Just.... Thank You, ArenaNet.

Just.... Thank You, ArenaNet.

in Guild Wars 2 Discussion

Posted by: Sinsko.9342

Sinsko.9342

After playing Guild Wars 2 for approximately six months (not including beta access), I just wanted to stop for a moment and say a big THANK YOU to ArenaNet for this amazing game.

All my life, I’ve been a gamer. That’s what I do… and since 2002 I’ve been a dedicated MMO gamer, spending countless hours trying to find the perfect game… but time and time again after getting involved in a new game and hoping that THIS GAME would be the one that my friends go to and it would be our next big thing to adventure in… horrible bugs, graphic/gameplay design, or just… a fundamental lack of attention from the creators left much to be desired.

These games weren’t bad… but didn’t have certain things that we really wanted in an MMO. My experience dives through everything… from the OCD ‘collector’ to the hardcore-endgame content… (been a server top-ranked Tank before), and a top-tier pvp canidate… to someone who just… wants to have fun exploring.

So I’d like to show my thanks by listing the things that I’m really happy about with GW2.

Level Sync – One of THE BEST features. It really speaks volumes for anyone who’s played other games and tried to do a ‘static’ with friends that level at a different pace. I’ve experienced level sync in two other mmos to some degree, and it was great when it was added in, but GW2 makes the experience awesome… I’m always challenged, and it’s always exciting. Best of all? No cumbersome UI or downtime to deal with.

Monster Claiming – The claim/loot system not only makes it easy to get involved, but saves SOOOO much time and effort fumbling to get a group together, prevent kill stealing, and messing with UI. Just jump in… why should it be any other way?

Public Events – Difficulty scaling based on participation and always engaging. Other games attempted these but when you didn’t have enough people.. most the time you couldn’t complete the event… so new players or fast levelers always got stuck in some position where there was no one around to do these.

No subscription & Gem Store – I’m not someone who minds a monthly fee for MMO’s due to server maintenance, updates, etc… but I also loathe feeling ripped off from companies that try a Free to Play model and then you’re limited… on inventory, levels, skills, etc… oh sure you can ‘rent’ these items.. but renting a bag slot? Ugh. Thanks for keeping the Gem Store Cosmetic and FUN and not pay-to-win.

Gear Levels/System – I can have tons of alts and never feel like they’re ‘falling behind’ if I don’t log in them often to ‘gear them out’

Growing, Changing, World – Karka Event? LOVE IT! Although our Lion’s Arch map still shows a bridge to the lighthouse… lol. Snowing in Lion’s Arch? FANTASTIC! The subtle things really are appreciated, I promise!

Guild Wars to Guild Wars 2 – Initially I’ve only played GW during Prophesies in 2005… but with the HoM I’ve gone back to playing quite a bit.. and it makes me smile every single time I come across something in GW that is similar in GW2. In fact, it is quite amazing the little things that are carried over like Elite skills, stacks of 250, Globs of Ectoplasm, Explorable Areas in Dungeons, Story-mode like missions, skill points, Ogden Stonehealer, and so much more. The atmosphere is similar in a very subtle way, it’s wonderful.

ArenaNet as a company You’re involved and active with the community. The forum mods are excellent, and the personal touch you provide with a large customer base is INCREDIBLE. I love that when I e-mail ArenaNet, I get a response from an ACTUAL person… thank you so, so much for this.

Account Wide-Content – Such as Achievements
Story Mode – with personal choices
Jumping Puzzles
Treasure Chest – Discovering areas off the traveled path… a world to explore!
Holiday Events
Lore – (Still waiting for Sea of Sorrows book btw!)
Clean Beautiful UI
NO Add-ons (uggh… Damage Meters… uggh.. skewed statistics).
Travel System (Fact: Flying Mounts ruin MMOs).
Crafting System – Some really intelligent people designed this crafting system. It’s smart, intricate, and makes sense. I can craft the items I want to skill up, not spam 100 greatswords.
Environment Weapons – Cowpies, LOL, These items remind me of the side-scrolling fighting games!
Achievement System
Underwater Combat System and NO breath meter. (I ALWAYS forget to come back up!)
PvP & PvE talents are separate – Actually, the whole PVP system feels like it’s own game with unlocking armor and rankings.
Daily/Monthly – Incredible rewards without it feeling tedious. I do the daily cause I WANT to, not cause I have to. YAY!
Guild Upgrades – great system cause even a smaller/active guild of just friends can unlock some awesome stuff… and all of it eventually!
Account/Character Names – No matter what character I’m on, I get the messages and tells.
Guesting

Saints – Ranger / Vincent Nightmare – Thief

Just.... Thank You, ArenaNet.

in Guild Wars 2 Discussion

Posted by: Sinsko.9342

Sinsko.9342

Current Dungeon/Group System – YES… EXACTLY HOW IT IS. LFG tools destroy MMOS…. they’re nice and flashy for a bit, but team members turn from people into random drones, and those who claim to love LFG tools gear up quickly and stop playing cause a game gets boring. GW2 has a lot of personality, and I like that just fine. We have gw2lfg.com anyway… BEST SYSTEM EVER.
Dungeon Token System – Everyone wins
I’m not the tank! – Yes.. it’s funny, but true…. for the first time, I’m not the Tank… and I’m SOOOOO glad. I hate tanking, I really do… but I always get stuck doing it… that’s never fun.
Weapon & Utility Skill System
Trading Post – Best Auction House System EVER.
Legendary Weapons
Town Clothes
Account Bank
Collection
Deposit All Collectibles !!
Group/Party System
Experience from everything you do
Overflow Servers
Account Bound Items
Account Bound Dungeon Tokens x One Million Million

And there is so much more that I’m grateful for…

Features I would love to see in the future (Wishlist):
-More Mini Games/Activities!
-Board Games (two or three players can sit down in Divinity’s Reach at a table and play a game)
-Moa Racing (would love to see a ‘track’ and you can place wagers.. and watch from the grandstands with friends.. heh
-Duels (even in designated areas)
-Fishing (even if its just for a non-essential item in a collectibles tab, I love it in MMOs).
-No looting in WvW (just put it in my bags!)
-World Events that may be weekly/monthly etc (maybe not the scale of the Karka Invasion but some that repeat and are pretty epic).
-Expansion of the Home Instance to be more like HoM in GW1
-More Expansive Personal Choices (Charm, Dignity, Ferocity)
-Alliance Chat/Alliance Feature similar to GW1
-Interactive Objects (Benches, etc)
-Guild Halls

After reading comments on reviews of GW2 a lot of people have the “MMO Mindset” that has been instilled from previous games… grind grind grind to max level… and then… you get to play the game!
Guild Wars 2 takes that trash and throws it out the window. When I play an RPG or Adventure game on a console, I don’t rush to the last dungeon or castle and say “ok, now I can play”… and you don’t with GW2. You step out into Tyria.. encounter events, follow the winding road, and explore just like you would when you first picked up an adventure game on a console years ago.. see where you can go, what you can find and discover.
End-game is the same game that we’ve been playing. It’s about having fun with the world… the adventure. NOT recycling gear every 4-6 months on the typical MMO treadmill bleh to burn out after you’ve finished. My casual friends can jump in to a story or explorable dungeon… but us hardcore types can dive 30 or 40 levels deep in to a Fractal and face something more challenging as we earn Ascended gear that takes just a little bit more, but doesn’t change the game into something else.

Growing up on consoles and loving adventure games, Guild Wars 2 makes me wish I never played another MMO. Other MMOs tarnish the feeling you get from a video game. They turn it into a grind… a necessity… a second job. You should never feel that way from playing a game. A game should be fun, exciting, an adventure!

Guild Wars 2 is something really special. Something that all my MMO friends can play, and something that my family can get into…. my whole family!

Thank you ArenaNet… this is the MMO we’ve wanted for the last ten years.

Saints – Ranger / Vincent Nightmare – Thief

(edited by Sinsko.9342)

Just.... Thank You, ArenaNet.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I look at this list, and I see all the little things I didn’t notice (Account name forwarding in case you’re on a different character) which work really well. There’s a lot of little things which make the game fun, but . . .

. . . there’s equally a lot of little things which bug me, or irritate me. Sad, but true.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

Just.... Thank You, ArenaNet.

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Posted by: marnick.4305

marnick.4305

Always when I see this kind of lists, it reminds me of fanboy wars in console forums lol

The worst thing about GW2 is that your entire listing is correct and true. I don’t think playing another MMO again is a feasible thing. Whereas most games were WoW clones in the last decade, most future MMO games, including WoW, will increasingly become GW2 clones.

. . . there’s equally a lot of little things which bug me, or irritate me. Sad, but true.

If the major things are good, people are stuck to complaining about very minor issues. This game is playable and enjoyable. If you take the top 10 issues in GW2, they would be overshadowed by the glaring faults of other games, some of them game breaking to a major degree.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

(edited by marnick.4305)

Just.... Thank You, ArenaNet.

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Posted by: Desamos.1836

Desamos.1836

O.O i.. Ty too!

Just.... Thank You, ArenaNet.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Always when I see this kind of lists, it reminds me of fanboy wars in console forums lol

The worst thing about GW2 is that your entire listing is correct and true. I don’t think playing another MMO again is a feasible thing. Whereas most games were WoW clones in the last decade, most future MMO games, including WoW, will increasingly become GW2 clones.

. . . there’s equally a lot of little things which bug me, or irritate me. Sad, but true.

If the major things are good, people are stuck to complaining about very minor issues. This game is playable and enjoyable. If you take the top 10 issues in GW2, they would be overshadowed by the glaring faults of other games, some of them game breaking to a major degree.

As is so often said in response to me: just because other people get it wrong worse doesn’t mean it isn’t wrong . . . but in this case, just because other games have their own problems doesn’t mean GW2’s aren’t any more legitimate.

Of course, a lot of them hinge on personal tastes and how far each person is willing to forgive certain things. There’s a fair amount of technical issues (minor and major), and a fair amount of design issues (again, minor and major and subjective all at the same time).

It becomes a thing of “how much do I want to let this bother me to distract me from what I like?”

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

Just.... Thank You, ArenaNet.

in Guild Wars 2 Discussion

Posted by: Sinsko.9342

Sinsko.9342

Always when I see this kind of lists, it reminds me of fanboy wars in console forums lol

The worst thing about GW2 is that your entire listing is correct and true. I don’t think playing another MMO again is a feasible thing. Whereas most games were WoW clones in the last decade, most future MMO games, including WoW, will increasingly become GW2 clones.

. . . there’s equally a lot of little things which bug me, or irritate me. Sad, but true.

If the major things are good, people are stuck to complaining about very minor issues. This game is playable and enjoyable. If you take the top 10 issues in GW2, they would be overshadowed by the glaring faults of other games, some of them game breaking to a major degree.

As is so often said in response to me: just because other people get it wrong worse doesn’t mean it isn’t wrong . . . but in this case, just because other games have their own problems doesn’t mean GW2’s aren’t any more legitimate.

Of course, a lot of them hinge on personal tastes and how far each person is willing to forgive certain things. There’s a fair amount of technical issues (minor and major), and a fair amount of design issues (again, minor and major and subjective all at the same time).

It becomes a thing of “how much do I want to let this bother me to distract me from what I like?”

Any game of this magnitude will have certain aspects that people won’t like or feel need adjusting/fixing. Everyone is a critic these days… and as consumers we’re driven to be just from our experiences. It’s not a bad thing, it’s just the way the world works.

For one game to do this… ALL THIS… and to do it like they did…. well… I can’t recall an MMO that accomplished so much in such a short time.

Speaking of which, I should add to the list the feature of minimal server downtime and having the ability to run two game builds at once…
Maintenance Day? What’s that?
-stares off in to the distance-
I don’t remember…

Saints – Ranger / Vincent Nightmare – Thief

Just.... Thank You, ArenaNet.

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Posted by: papryk.6273

papryk.6273

looks like OP is a dev undercover ^^

Just.... Thank You, ArenaNet.

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Posted by: Sinsko.9342

Sinsko.9342

looks like OP is a dev undercover ^^

ROFL!! That would be a great ploy… think they’ll hire me?

I’ve just spent too much time looking for that great MMO… It all began with a PS2 and EQOA. I was (failing… at) hand drawing maps of Norrath… before wikis and reliable searches… oh.. and before /map, lol.

Just thinking back… and having each person in the game be a REAL person… that was incredible!

Hmmm… maybe I should go outside…

Saints – Ranger / Vincent Nightmare – Thief

Just.... Thank You, ArenaNet.

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Posted by: maddoctor.2738

maddoctor.2738

PvP & PvE talents are separate – Actually, the whole PVP system feels like it’s own game with unlocking armor and rankings.

Unfortunately that’s not entirely true, WvW is a completely different (in terms of balance) game mode and it doesn’t have its own skill set, it uses the same as PVE which means certain profs are gimped in PVE because of WvW imbalance (and the reverse of course). I wish they would have 3 separate skill sets instead of 2, that would make balancing a whole lot easier!

Group/Party System

Unfortunately their system of needing 2 players to kick someone is flawed and abused heavily in dungeon runs

Town Clothes

If only we had a LOT more real town clothing, you know not armor or weird non-lore items (like boxing gloves) they need to add more clothing… and they will make money for it I’m sure

Legendary Weapons

When they actually become Legendary and making them is a real achievement, not farming/grinding for days, or using cash, then yes they will be excellent. I can’t wait for that time.

Trading Post

Well, they only need a hard cap to the price of certain items. Since you can “buy” those items with real life items, there should be a limit as to how much someone should spent for a single digital item. Works in other games with real life money

I might find more later

Just.... Thank You, ArenaNet.

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Always when I see this kind of lists, it reminds me of fanboy wars in console forums lol

The worst thing about GW2 is that your entire listing is correct and true. I don’t think playing another MMO again is a feasible thing. Whereas most games were WoW clones in the last decade, most future MMO games, including WoW, will increasingly become GW2 clones.

. . . there’s equally a lot of little things which bug me, or irritate me. Sad, but true.

If the major things are good, people are stuck to complaining about very minor issues. This game is playable and enjoyable. If you take the top 10 issues in GW2, they would be overshadowed by the glaring faults of other games, some of them game breaking to a major degree.

As is so often said in response to me: just because other people get it wrong worse doesn’t mean it isn’t wrong . . . but in this case, just because other games have their own problems doesn’t mean GW2’s aren’t any more legitimate.

I’m not comparing legitimacy on a game by game basis but rather on a scale of major vs minor issues. GW2 only has relatively minor issues.

Of course, a lot of them hinge on personal tastes and how far each person is willing to forgive certain things. There’s a fair amount of technical issues (minor and major), and a fair amount of design issues (again, minor and major and subjective all at the same time).

It becomes a thing of “how much do I want to let this bother me to distract me from what I like?”

I can easily take the minor issues I have with GW2. Nothing in life is perfect. If we’re stuck complaining about bank storage for dungeon tokens and high prices for entirely optional precursors, we really have a luxury problem.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Just.... Thank You, ArenaNet.

in Guild Wars 2 Discussion

Posted by: Sinsko.9342

Sinsko.9342

@maddoctor.2738

You can dispute the logistics of any game-design topic if you really wanted to as there are multiple sides to anything. Some people like the 2-vote kick… and the ‘legendary grind’ debate is very, very tired… as someone who personally ran MC for 8 months to end up with one TF binding (until LK)… I can say that I’m happy to build towards a legendary with materials that I’d (MOSTLY) get from just….. playing the game… but if we NEED a COSMETIC item immediately… then yeah, grind away. Also, I didn’t mention much about WvW… it was actually the whole sPvP (Reknown) system that I was referencing.

None of this matters though. This is just me throwing a shout out to ANet, and the things that I’m happy about.

Saints – Ranger / Vincent Nightmare – Thief

(edited by Sinsko.9342)

Just.... Thank You, ArenaNet.

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Posted by: Zeanix.8624

Zeanix.8624

Agree big thanks to Anet for the amazing game, the best MMORPG since WoW

Just.... Thank You, ArenaNet.

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Posted by: Jaxon.5392

Jaxon.5392

Agree big thanks to Anet for the amazing game, the best MMORPG since WoW

because of no mounts!

Just.... Thank You, ArenaNet.

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Posted by: Tosha Daydreamer.9251

Tosha Daydreamer.9251

The thing I love the most about GW2 are the little details. Like how the asuras ears perk up when they are in combat. How a random conversation between NPCs turns out in a DE. Little books with lore. Funny references on gravestones. The way my female sylvari looks when she is just standing still, curious about everything . The way amors can be sexy, without turning my characters into lost hookers.
It just makes a wonderful atmosphere that invites you to look beyond the obvious.

Just.... Thank You, ArenaNet.

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Posted by: Levistis.8356

Levistis.8356

Agree w/ it all. GW2 is bound to keep me hooked for a long time.

Magummadweller

Just.... Thank You, ArenaNet.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I’m not comparing legitimacy on a game by game basis but rather on a scale of major vs minor issues. GW2 only has relatively minor issues.

I can easily take the minor issues I have with GW2. Nothing in life is perfect. If we’re stuck complaining about bank storage for dungeon tokens and high prices for entirely optional precursors, we really have a luxury problem.

Sorry, I quoted you, but that wasn’t entirely aimed at you. It’s just a sore spot going in my head over some arguments this last week. Month. Months. Apology accepted?

My minor irritants is that I’m holding a lot of tonics and not using them so much. :P Or that there are people managing to put buy orders in the trading post for less than the value of an object. (I was cleaning out sigils/runes.) Or how the game is starting to develop layers of hastily applied patches to things which were designed one way and worked differently when released into the wild.

By that I mean that they added Laurels, because Karma is insufficient a factor to predict how much people should have, let alone Gold . . . at least it’s not another token.

(I say, eyeing the three characters I had Nicholas loot saved up on in old GW1)

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

Just.... Thank You, ArenaNet.

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Posted by: Tanith.5264

Tanith.5264

I’m with you, OP. We waited a while for GW2 to make it to us, but it’s been well worth the wait.

Job well done, Anet.

Tanith Fencewalker, Tanni Mindbender, Thyra Wrathbringer, Lovecraft Thrall
Guardians of the Vault [GotV] and Guíld of Dívíne Soldíers [GoDS]
Gate of Madness server

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Posted by: marnick.4305

marnick.4305

I’m not comparing legitimacy on a game by game basis but rather on a scale of major vs minor issues. GW2 only has relatively minor issues.

I can easily take the minor issues I have with GW2. Nothing in life is perfect. If we’re stuck complaining about bank storage for dungeon tokens and high prices for entirely optional precursors, we really have a luxury problem.

Sorry, I quoted you, but that wasn’t entirely aimed at you. It’s just a sore spot going in my head over some arguments this last week. Month. Months. Apology accepted?

Well, no problemo

My minor irritants is that I’m holding a lot of tonics and not using them so much. :P Or that there are people managing to put buy orders in the trading post for less than the value of an object. (I was cleaning out sigils/runes.) Or how the game is starting to develop layers of hastily applied patches to things which were designed one way and worked differently when released into the wild.

By that I mean that they added Laurels, because Karma is insufficient a factor to predict how much people should have, let alone Gold . . . at least it’s not another token.

(I say, eyeing the three characters I had Nicholas loot saved up on in old GW1)

Everything always works different in reality. I know your complaints, I’ve come across them but I’ve got my own ways to handle them:
- unused tonics .. right click > destroy. I don’t really care at all about them.
- buy orders too low … just make sell orders or sell to merchant. /care
- too many dungeon token > convert to lvl80 stuff and salvage

Every game has these minor things. I’m really glad a.net doesn’t pay attention to them and makes more awesome stuff instead.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Just.... Thank You, ArenaNet.

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Posted by: holotype.1643

holotype.1643

Great post, OP! Agree with just about everything you wrote.

Championing Blackgate since Aug. 25, 2012
[UV]

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Posted by: Vayne.8563

Vayne.8563

How dare you post a positive thread on these forums! Heathen!

I’m a huge fan of this game, and too often, it’s the complainers who are the most visible posters here. Thanks for taking the time to even the score a bit. Great post!

Just.... Thank You, ArenaNet.

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Posted by: Mortalitas.9710

Mortalitas.9710

How dare you post a positive thread on these forums! Heathen!

I’m a huge fan of this game, and too often, it’s the complainers who are the most visible posters here. Thanks for taking the time to even the score a bit. Great post!

Don’t worry the post will be deleted and the OP will be infracted for using Arenanet in the title.

E. BlackThorn Mesmer

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Posted by: either or.3107

either or.3107

Oh man, I would love to see Moa racing; chocobo racing was one of my favorite parts of FFVII. I’m coming from a very different perspective as you as I have never got into an MMO before, but I agree 100% that this is a fantastic game that I’m sure I’ll be playing for a long time.

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Posted by: Red Falcon.8257

Red Falcon.8257

I agree with all, OP.

I just wish we could get more skills or skill runes like d3 because characters can become really boring as they are always using the exact same setups.
More skills/elites/weapons or at least mods for the existing skills.
Anything to get out the current build stagnation.

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Posted by: Sereloth.4378

Sereloth.4378

Thanks for the post, OP. I agree with most of it. Including your wishlist I’m looking forward to seeing the game grow more. I’m pretty sure I’m sticking around for quite a while with this one.

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Posted by: TheAngryLuddite.1834

TheAngryLuddite.1834

It’s definitely refreshing to see a positive post on these forums for a change.

I was half expecting it to be a Negative Stealth Post.

Plussed!

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Posted by: Karizee.8076

Karizee.8076

+1 to the OP – this is the best MMO I’ve ever played

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Posted by: Vorch.2985

Vorch.2985

Still my favorite MMO at the moment. There’s still a lot of work to do, but they started with an amazing foundation and they keep steadily building upon it.

I do hope they learn from the mistakes of the first few months and make present weaknesses future strengths.

My biggest gripes with the game at this time are

  • Culling
  • Lack of minigames mentioned before launch
  • statistical increase of ascended gear
  • Usefulness of crafting
  • Incentives to visit earlier zones

However, they at least appear to know that they have weaknesses and address them a bit with each patch, which is promising.

Thanks.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

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Posted by: Sirius.4510

Sirius.4510

Fair enough; in between worrying about the things that are kind of screwy, I have to agree that there are a lot of big things they got right. I wouldn’t even be playing GW2 were that not the case.

Just a random PuGgle.
Stormbluff Isle ( http://www.stormbluffisle.com )

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Posted by: Sylosi.6503

Sylosi.6503

Some things GW2 does indeed do very well, such as the crafting / depositable resources interface, the tells on any character and as of yet not pay-2-win (though to be fair the game is not free either so there is less pressure on that than a f2p game).

However much of your list is absolutley nothing new (and in some cases is done better in other games) such as public grouping / events, wardrobe / costumes, the general UI (GW2 lacks options to customize), lore / story, holiday events, etc.

Just.... Thank You, ArenaNet.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

I’ve found a lot to like in GW2. I’ve also found things that I think could have been done differently and better. Perhaps some of those problems will be fixed over time. One of my dislikes at launch was the many bugged DE’s. Over time, I am seeing less and less of these.

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Posted by: Sinsko.9342

Sinsko.9342

The thing I love the most about GW2 are the little details. Like how the asuras ears perk up when they are in combat. How a random conversation between NPCs turns out in a DE. Little books with lore. Funny references on gravestones. The way my female sylvari looks when she is just standing still, curious about everything . The way amors can be sexy, without turning my characters into lost hookers.
It just makes a wonderful atmosphere that invites you to look beyond the obvious.

You’re right… and I think we can all appreciate the small details and effort that comes through because of the solid foundation.

The little things bring the world alive.

Saints – Ranger / Vincent Nightmare – Thief

Just.... Thank You, ArenaNet.

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Posted by: Dante.1508

Dante.1508

While i agree the game is aesthetically beautiful, many mechanics (that are standard on other mmo’s) bring it down for me..

And it being totally different to other mmo’s? i’m just not seeing it, seems like every other mmo i’ve ever played (except Guildwars 1)

Yes its a great (slightly flawed) game, but innovative not to me..