Is GW2 doing as well as anticipated?

Is GW2 doing as well as anticipated?

in Guild Wars 2 Discussion

Posted by: Flash.1534

Flash.1534

This is a simple question, but I can’t seem to find an answer. Basically, is the game doing as well (sales numbers/profit, retaining players/sustainability, etc.) as the devs and players have hoped? I enjoy playing this game and am wondering how well it has done outside of gameplay itself and how this may affect its future.

Any insight is appreciated. Also, links to any data would be great too. Thanks guys.

Is GW2 doing as well as anticipated?

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Posted by: Pandemoniac.4739

Pandemoniac.4739

You’ll probably have to wait for NCsoft’s next quarterly report for real data. GW2 was lanched shortly after the third quarter report. I don’t have the link right now… just head to the investor section of NCSoft’s site. Every publically traded company is required to make that info available.

Don’t ever think you know what’s right for the other person.
He might start thinking he knows what’s right for you.
—Paul Williams

Is GW2 doing as well as anticipated?

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Posted by: Elthurien.8356

Elthurien.8356

It’s a mystery.
Given that Arena.Net had to halt digital sales shortly after launch I would say that they were successful for the initial stage. How many people stick around is anyones guess.
They also run a very different business model compared to subscription or most F2P MMOs. GW2 is buy to play much like their predecessor GW which was very successful. I know that I personally love the game and the world they have given us. Other people may disagree, some may outright hate the game but every gamer has different tastes. My server is still going strong and everyone I know are still having an amazing time and its been a month after launch already. I doubt I could ever go back to the everquest style MMOGs after playing this. I will probably only play GW2, BF3 and a few single player games now. The great thing is, I can still try new MMOs when they come out and not have to juggle more than one subscription.