TWIN
Jumping Puzzle Commander
Guild wars 2 doesn’t have “achievements”, it has “Tasks” that they wrap up by calling it an achievement they you actually achieved nothing but farming
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
it is ok that you do not like it, I am sure there are games that cater more towards your taste out there.
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
first is was 1 million earlier this post now its 3 million.
They actually only sold 3 million copies not 3 million every month.
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
it is ok that you do not like it, I am sure there are games that cater more towards your taste out there.
All hes asking is for this game to have something for everyone to enjoy not just causal content. Were not asking to cater to one specific demographic because right now its only catering to casual players as you can clearly tell.
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
first is was 1 million earlier this post now its 3 million.
They actually only sold 3 million copies not 3 million every month.
I said $1Million in profit per month ($3Million in sales – expenses – taxes)
Also, that was 3 Million copies sold as of January, we do not know how many since then, and Anet said in the recent interview that they will be announcing another milestone soon when asked about how many they have sold so far.
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
first is was 1 million earlier this post now its 3 million.
They actually only sold 3 million copies not 3 million every month.
I said $1Million in profit per month ($3Million in sales – expenses – taxes)
Also, that was 3 Million copies sold as of January, we do not know how many since then, and Anet said in the recent interview that they will be announcing another milestone soon when asked about how many they have sold so far.
Then why would you say 3 million a month. That was obviously not true.
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
first is was 1 million earlier this post now its 3 million.
They actually only sold 3 million copies not 3 million every month.
I said $1Million in profit per month ($3Million in sales – expenses – taxes)
Also, that was 3 Million copies sold as of January, we do not know how many since then, and Anet said in the recent interview that they will be announcing another milestone soon when asked about how many they have sold so far.Then why would you say 3 million a month. That was obviously not true.
I said $3 Million in sales per month, which is true.
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
it is ok that you do not like it, I am sure there are games that cater more towards your taste out there.
Well I guess you would know a good game that caters to players considering you’re so transparent with your white knight stance towards guild wars 2 – which caters to kittens who live in ignorance about how terrible guild wars 2 is managing itself with every following month.
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
first is was 1 million earlier this post now its 3 million.
They actually only sold 3 million copies not 3 million every month.
I said $1Million in profit per month ($3Million in sales – expenses – taxes)
Also, that was 3 Million copies sold as of January, we do not know how many since then, and Anet said in the recent interview that they will be announcing another milestone soon when asked about how many they have sold so far.Then why would you say 3 million a month. That was obviously not true.
I said $3 Million in sales, which is true.
“Well they make 3 million in sales every month” Dude stop trying to cover up your bull crap
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
first is was 1 million earlier this post now its 3 million.
They actually only sold 3 million copies not 3 million every month.
I said $1Million in profit per month ($3Million in sales – expenses – taxes)
Also, that was 3 Million copies sold as of January, we do not know how many since then, and Anet said in the recent interview that they will be announcing another milestone soon when asked about how many they have sold so far.Then why would you say 3 million a month. That was obviously not true.
I said $3 Million in sales, which is true.
“Well they make 3 million in sales every month” Dude stop trying to cover up your bull crap
Not sure what you are not understanding. You do understand the difference between sales and Profit right? They made $3 Million in sales per month, which is about $1 million in Profit per month. I never lied, one place I talked about Profit per month, and in another post I talked about Sales per month.
Please show me where I said they made $1 Million in sales, because you will not find it because I did not state that, I stated $1 Million in profit, and I also stated $3 Milllion in Sales.
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
it is ok that you do not like it, I am sure there are games that cater more towards your taste out there.
Well I guess you would know a good game that caters to players considering you’re so transparent with your white knight stance towards guild wars 2 – which caters to kittens who live in ignorance about how terrible guild wars 2 is managing itself with every following month.
again, all of that just a matter of opinion.
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
first is was 1 million earlier this post now its 3 million.
They actually only sold 3 million copies not 3 million every month.
I said $1Million in profit per month ($3Million in sales – expenses – taxes)
Also, that was 3 Million copies sold as of January, we do not know how many since then, and Anet said in the recent interview that they will be announcing another milestone soon when asked about how many they have sold so far.Then why would you say 3 million a month. That was obviously not true.
I said $3 Million in sales, which is true.
“Well they make 3 million in sales every month” Dude stop trying to cover up your bull crap
Not sure what you are not understanding. You do understand the difference between sales and Profit right? They made $3 Million in sales per month, which is about $1 million in Profit per month. I never lied, one place I talked about Profit per month, and in another post I talked about Sales per month.
Please show me where I said they made $1 Million in sales, because you will not find it because I did not state that, I stated $1 Million in profit, and I also stated $3 Milllion in Sales.
If they made 3 million in sales every month then why on the front of the website Guildwars2.com it says 3 million copies SOLD no sold every month
They mean 3 million copies sold from launch to now. And they sold so much is because all their false promises and over hype which a lot of people saw that the game wasn’t as it was shown to be and quit.
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
it is ok that you do not like it, I am sure there are games that cater more towards your taste out there.
Well I guess you would know a good game that caters to players considering you’re so transparent with your white knight stance towards guild wars 2 – which caters to kittens who live in ignorance about how terrible guild wars 2 is managing itself with every following month.
again, all of that just a matter of opinion.
Lets see its a casual game, no real content a year into release, uses outdated hardware (dx9) and claims to make a good amount of money per month (Allegedly). So If this game really is raking in alot of money like you say it is, why is it they still use Dx9 and have 0 content. Is it that they cant fund the developers required to make content or optimization? And by the way 1million dollars is not alot for a big MMO title.
I’m sorry by the way. What I should’ve said was “this game has 0 permanent content or end game content” but I guess thats what you would expect from Angry Birds the MMO.
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
first is was 1 million earlier this post now its 3 million.
They actually only sold 3 million copies not 3 million every month.
I said $1Million in profit per month ($3Million in sales – expenses – taxes)
Also, that was 3 Million copies sold as of January, we do not know how many since then, and Anet said in the recent interview that they will be announcing another milestone soon when asked about how many they have sold so far.Then why would you say 3 million a month. That was obviously not true.
I said $3 Million in sales, which is true.
“Well they make 3 million in sales every month” Dude stop trying to cover up your bull crap
Not sure what you are not understanding. You do understand the difference between sales and Profit right? They made $3 Million in sales per month, which is about $1 million in Profit per month. I never lied, one place I talked about Profit per month, and in another post I talked about Sales per month.
Please show me where I said they made $1 Million in sales, because you will not find it because I did not state that, I stated $1 Million in profit, and I also stated $3 Milllion in Sales.
If they made 3 million in sales every month then why on the front of the website Guildwars2.com it says 3 million copies SOLD no sold every month
They mean 3 million copies sold from launch to now. And they sold so much is because all their false promises and over hype which a lot of people saw that the game wasn’t as it was shown to be and quit.
I never said they sold 3 million copies per month, I said they have $3 Million in sales every month. Sales = Guild Wars 2 games bought, Gems bought, Guild Wars 1 bought, Guild Wars 1 cash store stuff bought.
If you look at NCsoft last quarterly report, Arenanet made 14 Million (korean money) in the last 3 months, that is about $10 Million in US dollars, so divide that by 3 months and you get ~$3 Million in sales per month.
And I am sure people did quit playing, but Arenanet is still in an “Extremely Healthy Enviroment” (quote from them in the Eurogamer Interview).
If you’re looking at Ncsofts report does it exclude the trucks of money they rake in from Aion?
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
first is was 1 million earlier this post now its 3 million.
They actually only sold 3 million copies not 3 million every month.
I said $1Million in profit per month ($3Million in sales – expenses – taxes)
Also, that was 3 Million copies sold as of January, we do not know how many since then, and Anet said in the recent interview that they will be announcing another milestone soon when asked about how many they have sold so far.Then why would you say 3 million a month. That was obviously not true.
I said $3 Million in sales, which is true.
“Well they make 3 million in sales every month” Dude stop trying to cover up your bull crap
Not sure what you are not understanding. You do understand the difference between sales and Profit right? They made $3 Million in sales per month, which is about $1 million in Profit per month. I never lied, one place I talked about Profit per month, and in another post I talked about Sales per month.
Please show me where I said they made $1 Million in sales, because you will not find it because I did not state that, I stated $1 Million in profit, and I also stated $3 Milllion in Sales.
If they made 3 million in sales every month then why on the front of the website Guildwars2.com it says 3 million copies SOLD no sold every month
They mean 3 million copies sold from launch to now. And they sold so much is because all their false promises and over hype which a lot of people saw that the game wasn’t as it was shown to be and quit.
I never said they sold 3 million copies per month, I said they have $3 Million in sales every month. Sales = Guild Wars 2 games bought, Gems bought, Guild Wars 1 bought, Guild Wars 1 cash store stuff bought.
If you look at NCsoft last quarterly report, Arenanet made 14 Million (korean money) in the last 3 months, that is about $10 Million in US dollars, so divide that by 3 months and you get ~$3 Million in sales per month.
And I am sure people did quit playing, but Arenanet is still in an “Extremely Healthy Enviroment” (quote from them in the Eurogamer Interview).
Okay i see what i meant then now you explained it properly but still 3 million in sales for a AAA mmo is not healthy
Whoa, guys, mellow out.
It’s a game…
… geez talk about a first world problem
(edited by Moderator)
If you’re looking at Ncsofts report does it exclude the trucks of money they rake in from Aion?
NCsoft’s reports each Entity’s sales separately on their quarterly reports, so Arenanet’s sales would not include Aions’s sales.
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Well they make $3Million in sales every month, so they must be doing something right =D
first is was 1 million earlier this post now its 3 million.
They actually only sold 3 million copies not 3 million every month.
I said $1Million in profit per month ($3Million in sales – expenses – taxes)
Also, that was 3 Million copies sold as of January, we do not know how many since then, and Anet said in the recent interview that they will be announcing another milestone soon when asked about how many they have sold so far.Then why would you say 3 million a month. That was obviously not true.
I said $3 Million in sales, which is true.
“Well they make 3 million in sales every month” Dude stop trying to cover up your bull crap
Not sure what you are not understanding. You do understand the difference between sales and Profit right? They made $3 Million in sales per month, which is about $1 million in Profit per month. I never lied, one place I talked about Profit per month, and in another post I talked about Sales per month.
Please show me where I said they made $1 Million in sales, because you will not find it because I did not state that, I stated $1 Million in profit, and I also stated $3 Milllion in Sales.
If they made 3 million in sales every month then why on the front of the website Guildwars2.com it says 3 million copies SOLD no sold every month
They mean 3 million copies sold from launch to now. And they sold so much is because all their false promises and over hype which a lot of people saw that the game wasn’t as it was shown to be and quit.
I never said they sold 3 million copies per month, I said they have $3 Million in sales every month. Sales = Guild Wars 2 games bought, Gems bought, Guild Wars 1 bought, Guild Wars 1 cash store stuff bought.
If you look at NCsoft last quarterly report, Arenanet made 14 Million (korean money) in the last 3 months, that is about $10 Million in US dollars, so divide that by 3 months and you get ~$3 Million in sales per month.
And I am sure people did quit playing, but Arenanet is still in an “Extremely Healthy Enviroment” (quote from them in the Eurogamer Interview).
Okay i see what i meant then now you explained it properly but still 3 million in sales for a AAA mmo is not healthy
Apparently it is though according to Arenanet themselves, and they are about to make even more money once the game releases in China.
People in china aren’t going to play this casual game lol
Actually last reported quarter. 2nd quarter, the game had sales of roughly $9 million USD a month not $3 million.
So let me get this straight- you don’t just want harder content for players who want a challenge, you also want better gear stats to show how hardcore you are?
Sorry no
Say what you want but gear progression is a terrible idea ( remember the Ascendant storm?)
I think that the Liadri mini is a great example of reward for hard content- it is cosmetic and it showed that you completed the content- hence the bragging rights. That is how it should be in GW2
As for your need to have large group content- no problem with that at all as long as the rewards are cosmetic.
The thing you forget when you complain about casual content is that many people bought this game because they are burnt out from years of playing MMO’s as a second job.
Many people came here because they are sick of that and the inevitable gear treadmill that goes with that kind of game.
Many people have real life commitments that only allows them to play an hour a day if that.
Those people play to have fun, kick back and blow off some steam- not to show how uber/ better/ pro they are.
I think you need to come to terms with the demographic for this game
So let me get this straight- you don’t just want harder content for players who want a challenge, you also want better gear stats to show how hardcore you are?
Sorry no
Say what you want but gear progression is a terrible idea ( remember the Ascendant storm?)
I think that the Liadri mini is a great example of reward for hard content- it is cosmetic and it showed that you completed the content- hence the bragging rights. That is how it should be in GW2As for your need to have large group content- no problem with that at all as long as the rewards are cosmetic.
The thing you forget when you complain about casual content is that many people bought this game because they are burnt out from years of playing MMO’s as a second job.
Many people came here because they are sick of that and the inevitable gear treadmill that goes with that kind of game.
Many people have real life commitments that only allows them to play an hour a day if that.
Those people play to have fun, kick back and blow off some steam- not to show how uber/ better/ pro they are.I think you need to come to terms with the demographic for this game
Ok first of all thats bull, this game wasn’t supposed to a casual dumpster fire. It was supposed to be something fresh and original with 0 farming on their manifesto, but surprise surprise; everything in the game is farming. Every contest ever released from this games launch is more farming even achievements SSSensational.
So let me get this straight- you don’t just want harder content for players who want a challenge, you also want better gear stats to show how hardcore you are?
Sorry no
Say what you want but gear progression is a terrible idea ( remember the Ascendant storm?)
I think that the Liadri mini is a great example of reward for hard content- it is cosmetic and it showed that you completed the content- hence the bragging rights. That is how it should be in GW2As for your need to have large group content- no problem with that at all as long as the rewards are cosmetic.
The thing you forget when you complain about casual content is that many people bought this game because they are burnt out from years of playing MMO’s as a second job.
Many people came here because they are sick of that and the inevitable gear treadmill that goes with that kind of game.
Many people have real life commitments that only allows them to play an hour a day if that.
Those people play to have fun, kick back and blow off some steam- not to show how uber/ better/ pro they are.I think you need to come to terms with the demographic for this game
I said I didn’t want ascended gear to be earned by farming and doing dallies Or any newer gear of the sort stat based higher or not. I just want to earn really big rewards for challenging content. And a more risk vs reward That doesn’t mean progressive gear if all you can think about is gear stats when i asked for rewards maybe you should realize that’s not what all hardcore players want. With your casual gamer mentality.
Anet already said purely cosmetic isn’t good enough which is why they created ascended items. So your wrong. I just want ascended armor to be earned by challenging pve content not farming your weaponsmith to 500 and getting laurels by dailies You dont deserve jack squat if you cant even play an hour a day. AND HOUR you cant invest time into MMO’s with playing 30 minutes and expecting to get everything handed to you. That’s what ruins games. Just watch the video from Dodgethisbam’s channel and you will hopefully take your blindfold off.
Actually last reported quarter. 2nd quarter, the game had sales of roughly $9 million USD a month not $3 million.
Well, I am confused. It does show Sales Break down by game, and it shows 28,899,000,000 KRW (Which is ~$26 Million in US Dollars, which is a little less then $9Million per month) But in their sales by subsidaries, it shows Arenanet sales were at 11,459,000,000 KRW (~$10 Million).
Ah, you know what, NC Interactive (NCSoft West), publisher of GW2 and technically the parent company for the West probably also takes in a part of those sales.
Go solo Arah.
People have done it. It’s possible. You’re just too casual.
kitten . Arah is still easy. These people are too casual. Go solo AC.
Go solo Arah.
People have done it. It’s possible. You’re just too casual.
kitten . Arah is still easy. These people are too casual. Go solo AC.
kitten, this game is too easy. Go play solitaire.
So let me get this straight- you don’t just want harder content for players who want a challenge, you also want better gear stats to show how hardcore you are?
Sorry no
Say what you want but gear progression is a terrible idea ( remember the Ascendant storm?)
I think that the Liadri mini is a great example of reward for hard content- it is cosmetic and it showed that you completed the content- hence the bragging rights. That is how it should be in GW2As for your need to have large group content- no problem with that at all as long as the rewards are cosmetic.
The thing you forget when you complain about casual content is that many people bought this game because they are burnt out from years of playing MMO’s as a second job.
Many people came here because they are sick of that and the inevitable gear treadmill that goes with that kind of game.
Many people have real life commitments that only allows them to play an hour a day if that.
Those people play to have fun, kick back and blow off some steam- not to show how uber/ better/ pro they are.I think you need to come to terms with the demographic for this game
I said I didn’t want ascended gear to be earned by farming and doing dallies Or any newer gear of the sort stat based higher or not. I just want to earn really big rewards for challenging content. And a more risk vs reward That doesn’t mean progressive gear if all you can think about is gear stats when i asked for rewards maybe you should realize that’s not what all hardcore players want. With your casual gamer mentality.
Anet already said purely cosmetic isn’t good enough which is why they created ascended items. So your wrong. I just want ascended armor to be earned by challenging pve content not farming your weaponsmith to 500 and getting laurels by dailies You dont deserve jack squat if you cant even play an hour a day. AND HOUR you cant invest time into MMO’s with playing 30 minutes and expecting to get everything handed to you. That’s what ruins games. Just watch the video from Dodgethisbam’s channel and you will hopefully take your blindfold off.
oK so what would those really big rewards be according to you?
I gather the Liadri mini was not good enough for you?
You specifically said challenge is not enough- what do you want then?
Were you here in Nov? do you remember what happened when Ascended was introduced because some people whined so hard because they they couldn’t wrap their mind around how the game actually worked?
I don’t like anything about Ascendant and that includes crafting.
For the rest of your comments- people who can only play an hour a day deserve jack? Want everything handed to them?
Are you for real?
Casual players want what they can earn same as you.
They just don’t want to be forced to spend hours a day getting stuff so they can play the game.
As for your personal attacks, not once in my post was I saying anything about me or how I play or what I want but way to go
Casual players want what they can earn same as you.
They just don’t want to be forced to spend hours a day getting stuff so they can play the game.
So casuals want shiny stuff without any considerable effort just because they play casually?
Casual players want what they can earn same as you.
They just don’t want to be forced to spend hours a day getting stuff so they can play the game.So casuals want shiny stuff without any considerable effort just because they play casually?
So you play this game for shiny stuff?
So let me get this straight- you don’t just want harder content for players who want a challenge, you also want better gear stats to show how hardcore you are?
Sorry no
Say what you want but gear progression is a terrible idea ( remember the Ascendant storm?)
I think that the Liadri mini is a great example of reward for hard content- it is cosmetic and it showed that you completed the content- hence the bragging rights. That is how it should be in GW2As for your need to have large group content- no problem with that at all as long as the rewards are cosmetic.
The thing you forget when you complain about casual content is that many people bought this game because they are burnt out from years of playing MMO’s as a second job.
Many people came here because they are sick of that and the inevitable gear treadmill that goes with that kind of game.
Many people have real life commitments that only allows them to play an hour a day if that.
Those people play to have fun, kick back and blow off some steam- not to show how uber/ better/ pro they are.I think you need to come to terms with the demographic for this game
I said I didn’t want ascended gear to be earned by farming and doing dallies Or any newer gear of the sort stat based higher or not. I just want to earn really big rewards for challenging content. And a more risk vs reward That doesn’t mean progressive gear if all you can think about is gear stats when i asked for rewards maybe you should realize that’s not what all hardcore players want. With your casual gamer mentality.
Anet already said purely cosmetic isn’t good enough which is why they created ascended items. So your wrong. I just want ascended armor to be earned by challenging pve content not farming your weaponsmith to 500 and getting laurels by dailies You dont deserve jack squat if you cant even play an hour a day. AND HOUR you cant invest time into MMO’s with playing 30 minutes and expecting to get everything handed to you. That’s what ruins games. Just watch the video from Dodgethisbam’s channel and you will hopefully take your blindfold off.
oK so what would those really big rewards be according to you?
I gather the Liadri mini was not good enough for you?
You specifically said challenge is not enough- what do you want then?Were you here in Nov? do you remember what happened when Ascended was introduced because some people whined so hard because they they couldn’t wrap their mind around how the game actually worked?
I don’t like anything about Ascendant and that includes crafting.For the rest of your comments- people who can only play an hour a day deserve jack? Want everything handed to them?
Are you for real?
Casual players want what they can earn same as you.
They just don’t want to be forced to spend hours a day getting stuff so they can play the game.As for your personal attacks, not once in my post was I saying anything about me or how I play or what I want but way to go
Some people? whined? No. It was MANY people that didnt WHINE but complain that there was no sense of progression when there should be atleast some! And yes people who cant even play an Hour a day should not be playing at all this is my opinion and many people agree with it. You should have the means to get gear like buying it off the trading post for a lot of money but players who play the game and EARN by skill and effort deserve far more then players who hardy even play the game.
The thread title is kinda weird because GW2 does aim towards casuals, there is no question about it. 99% of the games are doing that because they want to generate money and the biggest demographic are in fact casual players.
This game would generate more money if it didn’t base its game around just casual players. An MMO also shouldn’t just be treated as a business thats pitiful. A developer should take pride in their own game, but this game has literally just recreated farmville on a 3d scale. Literally the only playerbase this game has left is like 25% White Knights and 75% Roleplayers RIP
Not convinced. In massive games like GW2, one doesn’t have the luxury to hedge bets on two horses. And with hardcore being a sure loss, and casuals being a relatively sure win, it’s pretty obvious to go for the larger gaming population with the average higher income level.
Casual players want what they can earn same as you.
They just don’t want to be forced to spend hours a day getting stuff so they can play the game.So casuals want shiny stuff without any considerable effort just because they play casually?
Since you have trouble understanding -I will spell it out for you:
Casuals want to earn their stuff too, no one said anything about no effort- it might take them longer but generally they don’t mind, because they are casual.
What they do not want is to have a gear tier or gated content that you have to play in order to get to play what you want to play.
or in the words of Anet " preparing to have fun"
You see casuals want to have fun- whether that is collecting shinies, doing jumping puzzles, doing the gauntlet or whatever floats your boat when you have time to play.
The key words here are “have time to play” and “fun”
Why do people play games for shiny armors and stuff.Don’t get that logic…….Its just a stupid body armor repainted and redrawn so that your character can play dress up with.And you call that progression….lulz
Casual players want what they can earn same as you.
They just don’t want to be forced to spend hours a day getting stuff so they can play the game.So casuals want shiny stuff without any considerable effort just because they play casually?
Since you have trouble understanding -I will spell it out for you:
Casuals want to earn their stuff too, no one said anything about no effort- it might take them longer but generally they don’t mind, because they are casual.What they do not want is to have a gear tier or gated content that you have to play in order to get to play what you want to play.
or in the words of Anet " preparing to have fun"You see casuals want to have fun- whether that is collecting shinies, doing jumping puzzles, doing the gauntlet or whatever floats your boat when you have time to play.
The key words here are “have time to play” and “fun”
Okay im going to just say this to you.
Is it wrong that I want to spend my effort and I want to use skill to complete challenging content that will give me something that stands out or something that makes me feel a sense of earning in this game or something that casuals can’t get unless they spend a lot more time farming or buying gems for gold to get? It doesn’t have to even be stat based.
Is it wrong that I want huge boss battles that require 10 or 20 people to finally kill and get a awesome reward at the end and feel accomplishment with allies? Is that bad? does that anyway conflict with GW2’s design
Why do people play games for shiny armors and stuff.Don’t get that logic…….Its just a stupid body armor repainted and redrawn so that your character can play dress up with.And you call that progression….lulz
Thats what guild wars 2 progression is…just looking cooler I guess.
So… You want P2P content in a B2P game? For free???
Seriously, why are you here? I heard WoW is still online and have endless raids (just glorified zergs IMO but well) and the typical DPS/Tank/Healer crap (so you can feel special for being the indispensable hero).
Jeez! They even have mounts and all for a small monthly fee.
I also hear ESO is going to be P2P so you can go there too. Since they are going to milk you every month, they are forced to keep you “busy” with hardcore content so you are willing to give them money every month without hesitation
So let me get this straight- you don’t just want harder content for players who want a challenge, you also want better gear stats to show how hardcore you are?
Sorry no
Say what you want but gear progression is a terrible idea ( remember the Ascendant storm?)
I think that the Liadri mini is a great example of reward for hard content- it is cosmetic and it showed that you completed the content- hence the bragging rights. That is how it should be in GW2As for your need to have large group content- no problem with that at all as long as the rewards are cosmetic.
The thing you forget when you complain about casual content is that many people bought this game because they are burnt out from years of playing MMO’s as a second job.
Many people came here because they are sick of that and the inevitable gear treadmill that goes with that kind of game.
Many people have real life commitments that only allows them to play an hour a day if that.
Those people play to have fun, kick back and blow off some steam- not to show how uber/ better/ pro they are.I think you need to come to terms with the demographic for this game
I said I didn’t want ascended gear to be earned by farming and doing dallies Or any newer gear of the sort stat based higher or not. I just want to earn really big rewards for challenging content. And a more risk vs reward That doesn’t mean progressive gear if all you can think about is gear stats when i asked for rewards maybe you should realize that’s not what all hardcore players want. With your casual gamer mentality.
Anet already said purely cosmetic isn’t good enough which is why they created ascended items. So your wrong. I just want ascended armor to be earned by challenging pve content not farming your weaponsmith to 500 and getting laurels by dailies You dont deserve jack squat if you cant even play an hour a day. AND HOUR you cant invest time into MMO’s with playing 30 minutes and expecting to get everything handed to you. That’s what ruins games. Just watch the video from Dodgethisbam’s channel and you will hopefully take your blindfold off.
oK so what would those really big rewards be according to you?
I gather the Liadri mini was not good enough for you?
You specifically said challenge is not enough- what do you want then?Were you here in Nov? do you remember what happened when Ascended was introduced because some people whined so hard because they they couldn’t wrap their mind around how the game actually worked?
I don’t like anything about Ascendant and that includes crafting.For the rest of your comments- people who can only play an hour a day deserve jack? Want everything handed to them?
Are you for real?
Casual players want what they can earn same as you.
They just don’t want to be forced to spend hours a day getting stuff so they can play the game.As for your personal attacks, not once in my post was I saying anything about me or how I play or what I want but way to go
Some people? whined? No. It was MANY people that didnt WHINE but complain that there was no sense of progression when there should be atleast some! And yes people who cant even play an Hour a day should not be playing at all this is my opinion and many people agree with it. You should have the means to get gear like buying it off the trading post for a lot of money but players who play the game and EARN by skill and effort deserve far more then players who hardy even play the game.
yet again you ignore most of my post and my questions to harp on the fact that you think that you deserve more and others in your opinion deserve nothing.
As for people who have an hour to play shouldn’t be playing?
You really make me laugh- do you have any idea what you sound like?
I know many people who play this game maybe once or twice a month- guess they shouldn’t be playing either eh?
Again the whole ascendant thing- people who researched the game and followed it throughout it’s development where rightly upset. The addition came because people who did none of those things and came from other MMO’s to ride the bandwagon could not understand the idea of horizontal progression and raced to 80 so they could get to their idea of endgame.
That is all it was and it cost Anet a boatload of core players.
Another thing that might shock you: time spent does not equal skill.
Skill equals skill.
I know people who according to you shouldn’t even be playing but they are very very skilled. I also know a bunch of people who play 12 hours a day and don’t know basic combat.
(edited by Morrigan.2809)
As for people who have an hour to play shouldn’t be playing?
You really make me laugh- do you have any idea what you sound like?
I know many people who play this game maybe once or twice a month- guess they shouldn’t be playing either eh?
Again the whole ascendant thing- people who researched the game and followed it throughout it’s development where rightly upset. The addition came because people who did none of those things and came from other MMO’s to ride the bandwagon could not understand the idea of horizontal progression and raced to 80 so they could get to their idea of endgame.
That is all it was and it cost Anet a boatload of core players.
Another thing that might shock you: time spent does not equal skill.
Skill equals skill.
I know people who according to you shouldn’t even be playing but they are very very skilled. I also know a bunch of people who play 12 hours a day and don’t know basic combat.
[/quote]
Skill = Skill Thats like saying something picks up a Guitar and can do sweeps and finger tabing when they never have played a guitar in their life.
Time spent makes people better the more you practice the more you play the more you experiment the better you become THAT is a FACT. You make me laugh really.
This is an MMORPG no farmvile you want to do be successful at a game you shouldnt be able to especially with a MMORPG by playing 1 hour a day its not fair to people who spend hours and spend time and effort working hard to achive something. And yes people who play this game once or twice a month for a hour dont even count im sorry. They cant even experience the game neither can people who play an hour a game there fore they should have less rewards.
(edited by Sleuth.7964)
As for people who have an hour to play shouldn’t be playing?
You really make me laugh- do you have any idea what you sound like?
I know many people who play this game maybe once or twice a month- guess they shouldn’t be playing either eh?Again the whole ascendant thing- people who researched the game and followed it throughout it’s development where rightly upset. The addition came because people who did none of those things and came from other MMO’s to ride the bandwagon could not understand the idea of horizontal progression and raced to 80 so they could get to their idea of endgame.
That is all it was and it cost Anet a boatload of core players.Another thing that might shock you: time spent does not equal skill.
Skill equals skill.
I know people who according to you shouldn’t even be playing but they are very very skilled. I also know a bunch of people who play 12 hours a day and don’t know basic combat.
Skill = Skill Thats like saying something picks up a Guitar and can do sweeps and finger tabing when they never have played a guitar in their life.
Time spent makes people better the more you practice the more you play the more you experiment the better you become THAT is a FACT. You make me laugh really.
This is an MMORPG no farmvile you want to do be successful at a game you shouldnt be able to especially with a MMORPG by playing 1 hour a day its not fair to people who spend hours and spend time and effort working hard to achive something. [/quote]
Who gives you the right to dictate when i want to play a game.Do you like people stopping you from pooping,eating,watching tv.So i only watched the tv for 1 hour so in your logic i shouldn’t be watching tv at all because i haven’t watched it long enough?
As for people who have an hour to play shouldn’t be playing?
You really make me laugh- do you have any idea what you sound like?
I know many people who play this game maybe once or twice a month- guess they shouldn’t be playing either eh?Again the whole ascendant thing- people who researched the game and followed it throughout it’s development where rightly upset. The addition came because people who did none of those things and came from other MMO’s to ride the bandwagon could not understand the idea of horizontal progression and raced to 80 so they could get to their idea of endgame.
That is all it was and it cost Anet a boatload of core players.Another thing that might shock you: time spent does not equal skill.
Skill equals skill.
I know people who according to you shouldn’t even be playing but they are very very skilled. I also know a bunch of people who play 12 hours a day and don’t know basic combat.Skill = Skill Thats like saying something picks up a Guitar and can do sweeps and finger tabing when they never have played a guitar in their life.
Time spent makes people better the more you practice the more you play the more you experiment the better you become THAT is a FACT. You make me laugh really.
This is an MMORPG no farmvile you want to do be successful at a game you shouldnt be able to especially with a MMORPG by playing 1 hour a day its not fair to people who spend hours and spend time and effort working hard to achive something.
Who gives you the right to dictate when i want to play a game.Do you like people stopping you from pooping,eating,watching tv.So i only watched the tv for 1 hour so in your logic i shouldn’t be watching tv at all because i haven’t watched it long enough?
[/quote]
I’m sorry but I don’t understand what you meant by this reply it seems your are grasping at straws now trying to make it seem that i’m deciding for you what to do. If you want to play the game for an hour a day then that is okay you just shouldn’t deserve rewards such as ascended armor. Im saying there is no point in playing a game for an hour a day even an mmo or twice or once a month you might as well not be playing in my opinion. Because your not actually playing in my eyes your just getting on for an hour doing a daily and logging out.
I played an hour a day everyday i still has no ascended armour?Wait you mean i play an hour a day ill get one?
I played an hour a day everyday i still has no ascended armour?Wait you mean i play an hour a day ill get one?
Please try again I don’t understand what you meant here sorry.
Either you are being really obtuse or you are really this self-entitled.
Either way since you still haven’t actually said what is wrong with Liadri as a reward earned for hard content- or what you actually want as a reward.
I will just leave you so you can go play with your 10 friends who also think like you- the rest of us don’t deserve to play.
Let me guess? You think all real MMO’s have duels too, right?
Either you are being really obtuse or you are really this self-entitled.
Either way since you still haven’t actually said what is wrong with Liadri as a reward earned for hard content- or what you actually want as a reward.I will just leave you so you can go play with your 10 friends who also think like you- the rest of us don’t deserve to play.
Let me guess? You think all real MMO’s have duels too, right?
I think every mmo should have LFG Duels inspection hard content that offers good rewards some sort of role system so people can play how they want to play and so on yes
Guild Wars 2 is the only MMO i’ve seen in my entire life that has no dueling. Or that I know of and I know of plenty
I just want this game to be able to appeal to casuals and hardcore but have more rewards for hardcore. Because in the end casuals come and go and wont support a game. Its the hardcore players that stay for the longrun. I was too harsh when i said you shouldn’t be playing if you only have 1 hour a day. But it’s not too harsh to say you don’t deserve high end gear or cool looking skins if you only play one hour a day.
So the trick is to play one hour a day so you will get cool looking skins like legendary seems legit.So its just a cool looking skin,i can doodle all sorts of cool looking skin of my character on paper.XD
Casuals want to earn their stuff too, no one said anything about no effort- it might take them longer but generally they don’t mind, because they are casual.
What they do not want is to have a gear tier or gated content that you have to play in order to get to play what you want to play.
or in the words of Anet " preparing to have fun"
But it’s already here. If you want to progress through higher levels of fractals, you better grind time gated dailies and guild missions. But since it does not concern casuals (as they don’t do higher fractals) you don’t mind, right?
This is an MMORPG no farmvile you want to do be successful at a game you shouldnt be able to especially with a MMORPG by playing 1 hour a day its not fair to people who spend hours and spend time and effort working hard to achive something.
Pro tip: If you want to work hard to achieve someting, how about trying a real life job? There, your achievments do actually mean something, even after the GW2 servers will have been turned off.
How about you also complain that peole shouldn’t be allowed to solo because it IS an MMO afterall. So working hard (in a game!) with a group > solo rewards? SCNR
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.