(edited by Blaeys.3102)
It is time for new guild missions
I’d prefer that they fix the current ones and get them all into a working state before tackling anything new, which seems to be what they are doing for once.
Tired of old broken content remaining old and broken becuase “new shiny and broken” came along.
I’d prefer that they fix the current ones and get them all into a working state before tackling anything new, which seems to be what they are doing for once.
Tired of old broken content remaining old and broken becuase “new shiny and broken” came along.
I think they have 99 percent of the kinks worked out. Only bug I still see is that it’s still impossible to get to Raptor’s Perch in Gendarren Fields if you draw that one during the trek, but that has been broken for more than a year now, so I think it’s a lost cause at this point.
It’s time to start talking about new missions.
Sots is still dumb….
WvW missions to escort yaks frequently fails to award credit to players who meet the minimum threshold for activity
There’s still issues with trek being stupidly slow to trigger as well.
I’m sure there’s other missions i haven’t done yet that have issues.
Yea, we had to muscle through Sotz tonight for the bounty. It and the frog in Mt Maelstrom are semi-broken because of the new break bar mechanic (which dont allow for knockbacks).
Still say these shouldnt hinder the discussion related to new guild missions – which we really should have after two years of the same ones over and over.
I don’t think they are going to make new guild missions. why should they? The old ones do what they are supposed to do. Not only will new ones take a lot of time to design when they are busy with PvP and from what I read an overhaul of WvW, but will quickly be as well known as the old ones.
As an example, they’ve haven’t redone the events in the old maps. We’ve seen them for the last 3 years.
I don’t think they are going to make new guild missions. why should they? The old ones do what they are supposed to do. Not only will new ones take a lot of time to design when they are busy with PvP and from what I read an overhaul of WvW, but will quickly be as well known as the old ones.
As an example, they’ve haven’t redone the events in the old maps. We’ve seen them for the last 3 years.
No offense, but this is a bit silly.
You’re saying they shouldn’t add new guild missions because the one’s weve had for almost 3 years do the job? If that is the logic they use, then there is no point in adding anything – no pvp maps, no wvw upgrades/changes, no fractals, no raids, no open world maps, etc. The old content did what it was designed to do, right?
Of course they should add new content – and people still enjoy doing guild missions together. The fact that they havent been touched in nearly three years is a reason to give them some developer love – not a reason to continue to ignore them. For many (I would guess A LOT), they are just as important (more for people like me) as any other part of the game.