With the new shared account slots, I imagine that unlimited harvesting tools purchases have largely been left in the dust. In the past, players were expected to buy tools for every character, but now they just have to buy these slots.
This would be okay if: The tools didn’t have alot of different skins that go to waste. Now ArenaNet is basically designing new harvesting tools throughout the year that no one is using anymore because they bought their single set of tools and associated account slots to share them with all of their characters.
I suggest to integrate the unlimited harvesting tools with the wardrobe system:
- Reduce unlimited harvesting tools to 900 gems and remove the graphics from them, Just make them a basic harvesting tool with unlimited uses.
- Change all of the separate tools into skins, available for purchase from the gemstore for 200 gems, that can be used to skin the unlimited harvesting tools.
- Total cost for a fully skinned tool would be 1100 gems, slightly higher than now.
This ensures that players will not only have a reason to buy more than one tool (skin) again, and thus ensure that those skins actually get purchased instead of e.g everyone running around with Watchwork Mining Pick (for income), but also it ensures that ArenaNet gets more purchases as players will buy skins indefinitely whereas there was always a hard cap on how many tools they would buy, which as I mentioned above was greatly reduced by the addition of account-wide slots.
Daisuki [SUKI] LGBT-Friendly Guild Leader | NA – Jade Quarry
I’m usually really sweet… but this an internet forum and you know how it has to be.
/i’m a lesbiab… lesbiam… less bien… GIRLS/
As an owner of plenty of tools I’m inclined to disagree…
23 lvl 80’s, 9 times map, 4ele, 4ncr, 3war, 3grd, 3rgr, 2thf, 2msm, 1eng, 1 rev.
Been There, Done That & Will do it again…except maybe world completion.