Impressions

Impressions

in Guild Wars 2 Discussion

Posted by: Ithilwen.1529

Ithilwen.1529

I find myself spending more time in GW1 than in GW2 of late.

This evening/morning I finished Nightfall for the first time. I sat in awe and watched the entire credits roll by as a tribute.

One thing that really stood out is how much turnover there has been. I think that the current GW2 staff could benefit a lot by playing through GW1. There is much to learn there.

Mesmerising Girl

Impressions

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

I think that the current GW2 staff could benefit a lot by playing through GW1.

I agree 100%. They need to get immersed in the old stories and characters for a little inspiration on where to take gw2. Also it wouldn’t hurt to revisit some of the old class skills and mechanics for ideas on future elite specs (and maybe how to make revenant energy better).

Impressions

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

The biggest difference between Guild Wars 1 and Guild Wars 2 has to do with the addition of a persistent world. It’s much easier to tell stories in a cooperative lobby game like Guild Wars 1, than it is to tell stories in an MMO.

I remember having similar reactions to the end of Nightfall. I loved the story.

The thing is in that type of game, what you’re doing in the “open world” backs up completely what you’re doing in the story. That’s a lot harder to do in an MMO.

Impressions

in Guild Wars 2 Discussion

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

I find myself spending more time in GW1 than in GW2 of late.

This evening/morning I finished Nightfall for the first time. I sat in awe and watched the entire credits roll by as a tribute.

One thing that really stood out is how much turnover there has been. I think that the current GW2 staff could benefit a lot by playing through GW1. There is much to learn there.

Could you be specific? There are certainly things that I prefer in GW1, but just as certainly tons of things that GW2 does better and some that are just different.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Impressions

in Guild Wars 2 Discussion

Posted by: SlippyCheeze.5483

SlippyCheeze.5483

I find myself spending more time in GW1 than in GW2 of late.

This evening/morning I finished Nightfall for the first time. I sat in awe and watched the entire credits roll by as a tribute.

One thing that really stood out is how much turnover there has been. I think that the current GW2 staff could benefit a lot by playing through GW1. There is much to learn there.

Could you be specific? There are certainly things that I prefer in GW1, but just as certainly tons of things that GW2 does better and some that are just different.

Yeah, the key thing here is the concrete detail. I mean, taking the stupidest possible approach to your statement, “GW2 would benefit from removing jumping? I don’t think so.”

So, be concrete: explain what part of GW1 feels better to you, and why, and how you think it can fit into the GW2 universe in a way that improves it.

Gayle recently posted a longer version of this statement, too, if you want a red painted version of it.