(edited by Astral Projections.7320)
Key Farming- My thoughts
Aye, the accessibility of key farming is questionable at best already, especially since the NPE, and it’s really the only thing keeping the Black Lion Weapon Skins in-check cost wise. If it’s ever to be changed, it certainly shouldn’t be to make it even more limited!
As for BL Key Drops. I’ve had 3 or 4 in total via mob drops, and I’ve been playing since pre-release (and the Betas, but those aren’t connected anyway, so). Somebody told me once that they apparently use the same drop charts as Precursors, with a similar drop chance, which I can definitly believe, considering while I’ve had those 3 or 4 key drops I’ve never had a precursor drop (and only eventually got one in the Mystic Forge after throwing thousands of gold worth of staffs in there).
Point is, the Key Drop chance is so low it would be totally disastrous to the economy and accessibility of Black Lion skins if they removed the ability to farm them via Personal Story speedruns.
Huh… it may be the most profitable after all
It’s not profitable, since the keys are account bound and you can’t sell them for money, you can only sell some of their contents, which are far less valuable in comparison (and you can’t rely on that 0.00001% chance of getting a “permanent [something] contract” for mega-bucks on the TP, those really shouldn’t be factored in).
It’s simply the most efficient in-game (so that’s discounting using real money) way to get the Keys for yourself, that’s all.
The original point i made that brought all this stupidity, is why can’t they just make keys have slightly higher drop rates, or appear in other way that don’t involve farming a character to lvl 10? there’s ways to do this without screwing over the economy, offering everyone else MORE chances at keys, and still allowing farmers, to farm.
Currently as everyone else has stated, unless you pay for them you will realistically not see one unless you’ve played forever pay for them, or use the “farm method”.
I’m not asking for keys to rain from the sky. I’m just asking for them to actually be noticeable.
(edited by edgarallanpwn.8739)
Aye, the accessibility of key farming is questionable at best already, especially since the NPE, and it’s really the only thing keeping the Black Lion Weapon Skins in-check cost wise. If it’s ever to be changed, it certainly shouldn’t be to make it even more limited!
As for BL Key Drops. I’ve had 3 or 4 in total via mob drops, and I’ve been playing since pre-release (and the Betas, but those aren’t connected anyway, so). Somebody told me once that they apparently use the same drop charts as Precursors, with a similar drop chance, which I can definitly believe, considering while I’ve had those 3 or 4 key drops I’ve never had a precursor drop (and only eventually got one in the Mystic Forge after throwing thousands of gold worth of staffs in there).
Point is, the Key Drop chance is so low it would be totally disastrous to the economy and accessibility of Black Lion skins if they removed the ability to farm them via Personal Story speedruns.
Huh… it may be the most profitable after all
It’s not profitable, since the keys are account bound and you can’t sell them for money, you can only sell some of their contents, which are far less valuable in comparison (and you can’t rely on that 0.00001% chance of getting a “permanent [something] contract” for mega-bucks on the TP, those really shouldn’t be factored in).
It’s simply the most efficient in-game (so that’s discounting using real money) way to get the Keys for yourself, that’s all.
The original point i made that brought all this stupidity, is why can’t they just make keys have slightly higher drop rates, or appear in other way that don’t involve farming a character to lvl 10? there’s ways to do this without screwing over the economy, offering everyone else MORE chances at keys, and still allowing farmers, to farm.
Currently as everyone else has stated, unless you pay for them you will realistically not see one unless you’ve played forever pay for them, or use the “farm method”.
I’m not asking for keys to rain from the sky. I’m just asking for them to actually be noticeable.
Because ANet feels the rate keys enter vs exit the game (through whatever means) is acceptable.
ANet wants key drops to be special.