(edited by Burnfall.9573)
Is Narcissism ruining the game?
hmmm well if Narcissistic-ism is what you wrote then yeah i think there is a lot of Narcissistic-ism in the official forums.
i have not really encountered much Narcissistic-ism in the game though.
and i think i would say Narcissistic-ism is ruining the official forums community.
various balance issues, bugs would ruin the game.
I was going to say COF speed runs. But sure.
Hard to ruin a game with narcissism when they let you buy yourself your own mini map icon.
This is a multiplayer game and by design they always include methods of placing yourself over your fellow players.
I’m not Narcissistic..I’m a champion of Tyria
…Savant practically out of the womb.
I deserve to be admired.
I don’t monopolize power and strength.. I embody them.
I don’t need constant praise and admiration, I fulfill the need in others to constantly praise and admire me.
I am very considerate of others, I invite all to bask in my greatness, take shelter in my shadow, RIDE MY COAT TAILS INTO LEGEND! ..In fact.. here take this portal!
My deepest fear is not that I am inadequate. My deepest fear is that I am powerful beyond measure. It is my light, not my darkness that most frightens me.’ I ask myself, Who am I to be brilliant, gorgeous, talented, and fabulous? Actually, who am I not to be? I am a child of the Asuran master race. My playing small does not serve the world. There is nothing enlightened about shrinking so that other people will not feel insecure around me. I am meant to shine, as Asurans do. I was born to make manifest the glory of Tyria that is within me. It is not just in me; it is in all Asurans and as we let our own light shine, we unconsciously give others permission to do the same. As we are liberated from our own fear, our presence automatically liberates others.
(edited by CryxTryx.9208)
Narcissism you mean? Not sure what narcissistic-ism is.
And I’m not sure how it’s ruining the game. If someone’s being a jakwagon, don’t listen to ‘em – that’s what the ignore button is for.
I’m sorry I stepped outta yer box, don’ worry, if
ya whine enough they’ll put me right back.
In the original Guild Wars, most caster items were somewhat useless because they had very weird stats combinations (like a Mesmer staff giving bonuses to a Monk’s Protection Prayers and an Elementalist’s Air Magic; even with the dual profession system, more often than not those were useless). There was no system to change the skin of an item, so it was common for people to have tho choose between skins or stats.
When chapter 3, Nightfall, was released, it came with a new item system, using Inscriptions – upgrades that could be removed and switched between weapons. It wasn’t exactly a way to change stats of a given weapon skin, but it was a start; it also made weapon drops significantly more useful, considering how finally the largely useless stats could be replaced by something else.
In the worst of the GW1 fansite forums, though, a small minority cried against this. “I have a collection of perfect shields” – a poster said, meaning shields that had actually useful stats – “All from the earlier chapters. If the inscriptions worked in all items in the game, my collection would become much less valuable”.
The main GW1 developer at the time, Linsey Murdock, replied with “I agree”, and so decided to keep the inscription system limited to Nightfall and GW:EN, instead of moving it to the original two chapters, Prophecies and Factions (with very few examples). To this day, even the rarest tier of item drops in those two chapters are more often than not completely useless. This is the perfect example of how the greed and vanity of a few players led to the game being worse than it could have been for the majority, and of how ArenaNet can be a very bad developer when they want to.
(For the records, people here may remember Miss Murdock from the announcement of Ascended gear. I guess some things never change.)
We still have things like that. People demanding that new rewards be exclusive to those who have a lot of free time (and no skill), assuming said rewards would then come with some kind of prestige. It would be laughable if it weren’t sad, but that’s how MMORPG communities work.
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons
Let other players be narcissistic if they want. Honestly, I couldn’t care less what they’re wearing/using/displaying unless they’re friends or guildies.
Oh my… what happened to you? Why so bitter. Share!
In the original Guild Wars, most caster items were somewhat useless because they had very weird stats combinations (like a Mesmer staff giving bonuses to a Monk’s Protection Prayers and an Elementalist’s Air Magic; even with the dual profession system, more often than not those were useless). There was no system to change the skin of an item, so it was common for people to have tho choose between skins or stats.
When chapter 3, Nightfall, was released, it came with a new item system, using Inscriptions – upgrades that could be removed and switched between weapons. It wasn’t exactly a way to change stats of a given weapon skin, but it was a start; it also made weapon drops significantly more useful, considering how finally the largely useless stats could be replaced by something else.
In the worst of the GW1 fansite forums, though, a small minority cried against this. “I have a collection of perfect shields” – a poster said, meaning shields that had actually useful stats – “All from the earlier chapters. If the inscriptions worked in all items in the game, my collection would become much less valuable”.
The main GW1 developer at the time, Linsey Murdock, replied with “I agree”, and so decided to keep the inscription system limited to Nightfall and GW:EN, instead of moving it to the original two chapters, Prophecies and Factions (with very few examples). To this day, even the rarest tier of item drops in those two chapters are more often than not completely useless. This is the perfect example of how the greed and vanity of a few players led to the game being worse than it could have been for the majority, and of how ArenaNet can be a very bad developer when they want to.
(For the records, people here may remember Miss Murdock from the announcement of Ascended gear. I guess some things never change.)
We still have things like that. People demanding that new rewards be exclusive to those who have a lot of free time (and no skill), assuming said rewards would then come with some kind of prestige. It would be laughable if it weren’t sad, but that’s how MMORPG communities work.
well when you put it that way, then i would say, those minority are indeed ruining it for the majority !!!
I demand that more people read and appricate my initial response to this thread. I feel that is it great and not recieve the admiration it deserves.
lol. Im proud of you. the devs should give you an achievement so you can show off that you were HI-larious on the forum. hahahaha
Ah! Reconition!
I demand that more people read and appricate my initial response to this thread. I feel that is it great and not recieve the admiration it deserves.
Wow, talk about narcissism… and here it comes, riding a train with a big neon sign. XD
(edited by Azjenco.9425)
I demand that more people read and appricate my initial response to this thread. I feel that is it great and not recieve the admiration it deserves.
Wow, talk about narcissism… and here it comes, riding a train with a big neon sign. XD
This and the GWAMM title. -LOL {:รพ
Mud Bone – Sylvari Ranger