If macros aren't allowed...
Macros are allowed…as long as it’s one command per keystroke.
Macros are allowed…as long as it’s one command per keystroke.
To be more clear – one action / one keystroke.
Macros are allowed…as long as it’s one command per keystroke.
To be more clear – one action / one keystroke.
Thanks…much better.
Macros are allowed…as long as it’s one command per keystroke.
To be more clear – one action / one keystroke.
Actually, one command per keystroke is the same thing as one action / one keystroke.
Ever seen a mi/hr? That means mile per hour.
To be more clear, One action, one keystroke.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Macros are allowed…as long as it’s one command per keystroke.
To be more clear – one action / one keystroke.
Actually, one command per keystroke is the same thing as one action / one keystroke.
Ever seen a mi/hr? That means mile per hour.
To be more clear, One action, one keystroke.
Actually, people might misunderstand the term “command”. A single command could be encoded with multiple inputs. Command = hit F 100 times.
By stating one action / one keystroke, it’s pretty clear that anything beyond that is a no no.
Macros are allowed…as long as it’s one command per keystroke.
To be more clear – one action / one keystroke.
Actually, one command per keystroke is the same thing as one action / one keystroke.
Ever seen a mi/hr? That means mile per hour.
To be more clear, One action, one keystroke.
Smooth Penguin is using Anet’s actual terminology…I wasn’t. That’s why I’m glad he corrected me.
Auto loot…check
Bind AoE loot to a key…check
Make macro that toggle on and off with the function of pressing the AoE loot key twice a second…check
Zerg bust and watch as the loot just pours in….check
if anet only allows one action per key.
then those macro keys are kinda useless, yes?
Why did you have a keyboard designed for the game with 17 different macro keys?
For using in your next mmo ,while still remembering your old gw2 days maybe ?
Nah..just kidding
Or am i.
The industry should just stop calling them ‘macro keys’ and call them the generic term ‘programmable keys’.
^that
A macro has ALWAYS meant a series of keys all chained together.
It’s been that way since like, the First Street Fighter.
>.>
<.<
HADOUKEN
^that
A macro has ALWAYS meant a series of keys all chained together.
It’s been that way since like, the First Street Fighter.>.>
<.<HADOUKEN
Exactly. People are just confused with the ‘action’ part. Example:
I have a Nostromo. I have the D-pad macro’ed to dodge with. This allows me to dodge in the direction of my choosing regardless of the direction I happen to be moving with my movement keys. So one makes me dodge left, another dodge right, another dodge forward and the last dodge back.
Each one of these is a single action.
The same idea with the AoE loot. The macro (when active) will loot nearby corpses and bags using the AoE loot function as they drop. The act of looting is a single action.
What they don’t want is for a person to be able to run up to an enemy and with a single press of a button, use a multitude of skills in one big sequence. They don’t want the macro to play your character for you. AKA botting.
^Yeah I do a similar thing with mine where I have the CLIENT-SIDE modifier for pushing “Free Camera” for a split second while the Server action is the 180 turn…. It’s really useful for this kind of movement: http://www.youtube.com/watch?v=N426fJIt-AQ
Botting macros go a good ways beyond that by including exact time delays and multple presses of those buttons in specific sequences.
(edited by ilr.9675)
^Yeah I do a similar thing with mine where I have the CLIENT-SIDE modifier for pushing “Free Camera” for a split second while the Server action is the 180 turn…. It’s really useful for this kind of movement: http://www.youtube.com/watch?v=N426fJIt-AQ
Botting macros go a good ways beyond that by including exact time delays and multple presses of those buttons in specific sequences.
I dont think Bot use things as simple as macro…
^Yeah I do a similar thing with mine where I have the CLIENT-SIDE modifier for pushing “Free Camera” for a split second while the Server action is the 180 turn…. It’s really useful for this kind of movement: http://www.youtube.com/watch?v=N426fJIt-AQ
Botting macros go a good ways beyond that by including exact time delays and multple presses of those buttons in specific sequences.
I dont think Bot use things as simple as macro…
But a macro could be used to bot with.
I’ll admit this (won’t ever go back to the game anyway)…..
Aion. You have something like a 20% proc chance when crafting to get a higher quality item. Some recipes require you to use a higher quality item as an ingredient. So to have a decent shot at getting a higher quality of the latter, then you need a couple of the former. In the end you end up needing ridiculous amounts of mats (were talking in the thousands).
Luckily nodes spawn in the exact same place and in a couple minutes (something like 10 min) of being used.
Also, if you press the button for gathering and you are close enough, you will automatically run over and gather.
It was before I had the hardware to macro with so I used a virtual keyboard and set up a macro that would cause me to bounce between two nodes simply by getting the keyboard to press the button over and over with enough of a pause to prevent an interrupt. I then went to bed and left it going.
I would have to say that that is probably what would be not allowed as a macro in GW2.
^Yeah I do a similar thing with mine where I have the CLIENT-SIDE modifier for pushing “Free Camera” for a split second while the Server action is the 180 turn…. It’s really useful for this kind of movement: http://www.youtube.com/watch?v=N426fJIt-AQ
Botting macros go a good ways beyond that by including exact time delays and multple presses of those buttons in specific sequences.
I dont think Bot use things as simple as macro…
But a macro could be used to bot with.
I’ll admit this (won’t ever go back to the game anyway)…..
Aion. You have something like a 20% proc chance when crafting to get a higher quality item. Some recipes require you to use a higher quality item as an ingredient. So to have a decent shot at getting a higher quality of the latter, then you need a couple of the former. In the end you end up needing ridiculous amounts of mats (were talking in the thousands).
Luckily nodes spawn in the exact same place and in a couple minutes (something like 10 min) of being used.
Also, if you press the button for gathering and you are close enough, you will automatically run over and gather.
It was before I had the hardware to macro with so I used a virtual keyboard and set up a macro that would cause me to bounce between two nodes simply by getting the keyboard to press the button over and over with enough of a pause to prevent an interrupt. I then went to bed and left it going.
I would have to say that that is probably what would be not allowed as a macro in GW2.
i dont think node respawn that quickly in gw2
I dont think Bot use things as simple as macro…
No but Anet’s definition of “Botting” DOES. …I know what ya mean though, IOW: “hooking” into the DLL’s to create your own A.I. entity that controls your character. I’ve actually seen one who’s probably still running around the back of Fort Trinity right NOW … and it is soooo advanced… that I’m not even sure I want to Report it yet. If I do, it’ll be to tell Anet to find the guy who Programmed it and HIRE HIM to improve their own A.I. b/c it’s just amazing how effective this thing is at avoiding direct DPS spam. And it probably appears so lifelike to everyone else that they wouldn’t even realize it’s a bot that’s literally there 24 hours out of the day. It also probably provides atleast 10% of all the lemon grass supplied into the economy every week during events that draw players away from zones like these.
(edited by ilr.9675)
I dont think Bot use things as simple as macro…
No but Anet’s definition of “Botting” DOES. …I know what ya mean though, IOW: “hooking” into the DLL’s to create your own A.I. entity that controls your character. I’ve actually seen one who’s probably still running around the back of Fort Trinity right NOW … and it is soooo advanced… that I’m not even sure I want to Report it yet. If I do, it’ll be to tell Anet to find the guy who Programmed it and HIRE HIM to improve their own A.I. b/c it’s just amazing how effective this thing is at avoiding direct DPS spam. And it probably appears so lifelike to everyone else that they wouldn’t even realize it’s a bot that’s literally there 24 hours out of the day. It also probably provides atleast 10% of all the lemon grass supplied into the economy every week during events that draw players away from zones like these.
maybe it is a real person farmer team rotating hahahaha.
^Yeah I do a similar thing with mine where I have the CLIENT-SIDE modifier for pushing “Free Camera” for a split second while the Server action is the 180 turn…. It’s really useful for this kind of movement: http://www.youtube.com/watch?v=N426fJIt-AQ
Botting macros go a good ways beyond that by including exact time delays and multple presses of those buttons in specific sequences.
I dont think Bot use things as simple as macro…
But a macro could be used to bot with.
I’ll admit this (won’t ever go back to the game anyway)…..
Aion. You have something like a 20% proc chance when crafting to get a higher quality item. Some recipes require you to use a higher quality item as an ingredient. So to have a decent shot at getting a higher quality of the latter, then you need a couple of the former. In the end you end up needing ridiculous amounts of mats (were talking in the thousands).
Luckily nodes spawn in the exact same place and in a couple minutes (something like 10 min) of being used.
Also, if you press the button for gathering and you are close enough, you will automatically run over and gather.
It was before I had the hardware to macro with so I used a virtual keyboard and set up a macro that would cause me to bounce between two nodes simply by getting the keyboard to press the button over and over with enough of a pause to prevent an interrupt. I then went to bed and left it going.
I would have to say that that is probably what would be not allowed as a macro in GW2.
i dont think node respawn that quickly in gw2
Yeah, I don’t bother crafting in GW2. It was in Aion.
Agreed, seems a bit iffy. As for programable keys, unless you macro them in some way, what’s the point? You can program any key through the normal game interface.
And isn’t turning around while turning off the camera tracking (and then turning it on again) technically an exploit? Because it allows you to do things a normal player cannot.
Like I said, iffy. Shouldn’t have happened. Then again, the keyboard isn’t worth the money anyway, so I guess that compensates for it.