In-game hair texture quality

In-game hair texture quality

in Guild Wars 2 Discussion

Posted by: Toroquin.3605

Toroquin.3605

(I’m unsure of whether this a bug or an intended mechanic meant to improve performance, which is why i post it here)

The hair textures “in-game” (Left image) does not look the same as the hair textures you see during character creation, character selection and when using Makeover kits (Right image).
As you can see if you click the attached image, the in-game texture has had its transparent fading edges simplified so that they end very abruptly, which IMO looks very ugly.
The screenshots below are enlarged (about the same amount), which is why they have such a low resolution, but other than that I had High textures, High shaders, Supersampling and High resolution character textures (although that option does not actually change you own characters quality) when taking them. Anti-aliasing reduces the problem but does not solve it.
Also, literally every screenshot i have seen, including Anets screenshots, has had this issue, so i doubt it is a computer-specific issue – but if you know a solution to the problem, feel free to post it.
Anyone else who wants to see this changed?

Attachments:

In-game hair texture quality

in Guild Wars 2 Discussion

Posted by: Vol.7601

Vol.7601

The difference is miniscule.

In-game hair texture quality

in Guild Wars 2 Discussion

Posted by: Malediktus.9250

Malediktus.9250

Anet is probably using special setting for a different kind of anti aliasing not officially supported by the game.

The difference is miniscule.

I would say the difference is immense.

Personally I know how to enable this AA ingame, but it makes my FPS drop to below 10fps.

1st person worldwide to reach 35,000 achievement points.

In-game hair texture quality

in Guild Wars 2 Discussion

Posted by: Tecca.4036

Tecca.4036

Miniscule? Right…