only the game had been designed from the outset for LW.

However GW2 wasn’t initially designed around the idea of LW which means story is extremely awkward for new players.

As someone who came in just before HoT, I thought that hearing about things like the Marionette and then accidentally stumbling on the remains of it in Lornar to be cool.

However what annoys me to no end was when I started HoT and had all these random strangers talking to my character like their my bros on top of the fact that a dragon egg that I never knew I had was stolen from me. (I’m supposed to care about this?)

The idea of Living World completely screws with personal story. You either have a game built around Personal Story, or you build the game around Living World. You can’t do both.

Sanity is for the weak minded.
YouTube

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Posted by: DarksunG.9537

DarksunG.9537

Can’t possibly disagree more with OP. the problem wasn’t that we had an expansion, it was that is was pathetically small. On top of that it was far more expensive than most expansions, & all of the rewards were turned into Gem Store items.

If they can’t create normal sized expansions for a reasonable price & have normal occasional updates they’ve created a product that, from the beginning, was unsustainable. Having 9/10 of the reward content in the gem store absolutely doesn’t make up for not having a sub fee. All it does is make the content in the game needlessly repetitive & grindy because they need to stretch out the meager rewards to make them seem substantial.

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Posted by: Pinkunicorn of Dethecus.3217

Pinkunicorn of Dethecus.3217

Can’t possibly disagree more with OP. the problem wasn’t that we had an expansion, it was that is was pathetically small. On top of that it was far more expensive than most expansions, & all of the rewards were turned into Gem Store items.

If they can’t create normal sized expansions for a reasonable price & have normal occasional updates they’ve created a product that, from the beginning, was unsustainable. Having 9/10 of the reward content in the gem store absolutely doesn’t make up for not having a sub fee. All it does is make the content in the game needlessly repetitive & grindy because they need to stretch out the meager rewards to make them seem substantial.

So you disagree with me entirely, but feel the expansion was lacking.

Do you not think that they tried to put their best foot forward, and failed anyway? Do you think they just phoned in the expansion in order to cash in? I’m legitimately confused.

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Posted by: Dashingsteel.3410

Dashingsteel.3410

I don’t mind another expansion

Anet please don’t

- rework things the game already has(passive influence guild into gold sink guild for example)
- take away core content and repackage into next expansion to goad people into buying it
- continue with the vertical maps(I even detest them even in the core game…grove…rata sum)
- make platforming requirements in the game
- continue with highly gated content
- make more adventures(Mario crap needs to go)

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Posted by: ricky markham.8173

ricky markham.8173

i got more to do out of the expansion then any of the ls seasons combined. i think your wrong on waiting the year maybe a year for another expansion but they did say there will be some ls too. i think the model they are adapting will get better over time and im hoping for another expansion in a year with periodic content til then.

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Posted by: Goatjugsoup.8637

Goatjugsoup.8637

No way, keep them expansions coming I love it although ideally there wouldnt be such a long gap between release and the living storys next season

Most wanted in game additions: Beastiary, readable books

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Posted by: TexZero.7910

TexZero.7910

With the way this one went….

I can do without another one for the next 3 years. Lord knows it will take that long to address all the promised content and features/fixes that we should have already had at the launch of the expansion but got guttted for some reason or another.

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Posted by: Finalfreefall.8247

Finalfreefall.8247

A lot of what they did with HotT was foundation, easier coding for new classes, an alternative to waypoints, a new system for masteries…. Heart of the thorns by itself does seem lacking, but it’s added a good base to expand on. That said, it would be nice to get a different animation for vault.

ooh! plus, if expansions keep up then they’ll have to do eventually have to make zones in the mist and we can hunt down our mentors! (and kidnap them as teammates!)

(edited by Finalfreefall.8247)

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Posted by: Hyper Cutter.9376

Hyper Cutter.9376

1) they said this expansion was content light because they were laying the foundation for the future expansions.

And yet they had no problem charging us fifty godkitten ed dollars for it. And then putting things that should have been in-game rewards in the gem store (improvised weapons, literally every glider skin other than the default one).

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Posted by: Zynt.5769

Zynt.5769

To be honest, I didn’t like the Living Story stuff. I did LS2 on one character, then never did it again, because I just found it boring. I appreciate that we got a couple of new zones out of it, but that’s it.

I actually prefer HoT. I think the new zones in the expansion are a lot more fun than Silverwastes. I like that the Mastery System has added a long term thing to work towards, the gliding is a great new feature, I love the Elite Specs. Overall I’m very happy with the expansion.

I was originally on the fence about getting HoT (even though I’ve played the game for a couple of years now), because of the negativity on the forums about it, but eventually took the plunge and bought it and I didn’t regret it.

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Posted by: FrizzFreston.5290

FrizzFreston.5290

ArenaNet is incapable of pleasing everyone with their first expansion of Guild Wars 2, therefore don’t release more expansions.

Lol.

“It isn’t working!” CL4P-TP
Ingame Name: Guardian Erik

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Posted by: Pinkunicorn of Dethecus.3217

Pinkunicorn of Dethecus.3217

I appreciate the feedback that I’ve gotten in this thread.

I am quite surprised that more people seem pleased with the expansion than I expected. For me, the story lasted a couple hours, mapping and doing adventures maybe took 2-3 weeks and since then I’ve only been pvping for lack of anything to do that isn’t ‘pay 3k of every map currency for this useless item for a collection you don’t even like’.’

I understand that a lot of people didn’t care as much for LS2, but also consider that they were already knee-deep in expansion at that point. I can appreciate it for what it could have been, if they didn’t have a split focus. I can’t appreciate that they came up so short (yes, again, imo) in the expansion, when they left us with nothing else to do for 10 months while they worked on it.

I, honestly, loved LS1 as a few others did in this thread, but I can also appreciate the sentiment that after a certain patch is gone, the game essentially had no more content than it did at launch, which really hurts the amount of things one can do when the devs go on vacation.

I was, and am, of the mentality that with respect to expansions, ‘fool me once, shame on you, fool me twice, shame on me.’ Well, with how little I believe there is to do in this expansion, and with how long we had to wait, before and after, in order to get what we have, is not worth them doing it to us again, paying for it again, and for the term “as big in scope as HoT was” to even remotely be a good thing.

(IMO) Please don't do another expansion

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Posted by: Sartharina.3542

Sartharina.3542

…. I wonder if the expansion would have been better received if it came out a year earlier, with Living Story 2 being part of it (And better-integrated) instead of as a slow, time-gated and awkwardly-designed prologue. Then again, I’ve never been a fan of Living Story because it leaves me in the dust.

(IMO) Please don't do another expansion

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Posted by: FrizzFreston.5290

FrizzFreston.5290

I appreciate the feedback that I’ve gotten in this thread.

I am quite surprised that more people seem pleased with the expansion than I expected. For me, the story lasted a couple hours, mapping and doing adventures maybe took 2-3 weeks and since then I’ve only been pvping for lack of anything to do that isn’t ‘pay 3k of every map currency for this useless item for a collection you don’t even like’.’

Because map completion is fairly boring if you strife for that only. It has no depth if you just walk by a huge waterfall grab vista PoI hero point and move on and say “I have seen it all!” Just missing the dialogue with NPCs, hidden jumping puzzles, chests, hidden achievements and such. Because once you start on those, and occasionally helping with events and metas you automatically grind up a load of that 3k of materials.

I generally try to do all the achievements, and then try to at least do every event chain and then get lost somewhere in between. That seems to work for me.

edit: I don’t see collections are materials grinds most of the time, They’re usually little stories in their own little stye. Not all of them like gather all of this particular weapon, but legendary precursor ones definitely are. They give some minor story elements that are quite enjoyable, until they get fairly expensive and you need to grind in tier 2 precursors.. though tier 3 is more story driven again if you can get through that awful tier 2. Of course grinding materials is boring, but if you play right you can alternate different content quite nicely.

I understand that a lot of people didn’t care as much for LS2, but also consider that they were already knee-deep in expansion at that point. I can appreciate it for what it could have been, if they didn’t have a split focus. I can’t appreciate that they came up so short (yes, again, imo) in the expansion, when they left us with nothing else to do for 10 months while they worked on it.

I actually preferred living story whichever way, maybe even Living story 1 over 2, even if it’s a bit too hardcore storytelling. The story in HoT was indeed pretty short and sad. It was barely a chapter in living world 2 style. That said they do intend on bringing it back in between expansions.

But that doesn’t mean HoT was a complete failure. There are pretty amazing pieces in between that.

And that HoT brought in new system with basically every step, makes me hope that the next expansion or living story at least doesn’t require a full from the ground up development, because the systems are there. Supposedly. So it’s a wait and see.
That and this April they already want to revisit content in Heart of Thorns. So maybe we see some improvements already.

I mean, you can use big words and say “NO expansion ever again because SUCK” but that’s not realistic.

I was, and am, of the mentality that with respect to expansions, ‘fool me once, shame on you, fool me twice, shame on me.’ Well, with how little I believe there is to do in this expansion, and with how long we had to wait, before and after, in order to get what we have, is not worth them doing it to us again, paying for it again, and for the term “as big in scope as HoT was” to even remotely be a good thing.

But they aren’t fooling you. It’s just alot of engine and less content. Which is completely useless to a consumer who is waiting for the content rather than a new engine. (At least to some quote by Colin which has been lost in the depths of internet.)

So what you really want to say is, please not another full overhauling technical expansion, and just give us content the next time you make an expansion. Less behind the scenes and more on the screens.

And that I definitely can agree with.

Of course you can also wear tinfoil hats and say that ArenaNet is full of nonsense and scheming and propaganda. But if that’s the case then there’s no hope for the future and it’s better to stop playing this game all together. There wouldn’t be any amount of posts that would change that if that was really true. Hence I don’t follow such irrational thinking.

I always liked the saying: Previous results are no guarantee for the future.

“It isn’t working!” CL4P-TP
Ingame Name: Guardian Erik

(edited by FrizzFreston.5290)

(IMO) Please don't do another expansion

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Posted by: thisisit.6954

thisisit.6954

If they could find a way to have a monthly weekend/week special event where you talked to a character in LA for instance and they took you into a part of LS1 (say the marionette fight or LA battle etc) then that would be a wonderful way to use the content code already written, for old players to get nostalgic for a weekend and use their hoarded currencies they forgot to use and for new players to experience LS1 one for the first time as new content.
I know anet have said there is difficulties with making LS1 playable but I wonder if there’s a way around this similar to the fractal portal to take is out of the “real world”.

I’m not a programmer so I don’t know the feasibility but it seems a way to use already written/built ideas as part of a method to keep the interest of players old and new.

(IMO) Please don't do another expansion

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Posted by: Pinkunicorn of Dethecus.3217

Pinkunicorn of Dethecus.3217

The reddit AMA just confirmed that we won’t be seeing LS3 until late May/June at the earliest….youch.

(edited by Pinkunicorn of Dethecus.3217)