Jump Pads in LA

Jump Pads in LA

in Guild Wars 2 Discussion

Posted by: Lunacy Solacio.6514

Lunacy Solacio.6514

Google failed to find a post about this, and I did not see it mentioned.

Saw in patch notes, thought it was interesting, and it was, the first time saw them. Then, it very quickly became a source of cursing. They are easily hit by accident, and no you don’t even have to always be jumping to trigger them, you can become stuck on the intermediate ones.

Just move the sanctum harbor waypoint behind the lobster’s tail (or don’t), remove the jump pads (sorry to the dev that took the time to line them up), and be done with it. I don’t know why this choice was taken in the first place, something must have made this the easier solution than just moving the waypoint…

I know that I’m not alone in even just going from bank to crafting or waypoint to crafting, and accidentally hit a jump pad, being whisked off against your will. Why not at the very least, have used the pads from Tequatl? at least that would have required pressing F on them.

But please, remove the current jump pads before they drive us crazy (er), leaving us to sit and launch baby quaggans repeatedly with maniacal laughter.