https://tinyurl.com/RoleplayGW2
Is there a model viewer for GW2?
https://tinyurl.com/RoleplayGW2
You mean the preview window? So you can view armour or weapons in detail I presume.
Right click on an armour piece or weapon you want to view and select preview.
Also I hate my user ID.
You mean the preview window? So you can view armour or weapons in detail I presume.
Right click on an armour piece or weapon you want to view and select preview.
The Model Viewer is basically a program that depicts models with the ability to animate them VIA their emotes and place armors of all sorts on them while changing the background to a solid color/pattern (Excellent with green screen!).
https://tinyurl.com/RoleplayGW2
As far as I’ve seen (or not seen), no. No one has ever posted about such a thing; and there isn’t any official ArenaNet feature/app/program/whatever.
Good luck.
There definitely isn’t an official one. I’m not aware of any unofficial tools, but then I don’t make videos.
It might be worth talking to other people who make GW2 videos, or the people who took the screenshots for the Wiki’s armour galleries (since they were somehow able to remove the background from the images) to find out how they do it.
“Life’s a journey, not a destination.”
There definitely isn’t an official one. I’m not aware of any unofficial tools, but then I don’t make videos.
It might be worth talking to other people who make GW2 videos, or the people who took the screenshots for the Wiki’s armour galleries (since they were somehow able to remove the background from the images) to find out how they do it.
Like that_shaman.
There is no software like WoW Model Viewer but for Guild Wars 2. The closest you can get is to learn a 3D model software and extract files to build a model up, attach its skeleton and what else.
I’m rather glad there’s not a model viewer, to be honest. I’ve never enjoyed the WoW machinima nearly as much that were done with MV rather than with in game footage.
I understand that MV gives tons more control for the filmer. No random players running through the scene or blitzing with weapon skills, no need to carefully coordinate actors in shot after shot, far more precise camera action. However, even the best videos done using MV have the characters looking pasted in and moving clumsily. It seems inherent to the software. So while MV lets machinimists create their visions, it ends up being visually distasteful (to me) enough that I shy away from viewing.