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Posted by: Vitthold.5983

Vitthold.5983

Dear Anet,

I have been playing Guild Wars 2 since the very beginning, actually, I am an old Guildwars veteran (love the GW1 btw).

Here, in GW2 I developed 8 chars, level 80 each. All already finished personal stories, all having different professions. Some I have just left lying there, and used from time to time to see the differences between classes / professions, call it a learning curve. Several of my chars were developing nicely within the WvW part of the game, since I have had found PvE as quite boring after discovering 100% of the map – nevertheless, I had even started a new char (deleted one of the 80 level ones to free the spot ) to play a different race. All of my chars had a certain Trait line, armor and runes, tailored to my play style and to certain build (after experimenting for months, I had quite nice builds for my favourite Guardian, Warrior, Ranger and a Necromancer).

In the meantime you have changed some basic mechanics (runes, armors), so I had lost some investment made prior to that, and had to redo some of my chars back again. OK, told myself: calm down, do not care, keep on playing – and this decision has been made mainly because I was leading the guild.

Due to real life requirements I had to stop playing some 4 months ago. After sorting things out, I came back and logged in yesterday.

Apart from LA being in ruins, with barely anyone around and definitely without the helping spirit (noone was answering my questions on the map), so more like a dead server (UW), I realized there is new trait line, for example.

Well, in my humble opinion, that is a sheer madness to change horses during the race.

Months of experimenting, doing calculations and reading lots of posts on forums to understand the trait mechanics, all gone with the wind.

Time completely wasted, months of playing & testing new builds gone.

All investment into the skill books – gone with the wind (that was required when I was changing traits, and costed a lot), gone down the drain.

There are even more changes implemented, which – from my point of view – change the rules again, having as the main goal to drain more and more real life cash from me, if I want to play that game.

It was already difficult to gather a proper dungeon team prior to current changes.

It was also difficult, boring and was occupying a lot of time to grind for resources, required not even for sale, but to collect mats for legendary. DR was hitting way too strong, regardless of the runes / armor / magic find %.

Guys in Anet. Why don’t you try to deliver what you have had promissed prior to GW2 release, instead of changing what should never be changed?

Why don’t you add some content, if you have to do that, instead of making me wonder, if this still is the same game?

If I ever play Guild Wars 2, I would do that only to meet some mates again, not for the game as such.

I am not going to learn again some new basic mechanics, research which build would work best. I know I’d waste my time, because there will be again the same situation, when you decide what’s best for players, and you will again implement changes.

I am not going to play this game actively again, because I have a feeling I am a tester for your development team, working on other games and using GW2 as a testing ground. At the same time, no more investment into gems / expansion slots from me.

Good luck people

I know the post is lengthy, so whoever got through the full text: gratz! but I wanted to express my free opinion.

(edited by Vitthold.5983)

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Posted by: Danikat.8537

Danikat.8537

I don’t have time to respond to everything in your post now (I’m at work right now) but LA was empty because all of the city functions like bank access, merchants etc. have been moved to the Vigil Keep as part of the Living Story.

If you go through any of the portals (in cities or the Heart of the Mists) that normally lead to LA you’ll come out there and find all the people you’d normally see in LA. (Although there’s also a lot more people in the racial cities now.)

Also if you were buying trait books every time you wanted to change your traits then you were wasting a lot of money – the trainer would reset them for a few silver, far less than the cost of a book. In that sense the new update should be better for you because now it’s free to change them whenever and wherever you want (as long as you’re out of combat).

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Vol.7601

Vol.7601

Ok thanks for playing the game

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Posted by: Nabrok.9023

Nabrok.9023

Hmm, so if somebody offered you free beer (or whatever you like) for life, would you complain because of all the money you spent on beer in the past?

The builds haven’t changed that drastically. Whatever worked for you before will probably still work now.

“I’m not a PvE, WvW, or PvP player – I am a Guild Wars 2 player”
Tarnished Coast – Dissentient [DIS]
All classes

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Posted by: ObsidianSaint.1079

ObsidianSaint.1079

Sorry to hear that Vitthold but there are few things I think you should consider before ditching everything.

Traits
You can now change your builds at any time as has been stated above this post. With the new system you can change traits in an instant and they are colour coded for ease of assignment

Wasted Gold
You mentioned about buying trait books, well you might feel like you have wasted money but if you compare that to the people who are joining form this point on; it’s nothing. The new players have to buy each new trait with gold and skillpoints unless they do specific events in the world.

Empty World
As is also mentioned above they have just introduced mega servers into the game and it is more full than it ever was. I really hope you do give it a chance again, I’m only briefly popping on the forums because I can’t wait to get back in game!

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Posted by: Casmurro.9046

Casmurro.9046

You never had to buy skill books to change traits, you just had to pay 3.5s to a npc to reset then. I cant believe that you leveled 8 chars to lvl 80 and you are a guild leader but never learned that.

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Posted by: Naevius.3185

Naevius.3185

You played GW1 and are complaining about changing builds? Really?

And now experimenting with new builds is as easy as it was in GW1.

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Posted by: Stooperdale.3560

Stooperdale.3560

“Time completely wasted, months of playing & testing new builds gone.”

If you didn’t enjoy thinking out new builds and play testing them, why did you do it? All the time you put into an MMO just to min/max virtual gear is eventually wasted. You’ve found that out earlier rather than later. The way to avoid the bitterness is to enjoy the game progression while you are doing it. No regrets.

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Posted by: Clear.8512

Clear.8512

Sorry you left but there were additional traits added. The knowledge you had of the old traits is still valuable. A change does not mean start from scratch. If you had a firm grasp of traits and the general of structure of GW2, it wouldn’t take you long to land back on your feet.

As other people have posted, sooner or later a game will go down and you will stop playing. If you feel when you quit that it was time wasted you are doing the right thing to stop now as you were not having fun with it.

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Posted by: Im Mudbone.1437

Im Mudbone.1437

You played GW1 and are complaining about changing builds? Really?

And now experimenting with new builds is as easy as it was in GW1.

GW1 was/is so simple MUCH BETTER/EASIER/FASTER THAN GW2, to change builds all you had to do was go to the "Skill and Attributes screen go to drop-down menu and choose from one of the hundreds of pre-made templates you had stored and click on the build of your own design and BAM you were re-speced and re-traited instantly, unlike here. GW1 rules, still play it have 15 characters there, only 1 here.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: Draknar.5748

Draknar.5748

It is a shame that things have been changed/refined in a way that required you to have to re-evaluate your gear choices. But in the grand scheme of things, it’s really not a big deal. I mean, in other games you’d have to replace your armor completely every few months, so look on the bright side.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: nGumball.1283

nGumball.1283

/Google: MMORPG.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: butch.8136

butch.8136

The things I’ve seen in-game, on this forum post-patch…. M i n d b l o w i n g

Faith in humanity has decreased a tad.

Razor xxxx (Desolation ; Off)
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!

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Posted by: Im Mudbone.1437

Im Mudbone.1437

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Link.4039

Link.4039

I’m sorry but the reasons people are using to quit the game are getting obsurd.

You left for 4 months and when you came back you expected everything to be exactly the same? This is an MMORPG – things are going to change. If you are frustrated about having to learn some very simple new mechanics, take 5 minutes and read the blogposts.

If you can’t play the game because you have to ‘re-evaluate’ your build, then you clearly just don’t enjoy the game anymore so don’t blame it on Anet for trying to improve the game.

Furthermore, you complain that you had to pay for trait books and resets in the past? Guess what, everybody did. Would you rather them still cost money? There is no logic in that.

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Posted by: Im Mudbone.1437

Im Mudbone.1437

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: Link.4039

Link.4039

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Stop comparing the two games. Though they share the same name, they are vastly different. Guildwars2 is much more casual of a game which is why there are less skills as it’s less daunting for newcomers – not to mention much easier to balance. You clearly like GW1 better, that’s great, GW2 isn’t interfering with you playing it is it? No, so stop complaining.

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Posted by: Im Mudbone.1437

Im Mudbone.1437

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Stop comparing the two games. Though they share the same name, they are vastly different. Guildwars2 is much more casual of a game which is why there are less skills as it’s less daunting for newcomers – not to mention much easier to balance. You clearly like GW1 better, that’s great, GW2 isn’t interfering with you playing it is it? No, so stop complaining.

I can compare the two games which is far from casual for the simple reason of it being an extension of GW1 and the fact that we were told, and I quote; “expect the best of GW1 to be in GW2” during the making of GW2 even if it was a bold faced lie.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: maddoctor.2738

maddoctor.2738

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Compared to the vast amount of total skills in GW1, the amount of actually used/useful skill is pathetic and is nowhere near what is happening with GW2.

Lots of skills doesn’t mean great versatility and lots of builds, it’s the opposite.

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Posted by: Im Mudbone.1437

Im Mudbone.1437

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Compared to the vast amount of total skills in GW1, the amount of actually used/useful skill is pathetic and is nowhere near what is happening with GW2.

Lots of skills doesn’t mean great versatility and lots of builds, it’s the opposite.

Sorry, but, all I can do is LOL at this comment.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: Link.4039

Link.4039

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Stop comparing the two games. Though they share the same name, they are vastly different. Guildwars2 is much more casual of a game which is why there are less skills as it’s less daunting for newcomers – not to mention much easier to balance. You clearly like GW1 better, that’s great, GW2 isn’t interfering with you playing it is it? No, so stop complaining.

I can compare the two games which is far from casual for the simple reason of it being an extension of GW1 and the fact that we were told, and I quote; “expect the best of GW1 to be in GW2” during the making of GW2 even if it was a bold faced lie.

I don’t know where that quote is from, but having dozens of useless skills in a game is hardly its best feature. Anyway, you can’t hold on to a quote from almost 2 years ago, things are bound to change whether you like it or not. Again I feel I need to emphasize, they are two very different games and you aren’t doing yourself any good by sticking with the mentality that Guildwars2 is supposed to be an expansion off of Guildwars, because for the most part, its a step in a completely different direction.

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Posted by: Link.4039

Link.4039

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Compared to the vast amount of total skills in GW1, the amount of actually used/useful skill is pathetic and is nowhere near what is happening with GW2.

Lots of skills doesn’t mean great versatility and lots of builds, it’s the opposite.

Sorry, but, all I can do is LOL at this comment.

First of all, very rude to him, he is stating a fact. The amount of skills in GW1 can be fun to play around with, but in reality there are only a set amount that are actually viable and the amount of work to balance all of the skills is insane. Again, the two games are very different with very different skill systems.

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Posted by: TheDaiBish.9735

TheDaiBish.9735

I can compare the two games which is far from casual for the simple reason of it being an extension of GW1 and the fact that we were told, and I quote; “expect the best of GW1 to be in GW2” during the making of GW2 even if it was a bold faced lie.

Some people like this new method of acquiring traits which is more or less the Skill-Capturing with a bit more variety. Some people see this method of unlocking Traits as ‘grind’.

How do you take ‘everything you loved about GW1’ when everyone liked and disliked different things about it?

Not saying there aren’t more things they could have taken (for example, they could have taken how skills had more synergy with each other, or they could have used the method of Infusing for Fractals and Ascended), but to expect them to make what amounts to a straight-up copy of GW1 (how else would you get in everything everyone liked about the game?) is pretty absurd.

Life is a journey.
Time is a river.
The door is ajar.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

ponders

Someone’s going to smack me for this, but….

I felt GW1 was just as casual (maybe more so) than GW2. Maaaaybe, I’m just broken, but I rolled through 99.9% of GW1 with just hench, and heroes when they came along. The only content I couldn’t really do with heroes was the Deep…

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Im Mudbone.1437

Im Mudbone.1437

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Stop comparing the two games. Though they share the same name, they are vastly different. Guildwars2 is much more casual of a game which is why there are less skills as it’s less daunting for newcomers – not to mention much easier to balance. You clearly like GW1 better, that’s great, GW2 isn’t interfering with you playing it is it? No, so stop complaining.

I can compare the two games which is far from casual for the simple reason of it being an extension of GW1 and the fact that we were told, and I quote; “expect the best of GW1 to be in GW2” during the making of GW2 even if it was a bold faced lie.

I don’t know where that quote is from, but having dozens of useless skills in a game is hardly its best feature. Anyway, you can’t hold on to a quote from almost 2 years ago, things are bound to change whether you like it or not. Again I feel I need to emphasize, they are two very different games and you aren’t doing yourself any good by sticking with the mentality that Guildwars2 is supposed to be an expansion off of Guildwars, because for the most part, its a step in a completely different direction.

The quote was taken from the GW2 Manifesto and the ONLY THING/S different between GW1 and 2 are the awesome GW2 graphics, the HORRID GW2 mechanics, the multitude of unfixed GW2 bugs(many of which that have been here since BETA/launch), races and SOME architectural changes. They share the same storyline, landscape and is based on GW1 200 years in the future and as I said in my previous reply GW2 is an EXTENSION OF GW1 200 years in the future not an expansion of GW1, very different.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: Link.4039

Link.4039

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Stop comparing the two games. Though they share the same name, they are vastly different. Guildwars2 is much more casual of a game which is why there are less skills as it’s less daunting for newcomers – not to mention much easier to balance. You clearly like GW1 better, that’s great, GW2 isn’t interfering with you playing it is it? No, so stop complaining.

I can compare the two games which is far from casual for the simple reason of it being an extension of GW1 and the fact that we were told, and I quote; “expect the best of GW1 to be in GW2” during the making of GW2 even if it was a bold faced lie.

I don’t know where that quote is from, but having dozens of useless skills in a game is hardly its best feature. Anyway, you can’t hold on to a quote from almost 2 years ago, things are bound to change whether you like it or not. Again I feel I need to emphasize, they are two very different games and you aren’t doing yourself any good by sticking with the mentality that Guildwars2 is supposed to be an expansion off of Guildwars, because for the most part, its a step in a completely different direction.

The quote was taken from the GW2 Manifesto and the ONLY THING/S different between GW1 and 2 are the awesome GW2 graphics, the HORRID GW2 mechanics, the multitude of unfixed GW2 bugs(many of which that have been here since BETA/launch), races and SOME architectural changes. They share the same storyline, landscape and is based on GW1 200 years in the future and as I said in my previous reply GW2 is an EXTENSION OF GW1 200 years in the future not an expansion of GW1, very different.

Okay you clearly aren’t going to listen to anything we have to say. We have tried to be reasonable but you obviously just don’t like Guildwars2. There’s no problem with that. GW2 is based on GW1 lore, not much else. If you don’t like that, then too bad. Have a nice day.

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Posted by: Im Mudbone.1437

Im Mudbone.1437

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Compared to the vast amount of total skills in GW1, the amount of actually used/useful skill is pathetic and is nowhere near what is happening with GW2.

Lots of skills doesn’t mean great versatility and lots of builds, it’s the opposite.

Sorry, but, all I can do is LOL at this comment.

First of all, very rude to him, he is stating a fact. The amount of skills in GW1 can be fun to play around with, but in reality there are only a set amount that are actually viable and the amount of work to balance all of the skills is insane. Again, the two games are very different with very different skill systems.

If you think something so benign as a LOL was rude you/they need a slightly thicker skin and I reiterate and add only 3 out of 5 skills are useable by some professions in GW2 and 5 to 7 out of 8 in GW1 by every single profession(depending on the build you swap to)? Again I LOL.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

(edited by Im Mudbone.1437)

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Posted by: Link.4039

Link.4039

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Compared to the vast amount of total skills in GW1, the amount of actually used/useful skill is pathetic and is nowhere near what is happening with GW2.

Lots of skills doesn’t mean great versatility and lots of builds, it’s the opposite.

Sorry, but, all I can do is LOL at this comment.

First of all, very rude to him, he is stating a fact. The amount of skills in GW1 can be fun to play around with, but in reality there are only a set amount that are actually viable and the amount of work to balance all of the skills is insane. Again, the two games are very different with very different skill systems.

Whereas only 3 out of 5 are useable by some professions in GW2 and 5 to 7 out of 8 in GW1? Again I LOL.

I don’t know what you are ’LOL’ing at. There are dozens of skills per class in WoW, and only a few per class in Diablo 3. Does that mean Diablo 3 is inferior to WoW? No, they just have different skill systems much like GW1 and GW2 do.

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Posted by: Im Mudbone.1437

Im Mudbone.1437

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Stop comparing the two games. Though they share the same name, they are vastly different. Guildwars2 is much more casual of a game which is why there are less skills as it’s less daunting for newcomers – not to mention much easier to balance. You clearly like GW1 better, that’s great, GW2 isn’t interfering with you playing it is it? No, so stop complaining.

I can compare the two games which is far from casual for the simple reason of it being an extension of GW1 and the fact that we were told, and I quote; “expect the best of GW1 to be in GW2” during the making of GW2 even if it was a bold faced lie.

I don’t know where that quote is from, but having dozens of useless skills in a game is hardly its best feature. Anyway, you can’t hold on to a quote from almost 2 years ago, things are bound to change whether you like it or not. Again I feel I need to emphasize, they are two very different games and you aren’t doing yourself any good by sticking with the mentality that Guildwars2 is supposed to be an expansion off of Guildwars, because for the most part, its a step in a completely different direction.

The quote was taken from the GW2 Manifesto and the ONLY THING/S different between GW1 and 2 are the awesome GW2 graphics, the HORRID GW2 mechanics, the multitude of unfixed GW2 bugs(many of which that have been here since BETA/launch), races and SOME architectural changes. They share the same storyline, landscape and is based on GW1 200 years in the future and as I said in my previous reply GW2 is an EXTENSION OF GW1 200 years in the future not an expansion of GW1, very different.

Okay you clearly aren’t going to listen to anything we have to say. We have tried to be reasonable but you obviously just don’t like Guildwars2. There’s no problem with that. GW2 is based on GW1 lore, not much else. If you don’t like that, then too bad. Have a nice day.

Yes I listen, but, so much of it(the accepting of everything fanboyism) is just too ludicrous. I like GW2 but I don’t LOVE IT like I do GW1.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Stop comparing the two games. Though they share the same name, they are vastly different. Guildwars2 is much more casual of a game which is why there are less skills as it’s less daunting for newcomers – not to mention much easier to balance. You clearly like GW1 better, that’s great, GW2 isn’t interfering with you playing it is it? No, so stop complaining.

I can compare the two games which is far from casual for the simple reason of it being an extension of GW1 and the fact that we were told, and I quote; “expect the best of GW1 to be in GW2” during the making of GW2 even if it was a bold faced lie.

I don’t know where that quote is from, but having dozens of useless skills in a game is hardly its best feature. Anyway, you can’t hold on to a quote from almost 2 years ago, things are bound to change whether you like it or not. Again I feel I need to emphasize, they are two very different games and you aren’t doing yourself any good by sticking with the mentality that Guildwars2 is supposed to be an expansion off of Guildwars, because for the most part, its a step in a completely different direction.

The quote was taken from the GW2 Manifesto and the ONLY THING/S different between GW1 and 2 are the awesome GW2 graphics, the HORRID GW2 mechanics, the multitude of unfixed GW2 bugs(many of which that have been here since BETA/launch), races and SOME architectural changes. They share the same storyline, landscape and is based on GW1 200 years in the future and as I said in my previous reply GW2 is an EXTENSION OF GW1 200 years in the future not an expansion of GW1, very different.

Okay you clearly aren’t going to listen to anything we have to say. We have tried to be reasonable but you obviously just don’t like Guildwars2. There’s no problem with that. GW2 is based on GW1 lore, not much else. If you don’t like that, then too bad. Have a nice day.

Yes I listen, but, so much of it(the accepting of everything fanboyism) is just too ludicrous. I like GW2 but I don’t LOVE IT like I do GW1.

Based on your posting history, anyone and everything that does not agree with you is ‘fanboism.’ Goddess forbid others have a different opinion….

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: MithranArkanere.8957

MithranArkanere.8957

People is just making hearts to get the skins. The number of people around will go down again over time after someone finds some quick money making scheme to replace champion trains.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

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Posted by: Link.4039

Link.4039

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Stop comparing the two games. Though they share the same name, they are vastly different. Guildwars2 is much more casual of a game which is why there are less skills as it’s less daunting for newcomers – not to mention much easier to balance. You clearly like GW1 better, that’s great, GW2 isn’t interfering with you playing it is it? No, so stop complaining.

I can compare the two games which is far from casual for the simple reason of it being an extension of GW1 and the fact that we were told, and I quote; “expect the best of GW1 to be in GW2” during the making of GW2 even if it was a bold faced lie.

I don’t know where that quote is from, but having dozens of useless skills in a game is hardly its best feature. Anyway, you can’t hold on to a quote from almost 2 years ago, things are bound to change whether you like it or not. Again I feel I need to emphasize, they are two very different games and you aren’t doing yourself any good by sticking with the mentality that Guildwars2 is supposed to be an expansion off of Guildwars, because for the most part, its a step in a completely different direction.

The quote was taken from the GW2 Manifesto and the ONLY THING/S different between GW1 and 2 are the awesome GW2 graphics, the HORRID GW2 mechanics, the multitude of unfixed GW2 bugs(many of which that have been here since BETA/launch), races and SOME architectural changes. They share the same storyline, landscape and is based on GW1 200 years in the future and as I said in my previous reply GW2 is an EXTENSION OF GW1 200 years in the future not an expansion of GW1, very different.

Okay you clearly aren’t going to listen to anything we have to say. We have tried to be reasonable but you obviously just don’t like Guildwars2. There’s no problem with that. GW2 is based on GW1 lore, not much else. If you don’t like that, then too bad. Have a nice day.

Yes I listen, but, so much of it(the accepting of everything fanboyism) is just too ludicrous. I like GW2 but I don’t LOVE IT like I do GW1.

Nobody is telling you that you can’t love GW1 and nobody is ‘fanboying’. I haven’t said anything but facts and my main point has been that GW1 and GW2 are different games. You can’t seem to accept that and feel the need to keep bashing GW2 because it doesn’t have the same mechanics as GW1. You are allowed to have your own opinion, and if you don’t like some of the mechanics of GW2, that is valid. But your argument that it isn’t enough like GW1 is invalid. You are comparing apples and oranges. Yes they are both fruits, but very, very different ones.

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Posted by: pulupulu.9730

pulupulu.9730

to sum it up… OP complained that things change, and he had to spend effort to keep up, and the effort is too much.

Am I understanding correctly?

I honestly don’t find “changing” to require that much effort. Hence I am still playing I suppose?

Well, good luck out there… time constantly change and your age constantly increasing, I hope you don’t quit life too soon.

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Posted by: Im Mudbone.1437

Im Mudbone.1437

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Stop comparing the two games. Though they share the same name, they are vastly different. Guildwars2 is much more casual of a game which is why there are less skills as it’s less daunting for newcomers – not to mention much easier to balance. You clearly like GW1 better, that’s great, GW2 isn’t interfering with you playing it is it? No, so stop complaining.

I can compare the two games which is far from casual for the simple reason of it being an extension of GW1 and the fact that we were told, and I quote; “expect the best of GW1 to be in GW2” during the making of GW2 even if it was a bold faced lie.

I don’t know where that quote is from, but having dozens of useless skills in a game is hardly its best feature. Anyway, you can’t hold on to a quote from almost 2 years ago, things are bound to change whether you like it or not. Again I feel I need to emphasize, they are two very different games and you aren’t doing yourself any good by sticking with the mentality that Guildwars2 is supposed to be an expansion off of Guildwars, because for the most part, its a step in a completely different direction.

The quote was taken from the GW2 Manifesto and the ONLY THING/S different between GW1 and 2 are the awesome GW2 graphics, the HORRID GW2 mechanics, the multitude of unfixed GW2 bugs(many of which that have been here since BETA/launch), races and SOME architectural changes. They share the same storyline, landscape and is based on GW1 200 years in the future and as I said in my previous reply GW2 is an EXTENSION OF GW1 200 years in the future not an expansion of GW1, very different.

Okay you clearly aren’t going to listen to anything we have to say. We have tried to be reasonable but you obviously just don’t like Guildwars2. There’s no problem with that. GW2 is based on GW1 lore, not much else. If you don’t like that, then too bad. Have a nice day.

Yes I listen, but, so much of it(the accepting of everything fanboyism) is just too ludicrous. I like GW2 but I don’t LOVE IT like I do GW1.

Based on your posting history, anyone and everything that does not agree with you is ‘fanboism.’ Goddess forbid others have a different opinion….

AND while your checking my posting history ALSO review the rest of those threads and make note of the similarities/agreement of the majority of the respondants so your analogy that those not agreeing with me statement is skewd.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

AND while your checking my posting history ALSO review the rest of those threads and make note of the similarities/agreement of the majority of the respondants so your analogy those not agreeing with me is skewd.

I didn’t go check your posting history, my dear. I’ve been here first hand to see most of it (sad really, but hey, work is boring).

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

It's a different game again

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Posted by: Im Mudbone.1437

Im Mudbone.1437

chuckle

As a GW1 vet, you should know they did this kitten there too. Regularly.

“Oh kitten, they are balancing skills again…..”
“Back to the drawing board….”

BUT, at least in GW1 we had/have almost twice as many skills to use in battle, and some skills in GW2 if used will get you severely tongue lashed in a group, or, is totally useless.

So…. pretty much the exact same kitten as in gw1. Or did we forget about skills like flare….

Yes, Gw1 had a helluva lot more skills. Of which a third were only ever truly effective or used.

At least there are more useable skills in GW1 compared to the skillsets in GW2.

Stop comparing the two games. Though they share the same name, they are vastly different. Guildwars2 is much more casual of a game which is why there are less skills as it’s less daunting for newcomers – not to mention much easier to balance. You clearly like GW1 better, that’s great, GW2 isn’t interfering with you playing it is it? No, so stop complaining.

I can compare the two games which is far from casual for the simple reason of it being an extension of GW1 and the fact that we were told, and I quote; “expect the best of GW1 to be in GW2” during the making of GW2 even if it was a bold faced lie.

I don’t know where that quote is from, but having dozens of useless skills in a game is hardly its best feature. Anyway, you can’t hold on to a quote from almost 2 years ago, things are bound to change whether you like it or not. Again I feel I need to emphasize, they are two very different games and you aren’t doing yourself any good by sticking with the mentality that Guildwars2 is supposed to be an expansion off of Guildwars, because for the most part, its a step in a completely different direction.

The quote was taken from the GW2 Manifesto and the ONLY THING/S different between GW1 and 2 are the awesome GW2 graphics, the HORRID GW2 mechanics, the multitude of unfixed GW2 bugs(many of which that have been here since BETA/launch), races and SOME architectural changes. They share the same storyline, landscape and is based on GW1 200 years in the future and as I said in my previous reply GW2 is an EXTENSION OF GW1 200 years in the future not an expansion of GW1, very different.

Okay you clearly aren’t going to listen to anything we have to say. We have tried to be reasonable but you obviously just don’t like Guildwars2. There’s no problem with that. GW2 is based on GW1 lore, not much else. If you don’t like that, then too bad. Have a nice day.

Yes I listen, but, so much of it(the accepting of everything fanboyism) is just too ludicrous. I like GW2 but I don’t LOVE IT like I do GW1.

Nobody is telling you that you can’t love GW1 and nobody is ‘fanboying’. I haven’t said anything but facts and my main point has been that GW1 and GW2 are different games. You can’t seem to accept that and feel the need to keep bashing GW2 because it doesn’t have the same mechanics as GW1. You are allowed to have your own opinion, and if you don’t like some of the mechanics of GW2, that is valid. But your argument that it isn’t enough like GW1 is invalid. You are comparing apples and oranges. Yes they are both fruits, but very, very different ones.

I only bash the areas of the game that deserves bashing and not go with the flow like sheep, but, I digress and apologize for going off topic, my thoughts have been made public, you guys can carry on.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: Teon.5168

Teon.5168

I know that EVERYONE HERE agrees with ME…….posts MEAN so much MORE when you use BOLDed cAPs!

Have a NICE day!

Forum discussions -
Mmo players with a screw loose vs mmo players with two screws loose. All very important stuff.
-Zenleto-

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Posted by: Stormcrow.7513

Stormcrow.7513

GW1>GW2 x10000000%

i7 3770k oc 4.5 H100i(push/pull) 8gb Corsair Dominator Asus P877V-LK
intel 335 180gb/intel 320 160gb WD 3TB Gigabyte GTX G1 970 XFX XXX750W HAF 932

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Posted by: William Bradley Knight.2609

William Bradley Knight.2609

ponders

Someone’s going to smack me for this, but….

I felt GW1 was just as casual (maybe more so) than GW2. Maaaaybe, I’m just broken, but I rolled through 99.9% of GW1 with just hench, and heroes when they came along. The only content I couldn’t really do with heroes was the Deep…

Ditto. I played with friends/guildies but after most of them quit the game, I did practically all content with heroes/henchies, including Realm of Torment, UW, FoW, etc. Even when playing with friends, we would never wait to form a group but supplemented the party with henchies. (Ah, the fun times cursing Alesia as she struggled to keep us alive.) FWIW, I would LOVE to be able to play GW2 with heroes as well, even if it was limited to only instanced content/dungeons. It would be nice not to have to bother joining a group for those casual times when you might not have time to finish a dungeon or if you needed to pause in the middle of it or just don’t want to be bothered by other people at the moment.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

ponders

Someone’s going to smack me for this, but….

I felt GW1 was just as casual (maybe more so) than GW2. Maaaaybe, I’m just broken, but I rolled through 99.9% of GW1 with just hench, and heroes when they came along. The only content I couldn’t really do with heroes was the Deep…

Ditto. I played with friends/guildies but after most of them quit the game, I did practically all content with heroes/henchies, including Realm of Torment, UW, FoW, etc. Even when playing with friends, we would never wait to form a group but supplemented the party with henchies. (Ah, the fun times cursing Alesia as she struggled to keep us alive.) FWIW, I would LOVE to be able to play GW2 with heroes as well, even if it was limited to only instanced content/dungeons. It would be nice not to have to bother joining a group for those casual times when you might not have time to finish a dungeon or if you needed to pause in the middle of it or just don’t want to be bothered by other people at the moment.

Ah 4 horsemen with heroes…. good times, good times….

I agree, and have suggested much the same in regards to heroes and GW2. Just for instanced content – dungeons and fractals. Hell, they could even go make me earn those heroes through quests and missions like in NF and EotN. I’d be more than happy to do so! Then if I don’t feel like playing with people, I don’t have to. I have that option in the rest of the game, so why not there too.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

I’m sorry but if you’re going to play a MMO, you should not dislike change. New builds will constantly be created and what’s good and what’s not good wil change all the time. It’s just going to happen.

And regarding heroes. From what I can tell its a pretty split opinion from the community regarding those. Some people loved them and others thought they turned GW1 into a single player game. I for one would never bother to put if we had heroes.

Why would I risk all the potential frustration of pugging if I can avoid it and still get the content efficiently done?

(edited by Xae Isareth.1364)

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Posted by: Nage.1520

Nage.1520

OP, I’ve played MMOs that don’t change. If you want to play a game that doesn’t change, you should try Guild Wars 1. It’s never going to change again.

People who play all the time NEED the change, because without it the game gets stale. Shaking things up is what allows new metas to arise and as a player you should be excited about that…well I’m excited about it anyway.

Hell that’s what MMOs really are. They’re games that force you to adapt. They keep dealing you different hands and you have to figure out the best ways to play those hands. That’s why many of us play MMOs in the first place.

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Posted by: Vitthold.5983

Vitthold.5983

Guys,

I want to say thanks to all the posters that cared to read and replied. Never mind the trolls.

1) correct, I made a mistake: I did not have to buy books when changing traits, that was some silver to be paid to the trainer;

2) I have logged in into the game, and still have the same feeling: I had worked on trait lines for some months, and what is there now, is different. It also means, that to get the same (or close) effectiveness, I would have to change the gear stats and runes associated with it. I cba;

3) I understand that game needs to be refreshed. That imho does not necessarily mean changing basic stuff every X number of months. The previous change (runes) made my pretty costy gear for a ranger to be wasted (this was a char tailored to grind for resources, with maxed mf). I can understand people happy to accept that traits are different now, but I can also express my opinion: I think it is a mistake.

Some of you know what I mean, when I say that I have been experimenting with trait lines for months. And these people know very well, that is also meant changing / playing with runes and addons. Apart from being pretty costy, it took me several months to build a good PvP guardian, and a very good dungeon guardian & warrior. It took me some months to tailor my ranger, to get to know how the mesmer works and prepare a really good build for it. Some will say, traits in WvW & PvP do not cost. Well, yes. Does it also go for the armor and weapons? no, it does not. Well, I have enjoyed that. Do I have to accept being a rabbit again, tailor my chars again and – in some near future, wake up and have to do that again & again? and the answer Why is pretty simple. Because of the economy. More changes, more gems.

GW1 had its ups and downs, Anet did nerf some skills / builds, and that usually made me mad for couple of hours. But there was some climate in GW1, that GW2 lacks, and such changes as implemented, will not make it even close.
And I do not have to try it, since I have been on it nearly from the very start of the game and – obviously, I have all extensions.

Well, as I had said: I will log in, to talk with some people that are still here in GW2, altough, after checking the guild roster, over 100 of my mates vanished, never logged in for months. Some of them I know in rl, and I have asked them why don’t they play: the answer was always the same – they got bored with GW2, and casually, they will go back to GW1. To relax.

All the best luck guys, and – have fun from playing the GW2: I still believe, that from the aestethical point of view, GW2 really rocks. Both graphics and the music score are fantastic.

yours.
dh