Kingston Hyper x 3k 90 gb/ 500 gb HDD/ 500 GB Intel 730/ 850w Thermaltake 80 plus/
NZXT Phantom 410
(edited by konawolv.3971)
Hey guys,
So, i recently returned to GW2 after about a 4 month break, and logged in to find that my full Celestial Guardian shouts hybrid wasnt competitive anymore as my damage didnt seem to be up to snuff, and my survivability took a hit because my build had its condition removing properties nerfed and healing nerfed, while the condition damage is through the roof. So, alas, i set aside my gear set that i took months perfecting, and equip my CoF gear and slotted some condi runes in… Holy cow is my damage output insane! Ill admit, it is a bit of an adrenaline rush to push out so much damage. However, the game is currently damage or bust more so now than ever before.
But, here is the thought..
It has been my experience in mmo’s that the patch right before an expansion releases tends to break the game because its balanced for the content that is coming down the pipe, not what is currently out there. Maybe some of the new trait lines, gear, content, and class are the reason for these recent changes.
Now, i understand that GW2 isnt like other MMO’s and that these changes are kind of fundamental changes and not skill changes, but i have yet to see anyone take the upcomming content into consideration in their patch rant threads.
(edited by konawolv.3971)
Interesting….
IMO healing/condition removal got a boost with the trait/specialization changes on Guardians.
But the DPS PvE meta is still the meta. Your celestial shout hybrid Guard never was meta, and likely never will be. Unless we are talking WvW, in which case, I see the stat benefits.
I love my celestial Ranger in WvW.
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