Here’s an idea for Guild Halls / GvG / Housing that I’m not sure I’ve exactly seen before. Here comes a long post (usually the only kind I do).
Let’s have an island or some area that is basically a very large zone, like the size of a WvW map. A guild could own their own version of this zone and it has several designated locations where a “kingdom” could be built. The map would be divided up into several regions and your guild can build on the one they choose (on a side note, I think a guild-voting feature should be added).
Your guild settles into its preferred region and then has a huge variety of things they can do. Some limits of course to avoid abuse/exploits, but in general, the goal is to have a whole lot of freedom.
I’d like to see a whole new set of blueprints you can acquire for different buildings, or parts of buildings (maybe have a whole new “architect” crafting profession rather than just a vendor). Make it so you can place buildings, walls, etc wherever you want. You’d need to gather supply to build, same as WvW, and of course teamwork gets stuff done faster. There wouldn’t be just x-number of generic pre-made Halls to choose from like GW1, but instead every guild would have its own spin on it. Building it in the way they think would be coolest and most defensible.
Beyond that, within the kingdom, each member of the guild could have his/her own plot of land to build what they want. This can all be just a peaceful land if you wish, but your guild can also flag your kingdom for GvG where you can queue up various matches .. 5v5, 10v10, 20vs20, etc. So this isn’t just for big guilds. Various options, big and small. I imagine the smaller ones would be more popular as it would be easier to come up with the people.
But when the match starts, you are matched up against guilds that settled into one of the other regions in their version. So the general geography is consistent, but the enemies, their location and layout will change. To top it off, when the match starts, you don’t know which region the enemy lives in so you have to go find out where they are and what kind of setup they built. Maybe there could be matches vs multiple opponents, like a 5-guild FFA. Hey, why not? This would also be a great chance to bring back Guild Alliances. How about 2 guilds vs 2 guilds?
This could be so much more dynamic and varied than GvG in GW1, and on top of that, it would have a lot more personal investment because it’s something you designed and built yourselves, both as a guild, and individually. I was also thinking that any damage your buildings receive in the battle might be persistent and would have to be repaired during or after the fight. I’m not sure that would add much “fun” to it, but it could prompt design changes, like if the same spot keeps getting destroyed, maybe some tweaks could be in order as long as you’re rebuilding anyway.
Maybe some sort of Guild Airships (or naval ships) could also be added to the equation. Things you can pilot while others mount the guns. I’ve had the ships idea for a really long time but it’s been re-inspired after seeing a bunch of Archeage videos recently. The ships could be used as a possible way into the enemy kingdoms, bypassing the need for siege weapons. Though they’d be highly vulnerable to defensive weapons (tell me you wouldn’t like to drop an airship with a treb).
There should also be some sort of prestige for the guilds who most often win. And I’m not talking about some ranking on a website, but something very apparent for the world to see IN-GAME. Not just for #1 in a tournament, but maybe just in general, the more wins your guild earns, the more prestigious they are in the world. And not for a week or season, but permanent or at least long term (maybe reset once a year or every 6 months at least). I wouldn’t want to see anything directly game-affecting for the prestige, but maybe have a section in every major city where it prominently displays the 5-10 top-performing guilds (name, tag, and banner) with their current stats.
Many of us are always interested in more guild-oriented things to do, more reasons to even have a guild. This, I think, would be a HUGE one.
Server: Tarnished Coast