After playing Guild Wars 2 for approximately six months (not including beta access), I just wanted to stop for a moment and say a big THANK YOU to ArenaNet for this amazing game.
All my life, I’ve been a gamer. That’s what I do… and since 2002 I’ve been a dedicated MMO gamer, spending countless hours trying to find the perfect game… but time and time again after getting involved in a new game and hoping that THIS GAME would be the one that my friends go to and it would be our next big thing to adventure in… horrible bugs, graphic/gameplay design, or just… a fundamental lack of attention from the creators left much to be desired.
These games weren’t bad… but didn’t have certain things that we really wanted in an MMO. My experience dives through everything… from the OCD ‘collector’ to the hardcore-endgame content… (been a server top-ranked Tank before), and a top-tier pvp canidate… to someone who just… wants to have fun exploring.
So I’d like to show my thanks by listing the things that I’m really happy about with GW2.
Level Sync – One of THE BEST features. It really speaks volumes for anyone who’s played other games and tried to do a ‘static’ with friends that level at a different pace. I’ve experienced level sync in two other mmos to some degree, and it was great when it was added in, but GW2 makes the experience awesome… I’m always challenged, and it’s always exciting. Best of all? No cumbersome UI or downtime to deal with.
Monster Claiming – The claim/loot system not only makes it easy to get involved, but saves SOOOO much time and effort fumbling to get a group together, prevent kill stealing, and messing with UI. Just jump in… why should it be any other way?
Public Events – Difficulty scaling based on participation and always engaging. Other games attempted these but when you didn’t have enough people.. most the time you couldn’t complete the event… so new players or fast levelers always got stuck in some position where there was no one around to do these.
No subscription & Gem Store – I’m not someone who minds a monthly fee for MMO’s due to server maintenance, updates, etc… but I also loathe feeling ripped off from companies that try a Free to Play model and then you’re limited… on inventory, levels, skills, etc… oh sure you can ‘rent’ these items.. but renting a bag slot? Ugh. Thanks for keeping the Gem Store Cosmetic and FUN and not pay-to-win.
Gear Levels/System – I can have tons of alts and never feel like they’re ‘falling behind’ if I don’t log in them often to ‘gear them out’
Growing, Changing, World – Karka Event? LOVE IT! Although our Lion’s Arch map still shows a bridge to the lighthouse… lol. Snowing in Lion’s Arch? FANTASTIC! The subtle things really are appreciated, I promise!
Guild Wars to Guild Wars 2 – Initially I’ve only played GW during Prophesies in 2005… but with the HoM I’ve gone back to playing quite a bit.. and it makes me smile every single time I come across something in GW that is similar in GW2. In fact, it is quite amazing the little things that are carried over like Elite skills, stacks of 250, Globs of Ectoplasm, Explorable Areas in Dungeons, Story-mode like missions, skill points, Ogden Stonehealer, and so much more. The atmosphere is similar in a very subtle way, it’s wonderful.
ArenaNet as a company You’re involved and active with the community. The forum mods are excellent, and the personal touch you provide with a large customer base is INCREDIBLE. I love that when I e-mail ArenaNet, I get a response from an ACTUAL person… thank you so, so much for this.
Account Wide-Content – Such as Achievements
Story Mode – with personal choices
Jumping Puzzles
Treasure Chest – Discovering areas off the traveled path… a world to explore!
Holiday Events
Lore – (Still waiting for Sea of Sorrows book btw!)
Clean Beautiful UI
NO Add-ons (uggh… Damage Meters… uggh.. skewed statistics).
Travel System (Fact: Flying Mounts ruin MMOs).
Crafting System – Some really intelligent people designed this crafting system. It’s smart, intricate, and makes sense. I can craft the items I want to skill up, not spam 100 greatswords.
Environment Weapons – Cowpies, LOL, These items remind me of the side-scrolling fighting games!
Achievement System
Underwater Combat System and NO breath meter. (I ALWAYS forget to come back up!)
PvP & PvE talents are separate – Actually, the whole PVP system feels like it’s own game with unlocking armor and rankings.
Daily/Monthly – Incredible rewards without it feeling tedious. I do the daily cause I WANT to, not cause I have to. YAY!
Guild Upgrades – great system cause even a smaller/active guild of just friends can unlock some awesome stuff… and all of it eventually!
Account/Character Names – No matter what character I’m on, I get the messages and tells.
Guesting