Jormag fight - why is this so annoying?

Jormag fight - why is this so annoying?

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Posted by: flarezi.9381

flarezi.9381

Yesterday we did succesful Claw of Jormag run with 2 eles and 3 other people from my party. There was literally only 5 people on the map. I must say that we had no problems.

1st part, destroy ice shield, then all dps.
2nd part, destroy ice pillars to get golems near Claw, then all dps.

No need to defend turrets.
No need to get on ice for pillars – ranged classes can reach those.

(edited by flarezi.9381)

Jormag fight - why is this so annoying?

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Posted by: Khisanth.2948

Khisanth.2948

Yesterday we did succesful Claw of Jormag run with 2 eles and 3 other people from my party. There was literally only 5 people on the map. I must say that we had no problems.

1st part, destroy ice shield, then all dps.
2nd part, destroy ice pillars to get golems near Claw, then all dps.

No need to defend turrets.
No need to get on ice for pillars – ranged classes can reach those.

5 is about the perfect size for almost everything in GW2. Enough people to cover all the bases without requiring a lot from each person and small enough to avoid scaling issues.

Jormag fight - why is this so annoying?

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Posted by: Prototypemind.4026

Prototypemind.4026

I see plenty explaining how people need to manage the fight, how the successfully clear it, etc, but rarely if ever do I hear anyone say that they enjoy doing it. I think that says more than whether or not the fight can be managed.

Jormag fight - why is this so annoying?

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Posted by: Ayrilana.1396

Ayrilana.1396

I see plenty explaining how people need to manage the fight, how the successfully clear it, etc, but rarely if ever do I hear anyone say that they enjoy doing it. I think that says more than whether or not the fight can be managed.

People have complained about all of the bosses and don’t like many of them for various reasons. I don’t like a lot of them because they’re essentially have you stand there and spam your auto attack or stack on a box and spam your auto attack with minimal risk.

I’d prefer that bosses have multiple ways to defeat them such as a slow/normal way and a fast way which requires some coordination and active participation by a large percentage of the participants. Claw of Jormag kind of goes towards the latter. You can stand there in the safe spots and auto attack or you can actively participate in the fight and finish it quicker.