This is appearantly a question GW2 devs ask themselves all the time, and i find this to be the most stupid question ever. Why does it have to be fun? Why can’t it be engaging in other ways?
A thriller movie isn’t fun, but you watch it anyway, a drama piece isn’t fun, why the hell do games have to be “FUN” all the time? Especially when we are looking at group play, connecting with people has to be engaging, rather then fun.
Now no this is not about SAB, cause i love that just for the nostalgics(and actually some challenge, who would have known), it’s about the general gameplay. I don’t have anything against fun side missions or just minigames, but atm the entire game is looking to be a joke, and it’s laughing at itself. When will we stop trying to “have fun” in games when games (the really good ones) aren’t about fun at all, they are about getting drawn into a world, they are about story, character, challenge.
If GW2 is trying to be an adult game, wich the nostalgic super adventure box and the casual feel suggests, why is it still treating us like children? The story is so dull it doesn’t get emotion out of a little kid, let alone a grown man, but i guess it’s fun, the dungeons are boring and don’t have any interesting mechanics. Nothing about the main mechanics can be grindy so instead of inserting the grind in challenging stuff that would actually make it worth doing, it’s inserted in the most dull and boring activities of them all. The general feel of being a guild, planning things to do and working together, is gone, there is absolutely nothing to do with your guild and when they do add it they let it last for 15 minutes, most of wich is searching for a wandering npc, wich is boring.
They say gw2 is catering to an audience wich hasn’t got much time to spare, but why is it then that the time we do have to spare is filled with tasks that, if i would let my cat randomly walk over my keyboard while cooking dinner, would still complete?
MMO’s should support getting together with your buddies and doing cool and challenging stuff. Now i don’t have allot of time to spare, and when i do log on first of all i’d like to do stuff TOGETHER, but nothing in this game is remotely interesting enough to actually do with your guild. Every single thing can be breezed trough with a pug, who speedrun or rush things so it’s even more beneficial to do it with them.
Now don’t get me wrong, there is ALLOT to do, but it all feels so generic and boring. I want to be engaged into doing something with others, and it’s not the fun that engages people into coördinated group play (wich is mostly why i play mmo’s) it’s the feeling that you actually NEED EACHOTHER.
And that’s the big problem, we don’t need other people in this mmo, you can stick your head in the sand and just ignore the rest and still get the same results.
The only thing my guild actually gets together for are the guild missions, wich lasts for about 15 minutes each, that’s just sad…
Now before everyone starts to spit fire, i want to enjoy my time ingame aswell, but that’s not what you achieve with making everything fun. The real reason people communicate and form groups is because working together to make something happen feels much better then working alone to do the same thing. It’s the reason this mmo-genre exists, and tbh, gw2 is starting to feel more and more like just a single player with bad mechanics, and some steam achievements for every 2 things you do ingame…
I loved gw1 btw, and i think it’s real sad that from a hub game with only interaction in cities to an open world game, this game has become less social. I wonder how that’s even possible.
