It is time for new guild missions

It is time for new guild missions

in Guild Wars 2 Discussion

Posted by: Blaeys.3102

Blaeys.3102

Guild missions have been stagnating for a really long time (read: years).

When they first came out, they provided an amazing way for guilds to come together and tackle fun content like puzzles, challenges, bounties, etc together. To a degree, they still do, but guilds that do them week after week have seen all of them DOZENS of times.

Then the expansion came, which we all thought would bring new missions. Instead, it brought three things -

1. a new interface/system for starting guild missions (an improvement imo),

2. WvW/PVP “guild missions” (just reskinned content force fit into the mission model imo) and

3. lots and lots of BUGS (to a system that had been working well for years).

The bugs seem to mostly be fixed (still have a trek location that is inaccessible), but the reality remains that guilds interested in pve missions are doing the same guild missions we were doing two years ago.

We have waited for two plus years – and seen an expansion come and go – with no NEW guild missions whatsoever.

The missions we have were old a year and a half ago. It is time for something new – and they need to update them much more regularly (almost as often as living story – and definitely more often than raids, imo). It really seems like the guild challenge system, bounties and guild rushes particularly would make for some great content in the new maps.

(edited by Blaeys.3102)

It is time for new guild missions

in Guild Wars 2 Discussion

Posted by: Neural.1824

Neural.1824

I’d prefer that they fix the current ones and get them all into a working state before tackling anything new, which seems to be what they are doing for once.
Tired of old broken content remaining old and broken becuase “new shiny and broken” came along.

Where are my gem sales? I want gem sales! Nerf EVERYTHING!

It is time for new guild missions

in Guild Wars 2 Discussion

Posted by: Blaeys.3102

Blaeys.3102

I’d prefer that they fix the current ones and get them all into a working state before tackling anything new, which seems to be what they are doing for once.
Tired of old broken content remaining old and broken becuase “new shiny and broken” came along.

I think they have 99 percent of the kinks worked out. Only bug I still see is that it’s still impossible to get to Raptor’s Perch in Gendarren Fields if you draw that one during the trek, but that has been broken for more than a year now, so I think it’s a lost cause at this point.

It’s time to start talking about new missions.

It is time for new guild missions

in Guild Wars 2 Discussion

Posted by: TexZero.7910

TexZero.7910

Sots is still dumb….

WvW missions to escort yaks frequently fails to award credit to players who meet the minimum threshold for activity

There’s still issues with trek being stupidly slow to trigger as well.

I’m sure there’s other missions i haven’t done yet that have issues.

It is time for new guild missions

in Guild Wars 2 Discussion

Posted by: Blaeys.3102

Blaeys.3102

Yea, we had to muscle through Sotz tonight for the bounty. It and the frog in Mt Maelstrom are semi-broken because of the new break bar mechanic (which dont allow for knockbacks).

Still say these shouldnt hinder the discussion related to new guild missions – which we really should have after two years of the same ones over and over.

It is time for new guild missions

in Guild Wars 2 Discussion

Posted by: Bruno.3812

Bruno.3812

I don’t think they are going to make new guild missions. why should they? The old ones do what they are supposed to do. Not only will new ones take a lot of time to design when they are busy with PvP and from what I read an overhaul of WvW, but will quickly be as well known as the old ones.

As an example, they’ve haven’t redone the events in the old maps. We’ve seen them for the last 3 years.

It is time for new guild missions

in Guild Wars 2 Discussion

Posted by: Blaeys.3102

Blaeys.3102

I don’t think they are going to make new guild missions. why should they? The old ones do what they are supposed to do. Not only will new ones take a lot of time to design when they are busy with PvP and from what I read an overhaul of WvW, but will quickly be as well known as the old ones.

As an example, they’ve haven’t redone the events in the old maps. We’ve seen them for the last 3 years.

No offense, but this is a bit silly.

You’re saying they shouldn’t add new guild missions because the one’s weve had for almost 3 years do the job? If that is the logic they use, then there is no point in adding anything – no pvp maps, no wvw upgrades/changes, no fractals, no raids, no open world maps, etc. The old content did what it was designed to do, right?

Of course they should add new content – and people still enjoy doing guild missions together. The fact that they havent been touched in nearly three years is a reason to give them some developer love – not a reason to continue to ignore them. For many (I would guess A LOT), they are just as important (more for people like me) as any other part of the game.