Is legendary armor affected by the patch

Is legendary armor affected by the patch

in Guild Wars 2 Discussion

Posted by: xrayane.1842

xrayane.1842

Hello everyone,

As I start doing raids weekly, I was wondering about something. The legendary armor collection isn’t very hard, but it requires to beat every single boss, I’m “ok” with that as legendary things have to be hard to do, even if I don’t think it is a good idea at all to force players to do something in order to create an armor that has been waited since GW2’s launch. Most of raiders are happy about that because it gives them the opportunity to have an armor which 95%+ of the community will never have, but even as a raider I’m completely unhappy about this way to deliver the first legendary armor in GW2, I find it completely unfair as the next legendary armor will probably come within 2 years or something. Anyway.

The question is, as the spring patch really lowered the amount of efforts you have to put in order to get your new legendary weapon (easier exp, adventures giving points more easily, ressources drop rate increased ), which I think is a very good idea : are legendary armors affected by these changes ? Will the amount of legendary insights required be lower than what they initially wanted ? Or are there plans to give more insights for killing one boss/being able to obtain multiple insights each week ? Will there be less insights required but more open world things instead ?
I’m kinda scared because having to go through every single boss of the raids can be a real pain, and take a huge amount of time, and I already find it very unfair for a lot of players who can’t do it ( the vast majority of the community for multiple reasons ), but having to farm all of them if you want to have your legendary armor in a reasonable amount of time seems completely annoying to me. I don’t think it will require too many insights as most of people will start raiding when they’ll see the armor and you can not ask them to farm 5/6/9 bosses every week for months.

I know we have absolutely no idea about the number of insights that will be needed, but I just wonder if the raid team acted and considered the " casualisation " of this patch.