Keg brawl is awesome!

Keg brawl is awesome!

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Posted by: Chewablesleeptablet.3185

Chewablesleeptablet.3185

It would be more awesome if it gave glory to players.

Keg brawl is technically PvP so why not get glory points?

Speaking of activities , where are the other ones that didn’t make launch?

The Shooter activity in Divinity needs to be played!

Its the simple things in life that make life so enjoyable.

Keg brawl is awesome!

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Posted by: Dimittri.3245

Dimittri.3245

Never played it, gonna give it a try later!

~Sanctum of Rall~

Keg brawl is awesome!

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Posted by: Fay.2735

Fay.2735

It would’ve been awesome if people weren’t cheating with bugs that allow you to throw a keg across the entire field and there being no way to do the game with pre-made parties and guild tournaments. It’s why pretty much nobody plays anymore (apart from the cheaters).

•— Fay Everdunes | Fay Erduna | Lilyfay (Fay.2735) — Mesmer/Revenant — [NA]FA — 8k±Hrs Played —•
Have you heard of the city? The ancient uru? Where there was power to write worlds

Keg brawl is awesome!

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Posted by: Draygo.9473

Draygo.9473

Its not cheating.

Its just aiming your throw. The toss ability is camera aimed, so the more you look up the farther it flies. To help counter it y ou should have a player play goalie and try to guard the goal.

Delarme
Apathy Inc [Ai]

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Posted by: Valandil Dragonhart.2371

Valandil Dragonhart.2371

I’d play if there were:

  • players to do it with
  • clear instructions on how to catch, intercept, etc.
  • some impetus to make the play worthwhile, instead of sitting out there, barren on a lake with a bunch of Norn NPC’s.
The old-school Arrow-Key warrior.
“Obtaining a legendary should be done through legendary feats…
Not luck and credit cards.”

Keg brawl is awesome!

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Posted by: Risingashes.8694

Risingashes.8694

Keg Brawl is awesome.

But certain balance changes really need to be added if it’s going to be taken seriously.

The lob is nessesary as otherwise it’s just a zergfest, but intercepting the lob needs to be made far more intuitive.

1. Make the lob have a shallower angle, so that people can run in front of lobs to intercept, and intercept them on the way down.

2. Give the lob a reasonable cast time, 2 seconds is insane and does not allow teams to properly organise. 4 seconds would mean far more skill.

3. Make goal keeping more viable. The hitbox for the npc is so wide at the moment that having a goalie protecting against lobbers is not very effective. Team games require more than zerging and lobbing. Change a useless ability to a stand still protective barrier that can prevent wide field lobs from being an instant score. Make the bubble interuptable or counterable or something so a player is encouraged to go offensive.

4. Give the 1 pass a higher angle and a faster travel speed. Currently fumbles are far too easy, and aiming is far too difficult on moving teammates that endless back and forth lobbing is the only real meta strat.

Keg brawl is awesome!

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Posted by: MrMacAndCheese.3907

MrMacAndCheese.3907

Keg Brawl is awesome.

But certain balance changes really need to be added if it’s going to be taken seriously.

The lob is nessesary as otherwise it’s just a zergfest, but intercepting the lob needs to be made far more intuitive.

1. Make the lob have a shallower angle, so that people can run in front of lobs to intercept, and intercept them on the way down.

2. Give the lob a reasonable cast time, 2 seconds is insane and does not allow teams to properly organise. 4 seconds would mean far more skill.

3. Make goal keeping more viable. The hitbox for the npc is so wide at the moment that having a goalie protecting against lobbers is not very effective. Team games require more than zerging and lobbing. Change a useless ability to a stand still protective barrier that can prevent wide field lobs from being an instant score. Make the bubble interuptable or counterable or something so a player is encouraged to go offensive.

4. Give the 1 pass a higher angle and a faster travel speed. Currently fumbles are far too easy, and aiming is far too difficult on moving teammates that endless back and forth lobbing is the only real meta strat.

It sounds like you just want the game changed so that you don’t lose as much, because maybe you aren’t good at playing the game.

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Posted by: Risingashes.8694

Risingashes.8694

It sounds like you just want the game changed so that you don’t lose as much, because maybe you aren’t good at playing the game.

I spend most games just sitting in the middle lobbing kegs in to the goal while my team and the other team zerg around trying to 2 the person with the other keg.

But aside from that, once more than 1 person logs on that knows how to lob the game becomes silly.

There is no reasonable method to prevent/intercept lobs as they are currently implemented. I know because I’m the one lobbing.

You may think you’re the best player in existence because you’re abusing an overpowered move that the majority are clueless about, but I have more self awareness.

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Posted by: Rich.5371

Rich.5371

An instanced mode vs NPCs that grant you nothing? Yeah sounds awesome.

Keg brawl is awesome!

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Posted by: Xiccarph.7352

Xiccarph.7352

Add a lava lake, a gyser or two, some ramps, and let the kegs roll!