If ANet launched an expansion...

If ANet launched an expansion...

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Posted by: Sinifair.1026

Sinifair.1026

If they launched an expansion right now, you know what I want to see?
- I gave it some thought, because mainly we’re all keen on getting the rest of the zones that are currently missing, and we want new content, dungeons and what-have-you.

But actually, I’d like a huge package jam-packed with tons of new Dynamic Events and more stuff that will get you acquainted with the world you’re playing in. An overhaul with some quests, that might send you into ancient ruins (or scratch the quests, and give us some sort of Indiana Jones feel when exploring Jumping Puzzles, that we get lore and story. More artwork cutscenes, I like that style… enjoyed the one in the beginning of clockwork chaos as well. It suits GW2) and mainly stuff that will tell us what has happened during the 250 years that we need to catch up on.
- I want (though I’m not really doing any PvP at all) new PvP modes, more skills to work with (I’m feeling no character progression other than the starting zones), an overhaul of the Personal Story, some form of Guild Halls (+ guild uniforms that the guild master can customize for each rank, different content for the guild hall that the guild can go for, like an arena or whatever you can think of).
- I’d like for them to cut the crap with “Mounts are the reason that players will not be in the world” when waypoints and two weeks living story AP are the sole villain in this, but of course, I’d like ANet to make their own twist to these mounts (maybe as vehicles, or guilds that can achieve an airship – you name it. I’m not 100% for or against the idea of mounts in its traditional sense. Vehicles for each zone or in some zones is one way to go about it)

And then, when GW2 is everything that they claim that it already is, then it has my permission to continue the Living Story.
- And may I suggest that having, say, the sons of Svanir take over huge parts of the Shiverpeaks, maybe even Hoelbrak, and then have players push them back in a Living Story update, and then continue with the release of the Far Shiverpeaks and Jormag + maybe the Charr Homelands and the Woodland Cascades?
- And stop with the “Short Story on Homepage” model. You should figure out ways to get these stories into the game instead. The execution of these within the game is everything. Scarlet may have been exquisite writing, I don’t know… It didn’t come off like that to me (and that is not to whine to the writers, but it is my honest opinion. I didn’t care, and it saddens me that it has to be like that).

(edited by Sinifair.1026)

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Posted by: Im Mudbone.1437

Im Mudbone.1437

I’d camp overnight at a local gaming retailer just to be first in to get an expansion for GW2 with new areas.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: Deamhan.9538

Deamhan.9538

At the rate things are going….

A new area comprised of multiple maps would require you to complete a minimum of 4 heart quests to be able to access the next map. You are time gated to one heart per week and this gate is account wide. So you’d be restricted to gaining access to the next map every month and with 12 maps, it’ll take a year just to reach the new end game.

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Posted by: Silvercyclone.1462

Silvercyclone.1462

About the mounts thing. The game already has them. They are purely for show and do not increase speed. They are the witches broom and tunneling tool. They need to add ore mounts like this that are just for show cause there are way too many WPs to have traditional mounts.

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Posted by: xephire.8324

xephire.8324

At the rate things are going….

A new area comprised of multiple maps would require you to complete a minimum of 4 heart quests to be able to access the next map. You are time gated to one heart per week and this gate is account wide. So you’d be restricted to gaining access to the next map every month and with 12 maps, it’ll take a year just to reach the new end game.

So what?More content :P

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Posted by: smekras.8203

smekras.8203

just out of curiosity. what makes an expansion different from a bunch of updates grouped together?

Server: Kaineng | Guild: Blackflame Legion [BFL]
Perhaps the only RP-oriented guild on the server
Main Character: Farathnor (sylvari ranger) 1 of 22

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Posted by: Arkham Creed.7358

Arkham Creed.7358

If Arena Net launched an expansion….

It would be unbalanced, full of bugs, and break half the content already in the game.

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Posted by: Waldir.2571

Waldir.2571

just out of curiosity. what makes an expansion different from a bunch of updates grouped together?

Quality.

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Posted by: MrRuin.9740

MrRuin.9740

just out of curiosity. what makes an expansion different from a bunch of updates grouped together?

Where is all this content now? Most of it has faded into oblivion. New dungeons added, then removed. New players can’t do it. Veteran players can’t give it a go on new classes. The rewards from them not able to be farmed out anymore. New players seeing people with skins and rewards from past updates ask how they can also get it….only to be told they can’t (unless they buy BL keys in some cases.)
As it stands now, a lot of the content as of late has been alot of zerg and an AP farm fest from flavor of the week badguys.
I might be inclined to agree with you if the content on their 2 week schedule remained or if there was even some evidence some of it was even here to begin with. People are wanting an expansion as opposed to this “Living Story” because chances are the content would be of higher quality and be permanent.

(edited by MrRuin.9740)

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Posted by: goldenwing.8473

goldenwing.8473

just out of curiosity. what makes an expansion different from a bunch of updates grouped together?

Quality.

And permanence – you know, the hallmark of an MMO.

If ANet launched an expansion, it would go a long way to restoring my guild’s faith that the “visionary” currently corrupting the game understands the draw of an MMO and isn’t just trying to use poorly written RPG “campaigns” which can’t be saved (see: temporary content: milking the backdrop of the world with cartoonish stories/characters without actually adding to the world.) Hopefully it would contain dragons, the things that all the (permanent) NPCs in the current world were concerned about at release and still always mention.

Like I said in another thread, I enjoy this game. Love the 5-man group set up and the dynamic combat/events/outdoor raids and the dungeons (for the most part).

If another (quality) game came along that did not have the constant temporary, lead-by-the-nose-catch-the-bus events, did not have platform play, and steered more towards impacting a persistent world, I would probably abandon GW2 very easily.

I would not have even conceived that thought, much less considered it before January.

Signing off with:

- Help! They do terrible things to their game!

BG: 52 alts, 29 lvl 80’s. They all look good, so I am done with the game: Oct 2014

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Posted by: Sinifair.1026

Sinifair.1026

just out of curiosity. what makes an expansion different from a bunch of updates grouped together?

The substance.
- When an expansion is on the horizon it is regarded as almost an entire game in and on itself.
The quality of it is also way better than what I have experienced with the Living Story updates.
- The last time I was intrigued by it was during Flame & Frost The Razing (and Retribution). I think they got the story integrated into the game nicely, though I would’ve like more of their artwork cutscenes rather than those we were given. I think they suit the game better.

To be fair, I liked the start of Scarlet’s invasion as well, due to some substance in the execution of it… but it still seemed… I don’t know… of poor quality than what I’d expect from ANet.
- But the instanced heavily story/cutscene acted out content of the Living Story is something that I think should just be there (if it is a heavily story driven part/chapter we’re playing through).

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Posted by: DeathPanel.8362

DeathPanel.8362

I’d like to see horizontal progression in terms of alternate experience progress bars similar to those seen in star trek online where based on how high lvl you are in those alternate bars you get permanent stat bonuses as well as new abilities to your character.

This way it allows for your character to grow more powerful despite still being 80. It also makes gaining exp after 80 more useful.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

if they launch an expansion i’d have to check at some none biased reviews first. if they mention fluff as current gw2 then no thanks i do not want more of the same trash. if its like gw1 expansions then im getting it day one.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.