In-game Events for Black Lion Weapon Skins!

In-game Events for Black Lion Weapon Skins!

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Posted by: Tzozef.9841

Tzozef.9841

We all know GW2 end-game is not its strongest suit.

And it seems like, endgame = gemstore

AND whenever they release new skins or armor, its done through a paywall of gems or gold-grinding, only to be met with an RNG from Black lion chests.

Why not Anet create specific challenges and events to do in-game to unlock those awesome weapon skins, fused, phoenix, aetherblade, etc…

A suggestion could be, make the weapon skins a high or guaranteed chance to drop, just make the event battles really challenging, preferably within an instance.

This gives us something to genuinely strive for. Achievements don’t really change the physical experience other than a “name-tag” to show around.

Putting a lot of these cool gear and making us buy them through gold, gems, and RNG from BLKs is weak and doesnt help add to the game experience.
Farming gold or using money to buy BLK which is only by chance to unlock, is lame and not fun.

Give us the option to get these items within the gameplay experience itself.

This will create incentive because of the cool weapon skins, and allows more creativity from devs to tie these skins in with specific fights or bosses to beat, for example.

Making players go through a “paywall” whether it’d be in-game or real-world currency will only make the game boring, and using achievements to get us playing is getting stale, and adds nothing physical or sensually different to the game experience.

Black Lion Weapons Skins with In-game events or challenges WITHIN the gameplay world of GW2. Anyone with me?

In-game Events for Black Lion Weapon Skins!

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Posted by: Dragon Ruler X.8512

Dragon Ruler X.8512

Or – you know – possibly – just oh so possibly – make it so we can have black lion keys as a drop? Might help with that concept of getting ticket scraps.

And before anyone says it – i don’t count the end map rewards >.>

In-game Events for Black Lion Weapon Skins!

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Posted by: Corian.4068

Corian.4068

Who’d pay for them with gems if they’re easy to get in the game?

I mean, I get that there’s a weapon skin you want without having to pay for it. I’ve been staring at a Dreamthistle greatsword for a couple months now.

But the people shelling out cash to support the game deserve neat things for their money, right? It doesn’t provide a gameplay advantage, so there has to be something that sets them apart.

Hit level eighty
Priorities, what to do?
Spend hours with dye

In-game Events for Black Lion Weapon Skins!

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Posted by: Tzozef.9841

Tzozef.9841

Or – you know – possibly – just oh so possibly – make it so we can have black lion keys as a drop? Might help with that concept of getting ticket scraps.

And before anyone says it – i don’t count the end map rewards >.>

^ Yes this would help too

Its just the entire philosophy of Achievements doesn’t bode well with me.

I mean all the changes is title names and a number that goes up. It’s meaningless whether I have 5000 achieves or 15000, its just a number.

All it really does is makes us play content that’s already there, and nothing changes. Seems like a psychological trick to make us feel something new is happening, when nothing is really different or changing at all, its aesthetically false.

In-game Events for Black Lion Weapon Skins!

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Posted by: Yargesh.4965

Yargesh.4965

You can get keys at any time you want. Takes 20 minutes, even just learning how it takes 30 min.

In-game Events for Black Lion Weapon Skins!

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Posted by: Tzozef.9841

Tzozef.9841

Who’d pay for them with gems if they’re easy to get in the game?

I mean, I get that there’s a weapon skin you want without having to pay for it. I’ve been staring at a Dreamthistle greatsword for a couple months now.

But the people shelling out cash to support the game deserve neat things for their money, right? It doesn’t provide a gameplay advantage, so there has to be something that sets them apart.

At no point I mentioned they would be “easy” to get. Hence challenging events, instanced or within the map. Make them interesting and put effort in-game to strive for.

There is a lot of skilled hardcore players who are hungry for something to chew on. They will be hard to get, but at least this gives us players who PLAY the game to DO something and earn these skins.

The people who want to buy it in gemstore still can buy these skins, they will just get it without effort and much faster than the rest who are fighting or playing in-game for it.
So GW2 still gets support for people who want to.

But this is a GAME, the game is meant to be PLAYED. Give us something in-GAME to PLAY with, that is interesting and challenging by giving opportunities to players who actually want to PLAY the game and not just “buy stuff within it.”

Its either making the keys drop in a variety of events or battles… but this is still somewhat arbitrary.

I would much prefer to give us specifically crafted challenges, preferably instanced with a group of friends to get the skins with.

Why not Anet?

(edited by Tzozef.9841)