(edited by Sinifair.1026)
If ANet launched an expansion...
I’d camp overnight at a local gaming retailer just to be first in to get an expansion for GW2 with new areas.
Mud Bone – Sylvari Ranger
At the rate things are going….
A new area comprised of multiple maps would require you to complete a minimum of 4 heart quests to be able to access the next map. You are time gated to one heart per week and this gate is account wide. So you’d be restricted to gaining access to the next map every month and with 12 maps, it’ll take a year just to reach the new end game.
About the mounts thing. The game already has them. They are purely for show and do not increase speed. They are the witches broom and tunneling tool. They need to add ore mounts like this that are just for show cause there are way too many WPs to have traditional mounts.
At the rate things are going….
A new area comprised of multiple maps would require you to complete a minimum of 4 heart quests to be able to access the next map. You are time gated to one heart per week and this gate is account wide. So you’d be restricted to gaining access to the next map every month and with 12 maps, it’ll take a year just to reach the new end game.
So what?More content :P
just out of curiosity. what makes an expansion different from a bunch of updates grouped together?
Perhaps the only RP-oriented guild on the server
Main Character: Farathnor (sylvari ranger) 1 of 22
If Arena Net launched an expansion….
It would be unbalanced, full of bugs, and break half the content already in the game.
just out of curiosity. what makes an expansion different from a bunch of updates grouped together?
Quality.
just out of curiosity. what makes an expansion different from a bunch of updates grouped together?
Where is all this content now? Most of it has faded into oblivion. New dungeons added, then removed. New players can’t do it. Veteran players can’t give it a go on new classes. The rewards from them not able to be farmed out anymore. New players seeing people with skins and rewards from past updates ask how they can also get it….only to be told they can’t (unless they buy BL keys in some cases.)
As it stands now, a lot of the content as of late has been alot of zerg and an AP farm fest from flavor of the week badguys.
I might be inclined to agree with you if the content on their 2 week schedule remained or if there was even some evidence some of it was even here to begin with. People are wanting an expansion as opposed to this “Living Story” because chances are the content would be of higher quality and be permanent.
(edited by MrRuin.9740)
just out of curiosity. what makes an expansion different from a bunch of updates grouped together?
Quality.
And permanence – you know, the hallmark of an MMO.
If ANet launched an expansion, it would go a long way to restoring my guild’s faith that the “visionary” currently corrupting the game understands the draw of an MMO and isn’t just trying to use poorly written RPG “campaigns” which can’t be saved (see: temporary content: milking the backdrop of the world with cartoonish stories/characters without actually adding to the world.) Hopefully it would contain dragons, the things that all the (permanent) NPCs in the current world were concerned about at release and still always mention.
Like I said in another thread, I enjoy this game. Love the 5-man group set up and the dynamic combat/events/outdoor raids and the dungeons (for the most part).
If another (quality) game came along that did not have the constant temporary, lead-by-the-nose-catch-the-bus events, did not have platform play, and steered more towards impacting a persistent world, I would probably abandon GW2 very easily.
I would not have even conceived that thought, much less considered it before January.
Signing off with:
- Help! They do terrible things to their game!
just out of curiosity. what makes an expansion different from a bunch of updates grouped together?
The substance.
- When an expansion is on the horizon it is regarded as almost an entire game in and on itself.
The quality of it is also way better than what I have experienced with the Living Story updates.
- The last time I was intrigued by it was during Flame & Frost The Razing (and Retribution). I think they got the story integrated into the game nicely, though I would’ve like more of their artwork cutscenes rather than those we were given. I think they suit the game better.
To be fair, I liked the start of Scarlet’s invasion as well, due to some substance in the execution of it… but it still seemed… I don’t know… of poor quality than what I’d expect from ANet.
- But the instanced heavily story/cutscene acted out content of the Living Story is something that I think should just be there (if it is a heavily story driven part/chapter we’re playing through).
I’d like to see horizontal progression in terms of alternate experience progress bars similar to those seen in star trek online where based on how high lvl you are in those alternate bars you get permanent stat bonuses as well as new abilities to your character.
This way it allows for your character to grow more powerful despite still being 80. It also makes gaining exp after 80 more useful.
if they launch an expansion i’d have to check at some none biased reviews first. if they mention fluff as current gw2 then no thanks i do not want more of the same trash. if its like gw1 expansions then im getting it day one.