Job well done on the Silverwastes zone.

Job well done on the Silverwastes zone.

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Posted by: Doon.2364

Doon.2364

I just want to congratulate the team at Arena for creating this action pack zone with it’s wvw mechanics. I haven’t had this much excitement and fun from a new zone in a long time. I really like the reward systems in this zone, good incentive to complete objectives. Digging up treasure chest is neat too. Only thing I could suggest to improve it is for the Legendary bosses to be buffed up a little more. They go down too fast. Make them a little more challenging and perhaps add a special chest at the end after defeating them. The zone bosses are nicely design. I enjoy their mechanics. Good job!

PS: If you ever plan to incorporate a world boss event into this zone (Teq lvl difficulty), I hope you’ll add a feature where players can build seige weapons to attack the boss. Just imagine a fleet of Golems beating on a boss. Would be so much fun.

Job well done on the Silverwastes zone.

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Posted by: Archy.1045

Archy.1045

+1 on this post.

Job well done on the Silverwastes zone.

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Posted by: Bloodstealer.5978

Bloodstealer.5978

It certainly a decent idea bringing elements of other game modes into the new map whilst at the same time encouraging some co-op when it reaches the Breach stage… heck it was also fun for a short whiles when players became attackable at the bandit camp…. But I guess the whines and moans that immediately began to surface were a little to much aggro for ANET to take on board so it was declared a bug.

For me there is one small fear for this map.. its great they have added the ability to farm chests amongst everyone and actually encourages players to dig for everyone, but what happens when players have got all their Silverwastes achievements and collection bits done.. will the events hold the same level of interest to complete like a TEQ or Wurm does… nah I think our eagerness to dig up chests will take over and already is, myself included. It may also have a profound effect on the populous around other maps/zones as well.

Job well done on the Silverwastes zone.

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Posted by: Randulf.7614

Randulf.7614

I am loving it – this is what Orr should have felt like, ie a battle zone.

How it will pan out long term as populations move on, or if we defeat Mordy is a long term concern, but for now I am thoroughly enjoying Silverwastes

Job well done on the Silverwastes zone.

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Posted by: Doon.2364

Doon.2364

I am loving it – this is what Orr should have felt like, ie a battle zone.

How it will pan out long term as populations move on, or if we defeat Mordy is a long term concern, but for now I am thoroughly enjoying Silverwastes

As long as the zone continues to be rewarding, then players will always play in it. Just like Orr, the content is old but people farm there all the time. It’s nice to have zones that offer different game play while it is as rewarding as other zones. That way players cycle through different zones if they get bored of one place.

Job well done on the Silverwastes zone.

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Posted by: Bandit.8279

Bandit.8279

I am loving it – this is what Orr should have felt like, ie a battle zone.

How it will pan out long term as populations move on, or if we defeat Mordy is a long term concern, but for now I am thoroughly enjoying Silverwastes

As long as the zone continues to be rewarding, then players will always play in it. Just like Orr, the content is old but people farm there all the time. It’s nice to have zones that offer different game play while it is as rewarding as other zones. That way players cycle through different zones if they get bored of one place.

+1

This is how I keep my farming fresh. I just do different rewarding zones like Frostgorge, Orr, Dry Top, South Sun and now Silverwastes.

Soo much goodness in the new map! Thank you ANet on a job well done!

Fools N Gold [FNG] of Tarnished Coast

Job well done on the Silverwastes zone.

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Posted by: Donari.5237

Donari.5237

It could be that more Luminescent armor upgrades will require more activity in the zone, though it’ll be nice if it feels as fresh for each piece as it does for the shoulders. That could extend the longevity quite a bit.

I don’t think Dry Top is drying up either, I went in to spend a fossilized insect and found myself helping a push to T4 with a couple of well organized commanders.

Job well done on the Silverwastes zone.

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Posted by: Fernling.1729

Fernling.1729

I’ve enjoyed the new zone. I didn’t like Drytop at all, it’s nice to get new zones like this. Unfortunately I don’t follow the story because it sounds like they did a nice job with the story elements here. Even without the story, I find the zone to be fun.

Job well done on the Silverwastes zone.

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Posted by: tigirius.9014

tigirius.9014

Couldn’t resist adding this. Let’s have Johnny describe what should happen next for this type of reward system in the game.

Balance Team: Please Fix Mine Toolbelt Positioning!