Increase stationary targets' hitboxes please.

Increase stationary targets' hitboxes please.

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Posted by: Burai.4370

Burai.4370

More than half the time, when i’m hitting graveling burrows or something else, I miss. No matter how close I am to the target, it always results in me taking forever to kill it. I have to constantly move to be able to hit it, so I can’t even kill it efficiently. This is a huge issue, as it can affect the outcome of AC EM’s path 3 greatly. By not being able to destroy these burrows efficiently, the amount of gravelings keep piling up, eventually flooding the room.

Increase stationary targets' hitboxes please.

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Posted by: DusK.3849

DusK.3849

The hitboxes kinda need to be adjusted on a case-by-case basis. The best thing you could do to help them along with this is to submit a bug report explaining the problem for each DE or heart where these objects are involved, and doing so in the general area where they’re located.

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Increase stationary targets' hitboxes please.

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Posted by: luchifer.6401

luchifer.6401

I agree, some hit boxes are wrong, I switch to ranged attack when that happens, though.

Increase stationary targets' hitboxes please.

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Posted by: silencer.5028

silencer.5028

The hitboxes are fine. You just need to keep moving around most stationary targets that you are attacking with a melee weapon or you will keep missing them. No idea if this is intentional or not, but just circle around them while hitting them and you will hit every time. Isn’t an issue for ranged weapons.

Increase stationary targets' hitboxes please.

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Posted by: DusK.3849

DusK.3849

silencer

The hitboxes are fine.

They really aren’t some of the time.

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Increase stationary targets' hitboxes please.

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Posted by: Finaldeath.1059

Finaldeath.1059

The hitboxes are fine. You just need to keep moving around most stationary targets that you are attacking with a melee weapon or you will keep missing them. No idea if this is intentional or not, but just circle around them while hitting them and you will hit every time. Isn’t an issue for ranged weapons.

If they were fine then we wouldn’t need to run around them which more often than not you still can’t hit them. This also isn’t possible with many of them since most of the ones i have seen are against a wall so you can’t run around them.

But the one that i have the biggest problems with are the roadblocks, i can never hit these with melle, i have to switch to ranged to hit them. I hope they fix these soon.

Increase stationary targets' hitboxes please.

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Posted by: Knote.2904

Knote.2904

Yeah they have too many blind spots for non-projectile attacks.

Increase stationary targets' hitboxes please.

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Posted by: cargan.5689

cargan.5689

20ft cart i stand beside it and swing and get miss miss miss, come on its the size of a barn it doesnt need a hit box the size of an asura

Ulfar SOR

Increase stationary targets' hitboxes please.

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Posted by: Burai.4370

Burai.4370

The hitboxes are fine. You just need to keep moving around most stationary targets that you are attacking with a melee weapon or you will keep missing them. No idea if this is intentional or not, but just circle around them while hitting them and you will hit every time. Isn’t an issue for ranged weapons.

If I can’t hit a stationary object 1mm in front of me, then it’s not fine. I should be able to use all my skills and burst down this inanimate target.

Increase stationary targets' hitboxes please.

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Posted by: MiniPrinny.9105

MiniPrinny.9105

Yes, please. It is exceptionally jarring that my Mesmer is more accurate against an Orrian Tower (have you seen these things? they’re huge) standing 1200 away shooting lasers out of her greatsword than she is up close wailing on it with her regular swords. What happened here?