Income vs. Cost Discrepancy
When I got to level 80 I found I was paying out a lot in repair bills, so I started playing a lot more carefully. I now die a lot less than I used to. I’m spending probably less than 2s per day on repairs, so 15s per day does seem a little high.
I’m not disagreeing with you over waypoint and repair costs being very high, but you could definitely help yourself by cutting that repair bill down.
I do most of my play solo, and I have a bad tendency of getting mob groups. I’m not great at doing groups. I can solo most veterans and a few champs, as well as most skill point challenges, but I die repeatedly in story quests, and I die if I’m so much as sneezed at during events….I could respec, and I wouldn’t die near as fast, but I wouldnpt kill near as quickly either….
I also remember them saying somewhere that dying wasn’t supposed to be a punishable offense. They were going to do gear repair, as a reminder, that hey, it’s not necessarily good, but don’t I pay enough in repairs to not have to empty my bank in teleport fees? Not to mention, if my friend goes “OMG this champ is gonna kill me! I’ll kite it till you get here!” and they are in a starter zone and I’m in Orr, I’m gonna end up paying several silver to get there before they get quashed….
The fees at that level just aren’t appropriate for the amount we earn…
(edited by zaxziakohl.5243)