Lägertha Lothbrök: PvE Mesmer
Schrödingers Clone: PvP Mesmer
Schrödingers Clone: PvP Mesmer
(edited by Xstein.2187)
How would you increase build and team comp diversity in gw2?
My suggestions
1. New stats
2. New amulets/armor
3. New sigils
4. More elite specializations
New Stats
Control (pve only): Do more cc Damage to breaker bars
Precaution: decreases the effects of condition damage.
Precaution helps free up more leeway to choose other traits or trait lines as another option to help protect you from conditions. This should help free up more room for build diversity overall. Some condis might need to be rebalanced.
Control is mainly for classes that I feel are lagging behind in the raiding scene, particularly Engineers. Before slick shoes was nerfed, engis kinda had a role with breaker bars and gors. Perhaps adding control as a stat and increasing the breaker bar cc damage needed to deplete it will help give some classes more specialized roles. I was mainly considering this before eles got hit so hard and thieves also desperately needed a role. The plan was to have engis specialized as a condi class that are good at breaker bars while thieves are a good power class that are good at breaker bars. A more specialized role for guardians is perhaps a little harder to fix right now. Providing protection and aegis seems to be the main go too. Perhaps the guardians next specialization could focus on a tanking role that also provides protection to teammates. Raids would also be created that require this type of function.
New amulets/armor I would like to see
Condition damage, Power, Expertise, Control
Power, Precision, Ferocity, Control
Power, Precision, ferocity, precaution
Condition damage, Power, Expertise, Precaution
Condition damage, Power, precision, Precaution
Condition damage, Power, Toughness, Precaution
Power, Precision, Toughness, Precaution
Power, Precision, Ferocity, Concentration-For support builds that don’t need to tank
Power, Precision, Ferocity, Condition Damage-Already in pvp, but still want it in pve
New Sigils Examples
On weapon swap. For 3 seconds all conditions cast on opponents are unable to be cleansed.
On weapon swap. Reflect Conditions back to the source for 3 seconds
Any you would like to see?
(edited by Xstein.2187)
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