I think the Daily Reward System needs an improvement. In its current state it is barely anythign else, than what we already had before of the change, when we did a daily achievement, when we had already done some, that those after the initial 4-5 rewarded us after that then with just Exp and Karma.
Thats exactly what be get now too, just only in Item Form and I think this is absolutely hardly an improvement at all over the old system by just itemizing the Exp and Karma, so that we became able now just only to give it basically to new characters…
but the rest of these daily rewards are feelign really underwhelming except a few of them.
So here is a suggestion what I would change based on the Daily:
Chest of Lumber/Miner/Plants: The Rewards here should change based on the Level of the Character, which opens the Chest
Level 1-10 = 5-10 of Tier 1 Materials
Level 11-20 = 5-10 Tier 2 Materials
Level 21-30 = 5-10 Tier 3 Materials
Lvl 31-40 = 5-10 Tier 4 Materials
Lvl 41-50 = 5-10 Tier 5 Materials
Lvl 51-60 = 1-3 Tier 6 Materials
Lvl 61-70 = 2-5 Tier 6 Materials
Lvl 71-80 = 3-8 Tier 6 Materials + a random other Material like Lodestone, Giant Eye, Dark Matter, Elonian Leather, Bolt of Damask ect.
This way doing these Gatherer Dailies will feel actually really rewarding and something, that you actually want to do, because it actually really would help you on your path to work on your Ascedned Equipment or Legendary Weapon a bit
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Chest of Monstrous Goods
Completely change out the Rewards here from not needed Dragonite Ore, 2 Exp Boosts and a random rare Weapon to the following 3 things:
- Instead of the 2 Exp Boosts, make it 1 Tome that instantly boosts a Character Level Up by +1
- Instead of the Rare Item, make it 3 Globs of Ectoplasm
- 1 Monster Hunter Token (can be used to trade for things, which World Bosses could drop, like the Sunless Weapons, like the Jormag Collection Starter Item, like Jormags Breath/Claw, or ascended Weapon/Armor Chests (for alot of MFT, like 250 or so) and so on, so that people can buy these things with MHT and we become finally more independent from that silly unfair way too low RNG drop rates, which reward some luckers permanently with good stuff and most others after hundreds and thousands of tries not a single valuable thing at all…)
Put in Towns some Monster Hunter NPC’s, with an own icon on the Map at which players can trade those Tokens then for various goods from World Bosses
Chest of the Crafter
- Instead of the 2 Exp Boosts, replace them with 2 Crafting EXP Boost so that you get Boosts here, that actually help you to get quicker your Crafting Jobs to 500 by those boosts, that instantly boost your Crafting Job Level up by +1 each.
That would make these Items also valuable for Alternative Characters and for the very cost intensive high job levels short before 400 to 500
Would be also awesome, if we would have an option to exchange those CEXP Boosters, that increase temporarely CEXP by +50% for an hour into direct Job Level UP Boosts like 1 CEXP Booster can be exchanged into a direct +5 C-Level Boost Item.
Chest of the Hero Exotic as like Rare
Change their Reward completely, simple karma Containers and these Exp boosts are totally unrewarding things and not something, for what I’d do those Dailies for.
Change the Rewards to:
- Large Money Bags Exotic (Contains randomly 10-50Silver)
- Money Bags Rare (Contains randomly 5-25 Silver)
- Chance at Getting a some Minipets, that you can get only from these Chests
- Chance at getting Weapon Skins that you can get only from these Chests
- Chance at getting Black Lion Ticket Scraps
- Chance at getting Black Lion Keys
- Rare Chance at getting a Gem Bag (Contains randomly 100-400 Gems) (Exotic only)
That way are those Chests rewarding and people would actually want to do what is required to do to get these Chests
Chests of the Mists are ok
Chests of the Mystic
- Increase the Coints from 1 to 3
- Replace the Writh of Exp with a Mystic Clover!!
- Implement also an Exotic Version, that rewards with more mystic clovers than 1 and rewards additionally with Globs of Ectoplasm or Obsidian Shards by Random.
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Chests of the Mist
- Improve the Chest of Knowledge by letting it reward us with a WvW Rank Up instead of the 2 little drops of WEXP
So much for now about the Daily Rewards