Justification for WvW World Completion please

Justification for WvW World Completion please

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Posted by: Aerlen.5326

Aerlen.5326

Looking for a Dev to give a valid reason why a PVP area is needed for PVE World Completion and why people with no interest in playing war games have to go into WvW if they want to craft a Legendary for PvE.

I’m frustrated with dealing with the Call of Duty Tea Bagging crowd just to get PvE world completion – can’t WvW world completion be removed or tied to a special WvW reward?

Why do I have to deal with a part of the game which isn’t PvE, which I’m not interested in playing, and which is completely against what PvE stands for to get PvE world completion?

~Tarnished Coast Pride~

Forever known as “that slow guardian who can’t jump worth crap”.

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Posted by: ArthurDent.9538

ArthurDent.9538

My problem is that it requires all three borderlands to be complete even though they are all exactly the same. Either please make them different or at least only have to get the points once and then have them for all 3 maps.

14 Dungeon paths soloed
Lupi solos on 9/9 professions
Wost Engi NA

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Posted by: ArchonWing.9480

ArchonWing.9480

It’s quite silly since it’s arguably whether or not the mists count as part of the “world”. Then again it’s just as annoying to me as having to do pve to get better stats for wvw. >.>

Some will argue to you that wvw is actually not pvp, and they’d have a point (most are not capable of fighting another player though sometimes they may trample enemy players while in a zerg), but I doubt that really means anything to you either.

Personally, I am not fond of it either to have pve-only people who don’t want to be in here with us, as I would only enjoy fighting along side folks who want to crack some skulls and not just head off to that vista. It’s a game; we’re supposed to have fun, and I’d rather do content with people who want to enjoy it as opposed to some dreadful chore/suicide mission.

But yea… I guess they want you to sample all of the game’s content to count as exploring. But exploring the other side’s keep…?

And yes, the fact that the BLs are identical does not make it fun to explore either.

Good thing my server’s doing good this week… might be time. >.> Then again I won’t be getting 100% any time soon since the idea of exploring those trivial 1-30 zones doesn’t interest me either. I’ve already done all the zones above 30 anyways, so it’s not like I’m not capable of it.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

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Posted by: selan.8354

selan.8354

could also ask u the question why we need a ton of pve in order to get ascended gear which is important in wvw? it is pretty bad for both of us like that.
but
if u are having a hard time to get the points, try to figure out when your best commander runs and when the server has more ppt http://mos.millenium.org/na maybe u find a little coverage gap. what server are u on?

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: Aerlen.5326

Aerlen.5326

Wow, I’m surprised by how polite some folks are being (everyone thus far actually). Thanks guys.

I think removal would benefit the hardcore wvw players as well, tbh. I’ve seen a lot of times on forum and in wvw where people are furious that not enough people are there who actually want to wvw and those spaces are taken by those of us waiting for pois and vistas to be captured so we can run in and get them. I’ve been told not to go into wvw on certain nights so my server can play and win territory – it shouldn’t be like that. I, who have no interest in wvw, should be able to opt out and leave it to those who love it.

I’m on a great server, we only do poorly against a few others, but it’s still maddening to wait.. and wait.. and wait.. or be gang rushed by ten people when you’re alone and just after a poi or vista then have a repair charge hoisted on you on top of being beaten into the ground. I’m only going to get completion on one character at this rate, it’s not as awful as it must be on low population servers, but I still don’t get it. If we need to sample all the game has to offer, maybe have one poi there not.. 50 plus vistas plus skill points.

It’s not fun =/ Three identical maps, dealing with people out for their next kill point, being yelled at for not helping capture towers… just makes no sense to me.

~Tarnished Coast Pride~

Forever known as “that slow guardian who can’t jump worth crap”.

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Posted by: selan.8354

selan.8354

i meant this not to insult u. i made that comment as wvw players are equally kitten ed that we gotta do pve to get stuff. it is stupid to havea pve player on a pvp map, where u get ganked like every 5 minutes. but we are frustrated that we need to go pve for a legendary and ascended……..
well why dont u log into the maps u still need and check if u see a commander icon on the map. carrie something that either stealths u or gives u swifness to outrun gankers then just follow the commander and see if he can cap these points. our commanders are sometimes very nice to people that ask them if they could tag along.
if your server is doing good then find its strongest time, log in and run with the commander. if they are not that kind of commanders, find the roamers. they will run the entire map and are good fighters.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

(edited by selan.8354)

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Posted by: Lisa.6102

Lisa.6102

While I think it’s silly too, its not that hard to do and I play minimal wvw , its just annoying.

I just kept an eye out on wvw at every opportunity and when I saw a skill point or poi that I thought I had a chance at getting I ran in and attempted it, Actually some of it was quite fun, a few times I ran into enemy supply areas knowing that I they were guarded , just hoping I would trigger the poi.

My last skill point i had been trying to get forever that was always contested was open but in the process of being taken, so i ran through the Zerg got to the skill point (all the time trying not to pee my pants) then noticed a JQ player standing there communing so I let him be, then I communed with the Skill he waited while I did then promptly killed me

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Posted by: Uvatha.5476

Uvatha.5476

While I think it’s silly too, its not that hard to do and I play minimal wvw , its just annoying.

I just kept an eye out on wvw at every opportunity and when I saw a skill point or poi that I thought I had a chance at getting I ran in and attempted it, Actually some of it was quite fun, a few times I ran into enemy supply areas knowing that I they were guarded , just hoping I would trigger the poi.

My last skill point i had been trying to get forever that was always contested was open but in the process of being taken, so i ran through the Zerg got to the skill point (all the time trying not to pee my pants) then noticed a JQ player standing there communing so I let him be, then I communed with the Skill he waited while I did then promptly killed me

My WvWap completikn experience was pretty similar. I waited for times when WvW activity was slow on both sides (11PM-3AM PST) then I would sneak in to grab points, vistas, and skills. There was a lot of waiting for my server to hold certain parts of the maps but when they did I cleared them as fast as possible.

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Posted by: Behellagh.1468

Behellagh.1468

It’s simple really. We use PvE equipement in WvW. Therefore if you can use a Legendary weapon in WvW, then WvW zone clears are required to get one.

Or something like that.

Honestly it’s not as bad as you might think. Just pay attention to what “color” your world is every week and pop in to cycle through that section of the four maps that week then wait till the color changes. Biggest problem would be if you play on a server that doesn’t participate in WvW much and ends up evicted from your starting areas in short order and if your world rarely captures the center castle on EB.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: aspirine.6852

aspirine.6852

I dont get the identical BL maps either. But I understand the wvw part of pve. Most people would not try wvw because they do not like pvp or are biased about wvw. I know I was and was only there to do map completion. But since I went there I do wvw every day, it’s so much fun but you have to try it out.

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Posted by: Lurch.9517

Lurch.9517

They opted for this way rather than having separate PVP and PVE servers, its not pleasant for either the PVE centric or PVP centric players when all thrown in together. However, it is good for the players that like to play a little bit of everything and the more casual crowd.

To be fair, this was marketed very much as a PVP game so as a PVE player coming here you are not justified to be nearly as but hurt as the PVP players that bought it are or rather were.

Lurch
Gandara

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Posted by: Victory.2879

Victory.2879

Keep an eye on the scores, then transfer to a server that has 500+ points running (might be t7 or t8, so make sure you check)and run around the maps capping everything inside keeps and towers as fast as possible. grab garrisons, and enemy keeps in BL and SM first, then everything inside buildings.

Camps and skill points you can pretty much get anytime if you sneak around the edges of the map.

If you don’t want to transfer then It’s a question of keeping eyes on the maps and then diving in when your server holds the points you need.

Unlike pve where you can get two rares for auto attacking for a few minutes, it might take you a few weeks to complete your wvw maps so make a start on them as soon as possible, then it won’t be the last part of the map you need to complete.

Victory, Beings Lost On Borderlands (BLOB), SFR & Gandara (inactive)

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Posted by: Morrigan.2809

Morrigan.2809

Yes I am doing world complete now and so far I have been putting off the WvW bit.
My experiences in WvW so far has had nothing to do with map completion but they make me dread it.
I really really do not like WvW.

Honestly the whole idea that they have that WvW is somehow part of PVE is irritating for both sides.
People who like WvW has to put up with PvE to get stuff they want and if you want a Legendary even if you have no interest in ever setting foot in WvW you still have to do it.
Generally if a PvE type of person wanted to try out WvW they would have done it by now, attempting to make it more interesting and fun, will not change that and forcing you to do it certainly won’t either

The idea that you somehow have to experience the “whole” game to make a legendary is completely invalidated by Legendaries being sold on the TP.

At this point the only reason why they don’t change it imo is the amount of QQ from people who had to suffer through it in the past- and it is suffering, I can’t think of a single instance where someone said wow that was fun.

Gunnar’s Hold

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Posted by: Algreg.3629

Algreg.3629

apparently the devs see legendarys as pve and pvp endeavours – as opposed to you. Discussed a million times, leave it as it is imo. Tough luck, dude.

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Posted by: JDGumby.7685

JDGumby.7685

I dont get the identical BL maps either. But I understand the wvw part of pve. Most people would not try wvw because they do not like pvp or are biased about wvw. I know I was and was only there to do map completion. But since I went there I do wvw every day, it’s so much fun but you have to try it out.

I have tried it out. It is MMORPG PvP and therefore complete and utter crap.

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Posted by: JDGumby.7685

JDGumby.7685

At this point the only reason why they don’t change it imo is the amount of QQ from people who had to suffer through it in the past- and it is suffering, I can’t think of a single instance where someone said wow that was fun.

No, the whining would be coming from the WvWvWers desperate to have easy targets. Forcing PvE players into PvP gives a steady stream of fodder for the WvWvWers.

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Posted by: MrRuin.9740

MrRuin.9740

I don’t see what the big deal is. I got 3/4 WvW so far with more ease than some of the PvE maps, and I am rarely in WvW otherwise. The only reason I don’t have the 4th WvW map done is I need our server to get the Green BL.
All you have to do is check the WvW info window to know when you should go get some done.
You use the same gear, items and equipment in PvE and WvW, thus they are treated as the same entity. WvW-only people complain about having to do PvE aspects to get a legendary……a helluva lot more than a non-WVW player like you.
It’s an aspect of the game and Anet doesn’t have to justify it to you and they won’t.

The only thing I don’t like is the 3 identical BL’s. I would prefer each one had different locations for pois, vistas and whatnot.

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Posted by: Azure Prower.8701

Azure Prower.8701

Don’t like PVP? Don’t deserve legendary.

Crafting a legendary is a reward for playing all aspects of the game.

sPvP is the exception. Not the rule.

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Posted by: AntiGw.9367

AntiGw.9367

Looking for a Dev to give a valid reason why a PVP area is needed for PVE World Completion

Here’s the reason: it’s not “PVE World Completion”, it’s “World Completion”.

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Posted by: Shifu.4321

Shifu.4321

Don’t try to do everything in one sitting. Just check each BL and EBG for the places your server holds, and try to get them ASAP. The camps, you can probably just run through them, even if you get killed.

My biggest advice would be to always check in from time to time to see what you can grab, AND equip swiftness, stability and any stunbreakers that can help you escape from enemies. If I can hide from BG and SoR zergs long enough to get map completion, then you can probably do it as well.

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Posted by: Konrad Curze.5130

Konrad Curze.5130

for the same reason why the rewards for PvEing are unimaginably better than for WvWing, also the same reason why WvWers cant get ascended back items, and it will take them a trillion times longer in average to get ascended weapons

to kitten people off

btw, look at it this way. I loathe PvE. I absolutly despise it. I spit on it. I play 100% for the WvW.
and yet, to get a legendary, I have to explore 90% of the world in a game mode I abhor, while you just have to do 10%

so if it is of any consolation to you, in this deal the PvPers got 10x more screwed than you PvErs

(edited by Konrad Curze.5130)

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Its simply due to the fact that they consider WvW to be a part of the PvE section. I don’t understand why, but they do. Sure you have some player vs environment/npc aspects, but this is still very much a player vs player mode.

They did this in GW1 as well. Both Jade Quarry and Fort Aspenwood (pvp random 8 vs 8 arenas) were required to complete your mapping (a pve thing), and once upon a time JQ was dead beyond dead. You had to beg people to come join it so you could get your mapping done.

Ugh. sigh

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Amadan.9451

Amadan.9451

the legendary is meant for all those people that play all the content of the game, not just pve.
the only content exluded from it is pvp since it doesn’t even have legendaries

Looking for a gay friendly guild?
Join the Rainbow Pride

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Posted by: ophidic.1279

ophidic.1279

Looking for a Dev to give a valid reason why a PVP area is needed for PVE World Completion and why people with no interest in playing war games have to go into WvW if they want to craft a Legendary for PvE.

I’m frustrated with dealing with the Call of Duty Tea Bagging crowd just to get PvE world completion – can’t WvW world completion be removed or tied to a special WvW reward?

Why do I have to deal with a part of the game which isn’t PvE, which I’m not interested in playing, and which is completely against what PvE stands for to get PvE world completion?

Just wait for the maps to rotate… simple.

Elyl Jrend

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Posted by: ophidic.1279

ophidic.1279

At this point the only reason why they don’t change it imo is the amount of QQ from people who had to suffer through it in the past- and it is suffering, I can’t think of a single instance where someone said wow that was fun.

No, the whining would be coming from the WvWvWers desperate to have easy targets. Forcing PvE players into PvP gives a steady stream of fodder for the WvWvWers.

lol not really.

Elyl Jrend

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Posted by: Smith.1826

Smith.1826

Strange that you need WvW map completion and not dungeon completion.

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Posted by: Arius.7031

Arius.7031

Looking for a Dev to give a valid reason why a PVP area is needed for PVE World Completion and why people with no interest in playing war games have to go into WvW if they want to craft a Legendary for PvE.

I’m frustrated with dealing with the Call of Duty Tea Bagging crowd just to get PvE world completion – can’t WvW world completion be removed or tied to a special WvW reward?

Why do I have to deal with a part of the game which isn’t PvE, which I’m not interested in playing, and which is completely against what PvE stands for to get PvE world completion?

Why are legendaries for PvE? They seem to be both for PvE and WvW, you may want them only for PvE, but they’re for both. Why do WvW players have to do PvE to get legendaries for WvW? The sword does cut both ways. Further, it is called “completion”, not “PvE completion”.

Jorek/Etharin/Raylus
Darkhaven Commander
Co-leader of [Sold]

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Strange that you need WvW map completion and not dungeon completion.

Dungeons have their own achievement though, for doing all their paths…

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Amadan.9451

Amadan.9451

and you need at least one dungeon repeated multiple times for every legendary

Looking for a gay friendly guild?
Join the Rainbow Pride

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Posted by: Draknar.5748

Draknar.5748

A silly requirement to be sure, but it forced me into WvW and I ended up thoroughly enjoying myself. I suppose that could be part of their reasoning.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Adine.2184

Adine.2184

It’s quite silly since it’s arguably whether or not the mists count as part of the “world”. Then again it’s just as annoying to me as having to do pve to get better stats for wvw. >.>

Some will argue to you that wvw is actually not pvp, and they’d have a point (most are not capable of fighting another player though sometimes they may trample enemy players while in a zerg), but I doubt that really means anything to you either.

Personally, I am not fond of it either to have pve-only people who don’t want to be in here with us, as I would only enjoy fighting along side folks who want to crack some skulls and not just head off to that vista. It’s a game; we’re supposed to have fun, and I’d rather do content with people who want to enjoy it as opposed to some dreadful chore/suicide mission.

But yea… I guess they want you to sample all of the game’s content to count as exploring. But exploring the other side’s keep…?

And yes, the fact that the BLs are identical does not make it fun to explore either.

Good thing my server’s doing good this week… might be time. >.> Then again I won’t be getting 100% any time soon since the idea of exploring those trivial 1-30 zones doesn’t interest me either. I’ve already done all the zones above 30 anyways, so it’s not like I’m not capable of it.

This addresses most of the issues right here . Lore dictates that the mists are not part of the world . ( didn’t even need FoW , UW or even Realm of Torment for cartographer )

PvE players arn’t going to like WvWing and WvW players arn’t going to like PvE players running around just getting what they need for world completion. Here’s another thing too what if someones server is always one color or never has stonemist?

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Posted by: CreativeAnarchy.6324

CreativeAnarchy.6324

World completion is a mixed achievement.

You need stuff from a PvE area, you also need stuff from a PvP area.

I speak for my self and no one else. Only fools believe they speak for a majority.

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Posted by: UrMom.4205

UrMom.4205

Op, think of wvw as a varied aspect of pve. You can use legendary weapons in pve AND wvw so they wanted to make getting those weapons a part of seeing all aspects of the game. What I did for mine. Just watch wvw matchups each week, get on during off hours as much as you can and do your servers home borderland, your more likely to have friendlies around. Then go into Eternal Battlegrounds and get your servers corner (blue corner, green corner, red corner whatever). Once you do all that, through out the week make it a point when you’re doing daily stuff or events or whatever to just check up on wvw and see what bases and towers and keeps your server has. If you see your server has the main castle in EB then GO get the poi, vista, sp. Just do that until you have everything. When i first started on map completion for my legendary i was strictly pve and had zero interest in wvw…but now i’m a level 60 in wvw and it’s my main game mode of choice, i love it.

Team Raven [TR](Dead)
Wu Táng Financial [Táng] – YB

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Posted by: JDGumby.7685

JDGumby.7685

World completion is a mixed achievement.

You need stuff from a PvE area, you also need stuff from a PvP area.

Yes, we know that. What we’re saying is that it should NOT be that way.

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Posted by: Lord Kuru.3685

Lord Kuru.3685

WvW for world completion is one way they use to get PvE players into WvW. Anet sees WvW as a kind of “gateway drug” that moves people towards sPvP (esports!).

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Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I defecate on PvE. I mostly try to run around naked doing the content in PvE because there is no challenge. I wouldn’t do it at all if I didn’t need to GRIND for materials and cash for my ascended because the rewards in WvW just aren’t enough. I guess what I’m trying to say is just deal with the parts you don’t like just like every one else.

Kaa Mchorror NSP grenadier [hayt]

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Posted by: Aerlen.5326

Aerlen.5326

At this point the only reason why they don’t change it imo is the amount of QQ from people who had to suffer through it in the past- and it is suffering, I can’t think of a single instance where someone said wow that was fun.

No, the whining would be coming from the WvWvWers desperate to have easy targets. Forcing PvE players into PvP gives a steady stream of fodder for the WvWvWers.

That seems to be the idea.

“Suck it up”, “touch luck dude” or “get better n00b” seems to be what I hear from the wvwers while the majority of pvers who don’t like wvw completion would just be happy to see it gone. I wouldn’t care if after I finished it if WvW completion was removed. It’d be a “Well.. kitten me..” moment but it’d make it easier for any alts I might have.

I’ve stood absolutely still in wvw, not fought back, and still gotten gang destroyed by people out for an easy kill. I’ve gone in armorless and weaponless. Still the same result. That isn’t fun. At all. Especially when you’re 2 steps from a vista, skill point or POI and you just want to get what’s held by your server and GTFO so others who actually wanna play can get in.

Also – why is it needed for PvE world completion? Maybe I can grasp why for a Legendary (though it honestly still stinks – I can understand why you need PvE for WvW – WvW is like a mini-game but the other way around?) but why is a PvP area needed to even get the title? WvW has nada to do with PvE.

~Tarnished Coast Pride~

Forever known as “that slow guardian who can’t jump worth crap”.

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Posted by: bloodletting wolf.2837

bloodletting wolf.2837

At this point the only reason why they don’t change it imo is the amount of QQ from people who had to suffer through it in the past- and it is suffering, I can’t think of a single instance where someone said wow that was fun.

No, the whining would be coming from the WvWvWers desperate to have easy targets. Forcing PvE players into PvP gives a steady stream of fodder for the WvWvWers.

That seems to be the idea.

“Suck it up”, “touch luck dude” or “get better n00b” seems to be what I hear from the wvwers while the majority of pvers who don’t like wvw completion would just be happy to see it gone. I wouldn’t care if after I finished it if WvW completion was removed. It’d be a “Well.. kitten me..” moment but it’d make it easier for any alts I might have.

I’ve stood absolutely still in wvw, not fought back, and still gotten gang destroyed by people out for an easy kill. I’ve gone in armorless and weaponless. Still the same result. That isn’t fun. At all. Especially when you’re 2 steps from a vista, skill point or POI and you just want to get what’s held by your server and GTFO so others who actually wanna play can get in.

Also – why is it needed for PvE world completion? Maybe I can grasp why for a Legendary (though it honestly still stinks – I can understand why you need PvE for WvW – WvW is like a mini-game but the other way around?) but why is a PvP area needed to even get the title? WvW has nada to do with PvE.

As soon as I don’t need to join a zerg in pve to get decent cash I will agree with you.

Kaa Mchorror NSP grenadier [hayt]

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Posted by: Flamealchemist.2681

Flamealchemist.2681

hmm so then why do wvw’ers have to go into pve world to get a chance on exotics or things like that….if they add a guaranteed rare with a rare chance on exotic….then sure yea we can both go seperate ways.

and besides its only map completion not like you have to kill 10,000 men in wvw!

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Posted by: aspirine.6852

aspirine.6852

At this point the only reason why they don’t change it imo is the amount of QQ from people who had to suffer through it in the past- and it is suffering, I can’t think of a single instance where someone said wow that was fun.

No, the whining would be coming from the WvWvWers desperate to have easy targets. Forcing PvE players into PvP gives a steady stream of fodder for the WvWvWers.

That seems to be the idea.

“Suck it up”, “touch luck dude” or “get better n00b” seems to be what I hear from the wvwers while the majority of pvers who don’t like wvw completion would just be happy to see it gone. I wouldn’t care if after I finished it if WvW completion was removed. It’d be a “Well.. kitten me..” moment but it’d make it easier for any alts I might have.

I’ve stood absolutely still in wvw, not fought back, and still gotten gang destroyed by people out for an easy kill. I’ve gone in armorless and weaponless. Still the same result. That isn’t fun. At all. Especially when you’re 2 steps from a vista, skill point or POI and you just want to get what’s held by your server and GTFO so others who actually wanna play can get in.

Also – why is it needed for PvE world completion? Maybe I can grasp why for a Legendary (though it honestly still stinks – I can understand why you need PvE for WvW – WvW is like a mini-game but the other way around?) but why is a PvP area needed to even get the title? WvW has nada to do with PvE.

I dont know who you have been talking too, on my server there is almost no talk like that. And pve people come to join are welcomed and given advice on my home server.(FoW). Almost all of them agree on leaving the pve people out of wvw if they do not want to do it, easy targets are not considered fun. My first time in wvw I have a high ranking vabbi on their bl letting me pass without attacking because he probrably saw my rank and thought too easy.. He even waved at me to let me know he did see me.

Justification for WvW World Completion please

in Guild Wars 2 Discussion

Posted by: Rayya.2591

Rayya.2591

same reason why orr temples provide 30 dragonite ore and wvwvw keeps provide 3.
It takes 5-10 min to do grenth , 30 seconds to only tag grenth , but you need over 30 minutes to contest 1 full upgraded keep , and you got high chances to fail.
Same reasons why cof p1 +p2 +p3 = 1 h = 1 exotic armor part and on low populated servers – 250 badges = 1 week +

http://imgur.com/a/fKgjD
no.1 WvW kills