Improving visibility of Buff/Debuff icons
I would settle for a cursor that didn’t disappear as easily or just stop making the cursor hidden when you try to move the camera. -_-
It would make sense if the boons/conditions were always ordered based on priority for removal/corruption.
I have suggested a fixed placement for icons before and I still stand by that idea. The thing is buffs and boons can (especially on bosses) appear and disappear very fast on enemies that it can make it hard to read the descriptions if you want to by trying to hover your mouse over them as they are constantly moving.
Yes sure I have played the game since launch and should know all of their effects by now. But still, it’s good to get a refresh on info at times. Not only that but new conds/boons are coming into the game now and then.
So I agree with the OP – new options would be welcome.
I have suggested a fixed placement for icons before and I still stand by that idea. The thing is buffs and boons can (especially on bosses) appear and disappear very fast on enemies that it can make it hard to read the descriptions if you want to by trying to hover your mouse over them as they are constantly moving.
That would be better handled elsewhere. Middle of combat is not a very good time to be reading those descriptions.
For example in Grim Dawn there is a section in the character panel that gives you some details about your most recently killed boss type creatures. Some sort of bestiary thing that records information about things your character has encountered would be nice.
(edited by Khisanth.2948)