If Daze had a different function...
what if it was changed so that their skills and attack speed were slowed by X% for a few seconds?
Then it would become “Chilled”.
GamersWithJobs [GWJ]
Northern Shiverpeaks
Northern Shiverpeaks
Dazed in GW1 only made spells easily interrupted not all attacks.
Your suggestion would make Daze weaker than it is now since currently you can’t use any skill. Slower is still faster than “can’t use any skill at all”.
Stun and knockdown are functionally equivalent in GW2.
Knockback/blowout are mainly useful for specific foes such as Sotzz, Komali and the molten protectors. Somewhat useful against a few other foes as well so you can fight them without standing in AoEs.
Adding in something that can increase/decrease skill activation speed would be interesting. GW1 had both. Their absence is occasionally noticed.