Idea: XP Bar - Disable/Enable
So everybody wants to always see that XP Bar; no answer so far regarding Enable/Disable showing of XP bar at level 80.
I never even pay attention to it. So its not very intrusive in my opinion.
“What Part Of Living Says You Gotta Die?
I Plan On Burnin Through Another 9 Lives”
I know I want to see it. If it were something big, bulky and obstructive, I’d understand – but it’s the xp bar. It isn’t really intrusive.
Never bothered me, it’s really thin so I don’t have any problem with it.
Have no problem with it. Its just 10 pixels in height, so not really much wasted space.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
Agreed with all of the above.
I’m all for greater UI customisation, but the XP bar would come a very long way down my list of things to move/hide. It’s very thin and right at the bottom of the screen so it’s easy to ignore and I’ve never noticed it getting in the way of anything I’d like to see.
“Life’s a journey, not a destination.”
Its barely noticable…The dailys however in the right top of my screen Can be annoying..Espec since im no daily hunter and usually in pvp or wvw so i have to keep staring at the daily requirements the entire time…Since it also keeps expanding on its own.
Not something that I think is worth spending dev resources on.
Use the UI cleaner. BTW I’ve been using ICM for over a year with no problems, it does not give the player an advantage, even WoodenPotatoes has used it.
Of all the UI elements to complain about this is almost laughable…..
No, not only does the xp bar cause the least issue with screenestate, I actually do check it from time to time on my 80s for various levelling effects like wvw rank ups, skill gains for daily/monthly, etc.
smack..Wut?…smack…smack…
There’s an xp bar?
I’d like to see more of the UI customization that the original GW had in regards to re-sizing and placement of UI elements.
As for the XP bar, it is always nice to have more options, perhaps just shrinking it down and attaching it underneath the player frame would be a good alternative.