Q:
Endless Petrification Tonic
Q:
Pretty simple question but I can’t find a definitive answer. Is diminishing returns for loot when farming dynamic events account wide or character bound?
On a related note, does anybody know the definitive way to get rid of DR? In my experience it seems I have to actually kill enemies in another area (such as FotM) in order to get a full reset, and that If I don’t do this DR actually carries over (at least in part) from play session to play session.
From what I’ve been told it’s account wide, and it’s sololy time based. There is no grinding it away faster.
i have a more important question. why oh why do we have MF gear if there is DR on loot….
No idea, DR was something invented after the game was released. It’s to provide a “buffer” they said. In case anyone was abusing the system. “Normal” people are not even suppose to be able to trigger it.
At least that’s what they said. So basically if your triggering it your not playing the game right.
I call BS on the whole DR system though, but that’s just me.
Dr is stupid. Oh you need bloods for crafting well you have spent to much time killing the mobs that drop them why don’t you go and grind for something you don’t want for an hour or so then you can cone back and try foe the bloods again.
They created a system to artificially extend a grind in a game with “no grinding” (lol) worst idea ever.
Dr is stupid. Oh you need bloods for crafting well you have spent to much time killing the mobs that drop them why don’t you go and grind for something you don’t want for an hour or so then you can cone back and try foe the bloods again.
They created a system to artificially extend a grind in a game with “no grinding” (lol) worst idea ever.
If you are killing skelks or whatever for bloods, you will never hit that DR. People hit DR when they farm the waves and waves of mobs from events in cursed shore.
I suppose they are trying to say “You shouldn’t be farming, you should get 10% of what you need and buy the rest on the TP from others who don’t need those items”.
If I interperate the wiki correctly, the more you trigger DR the longer it stays, account wide, until daily reset. So grinding for 3 hours doing shelter/pent could trigger it quite a bit effecting you for the rest of the day, or not at all. No one is really sure what ANet consider “normal” play. Would be nice if they defined what they consider normal so we can all adjust our “farming” styles to fit.
Dr is stupid. Oh you need bloods for crafting well you have spent to much time killing the mobs that drop them why don’t you go and grind for something you don’t want for an hour or so then you can cone back and try foe the bloods again.
They created a system to artificially extend a grind in a game with “no grinding” (lol) worst idea ever.
If you are killing skelks or whatever for bloods, you will never hit that DR. People hit DR when they farm the waves and waves of mobs from events in cursed shore.
Yea people keep saying that but when my drops stop completely while farming normal drops I don’t think I can believe it.
Dr is stupid. Oh you need bloods for crafting well you have spent to much time killing the mobs that drop them why don’t you go and grind for something you don’t want for an hour or so then you can cone back and try foe the bloods again.
They created a system to artificially extend a grind in a game with “no grinding” (lol) worst idea ever.
If you are killing skelks or whatever for bloods, you will never hit that DR. People hit DR when they farm the waves and waves of mobs from events in cursed shore.
Yea people keep saying that but when my drops stop completely while farming normal drops I don’t think I can believe it.
When you get a pile of porous bones, rags, and whites for an hour I’m pretty sure something is going on…
Dr is stupid. Oh you need bloods for crafting well you have spent to much time killing the mobs that drop them why don’t you go and grind for something you don’t want for an hour or so then you can cone back and try foe the bloods again.
They created a system to artificially extend a grind in a game with “no grinding” (lol) worst idea ever.
If you are killing skelks or whatever for bloods, you will never hit that DR. People hit DR when they farm the waves and waves of mobs from events in cursed shore.
Yea people keep saying that but when my drops stop completely while farming normal drops I don’t think I can believe it.
When you get a pile of porous bones, rags, and whites for an hour I’m pretty sure something is going on…
I dont even get those I get nothing
“I dont even get those I get nothing”
Number one reason I just uninstalled.
For almost two weeks I am in, what I can only call, perma DR.
I get nothing, not in dungeons, not in Orr, not in Southshore Sun, some bits and pieces in Fractals.
My guess, they have programs running that profile you much the way they do bots, that say, hey, this guy plays a lot, enough perhaps that if he stops getting drops, maybe he will buy them with cash. Wish that were a tinfoil hat thing but, ’cmon, Nexon.
I find DR kind of disgusting. I understand that this is the development team’s game, and we are playing how they design it, but it should be a harmonious relationship where they give us what we want (fun) and we give them what they want (money or the ability to make more games). DR is not fun, it is counter fun, and there is no good reason that it should exist in the game. If you don’t want people to repeatedly run content, don’t have it. Bots? Don’t have content that bots can run, or get enough people working on banning them that you don’t have to create anti-bot content.
Fractals, at the very least, do not have DR, this has been explicitly stated by one of the devs either on the forum or in the Chris Whiteside AMA. That’s another reason why the general population on our server is migrating away from high level areas such as Orr in droves. Fractals is number one for farming, and for getting exotic gear, and working towards ascended gear. If I can pick up 2 exotics and an onyx lodestone in one set of fractals, that takes roughly an hour, why bother playing anywhere else? It’d be a waste of time, unless you find fighting swathes of Risen for eggs and bones “fun”. Sure you get to play with the 3 other people in the map if they’re not just bots, but what happened to big dynamic events with dozens of people? Don’t worry, they’ll introduce 10-man fractals for us soon probably…
The game is certainly not dying, but the dev team are not helping it by being blind to the road they are taking. It is currently just being misguided heavily into niche content instead of ‘the whole game is endgame’, temporary (hopefully) vertical progression, with heavy instancing in the form of everyone and his brother running fractals, and no word from the dev team on what on earth they are attempting to do to address some of the issues that people are having.
There was the AMA on reddit recently, but half the questions that the community as a whole wanted answered were just simply not answered.
I still have faith in the game to keep a big enough audience, but masking all these problems with ‘monthly content’ and ‘free expansions’ is not going to make your playerbase ignore the fundamental flaws in your game, or the way that you are treating your customers as a whole by seemingly ignoring them. DR is mistreatment of customers that want to invest time in your game.
I love this game, I really do, but when I’m repeatedly getting sucker punched by the dev team with DR, stealth ‘bug fixes’, nobody fixing huge bugs quick enough, and incredible alterations to the manifesto that then that leave me with less people to enjoy the game with, you wouldn’t be able to blame anybody for leaving, never coming back, and never trusting this particular developer again.
I don’t need DR, drops are meager without it.
If I interperate the wiki correctly, the more you trigger DR the longer it stays, account wide, until daily reset. So grinding for 3 hours doing shelter/pent could trigger it quite a bit effecting you for the rest of the day, or not at all. No one is really sure what ANet consider “normal” play. Would be nice if they defined what they consider normal so we can all adjust our “farming” styles to fit.
I find it triggers after 30 minutes to 1 hour doing chain events. That seems insane to me.
Dr is stupid. Oh you need bloods for crafting well you have spent to much time killing the mobs that drop them why don’t you go and grind for something you don’t want for an hour or so then you can cone back and try foe the bloods again.
They created a system to artificially extend a grind in a game with “no grinding” (lol) worst idea ever.
Same concern here. The most key point is we have no idea about HOW Anet define “normal player”.
Some people may like to play around, do sth here do sth there. But there are also players focus on one task at one moment. For example if I need 50 blood for crafting, I surely will find a place and farm several hours in a row until i get enough blood. I’d like to say it’s 100% normal player behavior but all the information tell me this will trigger DR system or worse, i got banned as bot.
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