I’m rather disappointed with this game and I’ll explain why in a moment. I’ve had the game since the beginning of October and initially it was all fresh and exciting. However these past couple of weeks I’ve come to release that the game is borderline unplayable in certain areas because so many vets have absolutely no incentive to run dungeons or fractals. Those who have their particular materials or dungeon sets have little reason to return. Now whenever I discuss this with ANYONE and I mean anyone, in the game, it immediately becomes a BASH THIS ONE PERSON game and for the sake of what should be considered perfectly reasonable > DISCUSSION. I never say provocative things or chastise people and I reserve my own opinions but keep them separate from my own suggestions.
After being massively disappointed by spending ludicrous amounts of times in LFG to run what I would call dead dungeons, any discussion on the matter prompts abusive response. Everyone, absolutely everyone always becomes hugely biased and sees any negatives I put up as some kind of insult to their precious game. Now the excuses for this at first are… : “Go make some friends” or “If you don’t like the game, don’t play it”. I never said at any point I didn’t dislike the game, but I don’t like how this game appears to hate new players because it doesn’t take into consideration the remaining players who have been playing for several years, who have no desire to play in those dungeons. What this ends up doing is leaving lower levels in LFG, or asking people out in the wilds to join their PT – usually using map chat. Sometimes begging helps, but unless you’re in a guild (which in my opinion, shouldn’t be mandatory to have certain aspects of the game function effectively) or on at peak time, the remaining players online are not interested in dungeons at all.
I gave a suggestion to some people who I had a discussion with earlier, before they started flaming and being abusive all because of perfectly reasonable, unprovoked questions and suggestions, that there needs to be some sort of incentive for older, more experienced players (vets, elitists, etc) to help lower levels, or level 80s who haven’t played the game for a particularly long time and are looking for certain materials, rewards and currency for certain dungeon sets. I suggested Assist Badges… some kind of currency where people who have completed dungeons (in their entirety) and have spent a good deal of time on the game, can earn said badges which could be converted into certain high tier materials or perhaps some other rewards.
Unfortunately my idea is scoffed at, because it involves helping others in what I would say is a poorly designed aspect of the game, patched up by LFG which doesn’t work unless you are on at peak time – it is still very barren late evening even on weekends, which is disappointing.
Now the point to take from this, as I tried to explain to the kids earlier on was that instead of seeing my suggestions as some kind of insult, see them for what they are: a potential improvement for least played aspects of the game, that negatively impact newer players who struggle to find groups in LFG.
People in the game suggest quitting, but I don’t want to. Why should I? Why should the game only cater, mostly, to l33ts and the longest players? Is that not unfair? Wouldn’t you think it was a reasonable suggestion to help everyone? It irritates me when people often put up silly suggestions, like “maek frendz” or join a guild or “well it is like 1am”. These may not seem like stupid suggestions to those who take other aspects of the game with complete seriousness, like WvW players, PvP players and those who often run with Guilds… but in all essence what it is doing is bypassing the issue of helping others at lower experience levels and bypassing the fact that certain areas of the game aren’t as popular as they should be.