In-game Events for Black Lion Weapon Skins!
Or – you know – possibly – just oh so possibly – make it so we can have black lion keys as a drop? Might help with that concept of getting ticket scraps.
And before anyone says it – i don’t count the end map rewards >.>
Who’d pay for them with gems if they’re easy to get in the game?
I mean, I get that there’s a weapon skin you want without having to pay for it. I’ve been staring at a Dreamthistle greatsword for a couple months now.
But the people shelling out cash to support the game deserve neat things for their money, right? It doesn’t provide a gameplay advantage, so there has to be something that sets them apart.
Priorities, what to do?
Spend hours with dye
Or – you know – possibly – just oh so possibly – make it so we can have black lion keys as a drop? Might help with that concept of getting ticket scraps.
And before anyone says it – i don’t count the end map rewards >.>
^ Yes this would help too
Its just the entire philosophy of Achievements doesn’t bode well with me.
I mean all the changes is title names and a number that goes up. It’s meaningless whether I have 5000 achieves or 15000, its just a number.
All it really does is makes us play content that’s already there, and nothing changes. Seems like a psychological trick to make us feel something new is happening, when nothing is really different or changing at all, its aesthetically false.
You can get keys at any time you want. Takes 20 minutes, even just learning how it takes 30 min.
Who’d pay for them with gems if they’re easy to get in the game?
I mean, I get that there’s a weapon skin you want without having to pay for it. I’ve been staring at a Dreamthistle greatsword for a couple months now.
But the people shelling out cash to support the game deserve neat things for their money, right? It doesn’t provide a gameplay advantage, so there has to be something that sets them apart.
At no point I mentioned they would be “easy” to get. Hence challenging events, instanced or within the map. Make them interesting and put effort in-game to strive for.
There is a lot of skilled hardcore players who are hungry for something to chew on. They will be hard to get, but at least this gives us players who PLAY the game to DO something and earn these skins.
The people who want to buy it in gemstore still can buy these skins, they will just get it without effort and much faster than the rest who are fighting or playing in-game for it.
So GW2 still gets support for people who want to.
But this is a GAME, the game is meant to be PLAYED. Give us something in-GAME to PLAY with, that is interesting and challenging by giving opportunities to players who actually want to PLAY the game and not just “buy stuff within it.”
Its either making the keys drop in a variety of events or battles… but this is still somewhat arbitrary.
I would much prefer to give us specifically crafted challenges, preferably instanced with a group of friends to get the skins with.
Why not Anet?
(edited by Tzozef.9841)