Imagine Elite spec! :P

Imagine Elite spec! :P

in Guild Wars 2 Discussion

Posted by: FrostSpectre.4198

FrostSpectre.4198

Just for fun, possible elite specs, alot of details or abit details, even if impossible depending on situation…

Background (if any): “Cultist of the Order”
This akin towards Cultists of the Order, Reapers could be aknowledged as “Reapers of the Order”. The Order could be a newly formed group, perhaps purely only Necromancers this time, or however it could be done.
It’s also a bit of reference to the Order in GW1, which had mostly necromancers, but had 1 elementalist and othervise not much information given about.

Elite Spec name: Cultist
Elite spec could expand the life-steal options and buff themselves and nearby allies. Revel in blood of your enemies, while buffing yourself and allies with Orders.

Elite Spec weapon: Sword main-hand and off-hand
Allows combo with current Blood magic weapon Dagger…

Elite Spec modifier: Blood Shroud and Life Bond
Instead of lifeforce, shroud is charged up by attacks as usual, especially more with life-stealing skills. Activate to enter Blood Shroud, most skills will add buff that causes lifesteal, while lets say “Skill 5” is called Life Bond, that will end the Blood Shroud, disable the Blood Shroud and create life tethers to 5 nearby allies, life force is expended at x% on 1 second intervals, healing and granting Regeneration. Or Life Bond is separate Profession skill mapped on F2…

Skill type: Orders (Similar to Thief Venoms)
Orders will be aking towards temporary buffs with additional effect, perhaps additional effect after expending all the charges of the current active Order buff, casting Orders could sacrifice x% from current maximum HP.
Examples: Order of Pain (direct dmg), Order of the Defiler (convert boons), Order of the Vampire (life-steal), Order of Suffering (condition dmg), Order of Undeath (Anti-down or temporary revival granting Blood Shroud to ally/allies at cost of “siphoned blood”)…

Example skill:
Order of Pain: Sacrifice x% HP, you and 5 nearby allies will deal +x damage for x next attakcs, after using the last charge causes detonation that deals x damage to nearby enemies and steals x life for the buffed player/ally.

I’m a casual PvE adventurer, I enjoy combat, adventure and helping, but not farming.
I rarely do PvP or Hard PvE, unless it’s organized.