It's time for hard mode
Okay, whole interview watched: So WHAT are they doing? PvP skill balancing, e-sports, and the feature pack in a few weeks. Anything else? Did I miss something that hints of a future?
Well they’re working on a new PvP type and they’re working on the ability to save and switch out builds, plus everything else they haven’t annouced for this upcoming feature patch. We don’t know what that is, and there are two weeks left of annoucements.
Since we don’t know what’s coming up for the next two weeks, I’m not going to comment on whether or not the game is coming out with anything, but Drytop isn’t just living story. It’s a new permanent zone that’s being revealed in pieces. A new zone isn’t just Living Story, nor are the new weapons you can craft in it, or the new backpack which is a scavenger hunt type quest. There’s more to the Living Story updates than just living story.
There won’t be hard mode, because when harder content is made, and this has been shown over and over again, only a small percentage of players do it.
Yes only if there NOT higher drop rates. Its the drop rates why they are not adding in a hard mode because it makes GW2 into more of a hardcore aimed game.
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA