Immobilize-Not Working As Intended

Immobilize-Not Working As Intended

in Guild Wars 2 Discussion

Posted by: atheria.2837

atheria.2837

As one who solos camps, towers and keeps (yes, keeps) in WvW, I’d like to know why immoblilze doesn’t do what it says it will.

When I use immobilize, the NPC or real life person behind the toon moves all over the place.

Once is a while, the person or NPC might not move out of place, but mostly they can and do move while the “immobilize chain” whips around their body making a mockery of “immobilize”.

This is a broken mechanic if it doesn’t work as intended and it does not work as intended and as explained most of the time.

Not keeping all IT jobs here is a major reason IT is so bad HERE. 33y IT 10y IT Security

Immobilize-Not Working As Intended

in Guild Wars 2 Discussion

Posted by: LouWolfskin.3492

LouWolfskin.3492

Do they have resistance or a breakbar?

Immobilize-Not Working As Intended

in Guild Wars 2 Discussion

Posted by: Gideon.6742

Gideon.6742

lord NPCs tower/keep are not affected by immobolize. As far as players go, it could be a multitude of things.

Immobilize-Not Working As Intended

in Guild Wars 2 Discussion

Posted by: KrHome.1920

KrHome.1920

Possible reasons:

NPCs: Breakbar
Players: Resistance boon (conditions are inffective)

Immobilize-Not Working As Intended

in Guild Wars 2 Discussion

Posted by: Dawdler.8521

Dawdler.8521

Immobilize is easily cleansed, not to mention all the passives or CC reduction traits. Only rangers/druids are capable of immobilizing for any significant amount of time due to OP elite and traits.