Is Wind bazaar temporary?
It’s going away, but eventually coming back sans living story content, iirc.
I believe It’s going away. That’s why Anet gave miniature versions of the wind bazaar ship so you could look at it and remember the good times you had there.
The real question is whether or not Labyrinthine Cliffs is leaving, seeing as it’s a land mass which we have naval travel access to.
The real question is whether or not Labyrinthine Cliffs is leaving, seeing as it’s a land mass which we have naval travel access to.
What’s ironic is, if you look at the map, we really don’t have naval access to it. Those folks from LA have to ferry through the Straits of Devastation to get there, which probably isn’t the most tourist friendly stretch of sea. Unless there’s an Orrian Canal I’m not aware of. But that’s just nitpicky.
Seriously though, I’m pretty sure the whole zone’s going away until next year. Lore wise, the bazaar moves around anyway, so if they left us the zone, they’d either have to put something else there (which they would then have to remove for the bazaar next year), or just give us an empty section of cliffs to hang out in. My money’s on the whole zone disappearing.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.
The real question is whether or not Labyrinthine Cliffs is leaving, seeing as it’s a land mass which we have naval travel access to.
What’s ironic is, if you look at the map, we really don’t have naval access to it. Those folks from LA have to ferry through the Straits of Devastation to get there, which probably isn’t the most tourist friendly stretch of sea. Unless there’s an Orrian Canal I’m not aware of. But that’s just nitpicky.
Seriously though, I’m pretty sure the whole zone’s going away until next year. Lore wise, the bazaar moves around anyway, so if they left us the zone, they’d either have to put something else there (which they would then have to remove for the bazaar next year), or just give us an empty section of cliffs to hang out in. My money’s on the whole zone disappearing.
Technically that coast would be under Pact Juristiction, seeing as lore-wise, Zhaitan is dead. Don’t forget, all this is a continuation from after the Story-Mode, even though you still have the zone the same. Kinda why I hope they’ll introduce the ‘phasing’ system.
I’ll be honest, despite having played since launch, I never did Victory or Death (the Arah Story quest). Did all the Orrian undead outright die, Pahntom Menace style? I thought conceptually the pact still had lots of clean up to do, and Orr was still swarming with undead in the current timeline. Also, are there undead in the explorable paths of Arah? Don’t worry about spoilers on my behalf. If I were that into it, I would have done it already.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.
Klaw , the undead didnt all just “die” necesarily , but now they dont have their “leader” , a snake without its head sorta deal , there will be some still around but in essence theyll sorta be full blown mindless rather then following Zhaitans will. so pretty much theyre not going to be as much of a threat with no will guiding them to attack things , im sure some of zhaitans lieutenants are prob around , but theyll be dealt with accordingly ;-)
Thank you kindly, sir. Ironically, I’m all about GW lore, not really worried about story. Figure that out, why don’t you.
Edit: Sir OR madam
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.
@OP- I would guess it is limited just like all the other content so far. Perhaps if they re-purpose the zone it would work. I seriously doubt they will though.
@ the Orr Question -My understanding is we destroyed the eyes to blind and weaken the hive mind of the undead. The mouth to weaken Zhaitan himself. From the way it all seems destroying him was same as Great Destroyer was in first game. You remove him and the Destroyers were still there but not being created (theoretically of course until the dragon fully awakened). Undead I am sure are the same but Orr is cursed so maybe there is more to the Undead then just Zhaitan. The Undead in the game predate the dragons if you take into account the Desert in GW1 and catacombs.
Sir , and yea lore is nice ;-) i personally would like more landmasses to be able to explore , tyria is a big world…..and even bigger now since GW1.
Id like to see one new zone (possibly one against either Jormag preferably , or one against Kralkatorrik) where we have a similar style to WvW with a castle / keep players have to help maintain , as well as the outposts and such , as a war against the dragon , i think it would be a fun concept , especially with the upcoming update where champions will be rewarding .
More details , players would be able to help upgrade the keep / castle , repair structures , etc. no guild claiming mind you , but every other aspect of WvW brought into tyria , i think that would have a zone feel pretty epic , and be one way of promoting ppl of getting out there and playing it.
Not to mention, there were Orrian Undead cruising around Kryta 250 years ago, even before kitten face got his hands on the scepter.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.
yep , but they werent as big of a threat , races werent as advanced technology wise , and now with the asura there with their magic (and golems) those undead would be a joke in essence XD