4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
In-combat Camera
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
I think this is a good idea because one helps with combat, the other with the scenary.
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
It would also be nice to have settings per weapon (though we don’t even have per character yet). I have a necro that uses daggers and a staff, and, finally, after two years it is possible to actually aim my AoEs at max range because of the camera height and FoV changes. But the problem is then I have to take the time in combat to zoom in, and I still get crazy distortion from FoV and most of the combat going on in the bottom third of my screen.
EDIT: Then again, maybe a combination of two simpler options would fix it; the ability to map FoV like you can map zoom, and the ability to zoom in and out significantly faster.
(edited by Conncept.7638)