Keybinding is so limited...

Keybinding is so limited...

in Guild Wars 2 Discussion

Posted by: AnotherAgnostic.9468

AnotherAgnostic.9468

Hello, been away from the game for a while (wildstar) but I’m back and ready to play. I thought that they would have worked on the keybinds while I was gone but alas that is not the case. I cannot believe we still can’t create separate keybinds for our different toons. This is unacceptable. One set does NOT serve all.

Keybinding is so limited...

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Posted by: Conaywea.5062

Conaywea.5062

go back to wildstar if u dont like gw2

Keybinding is so limited...

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Posted by: Chase.8415

Chase.8415

there’s only 10 abilities and you’re complaining about key binds?

Keybinding is so limited...

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Posted by: Palador.2170

Palador.2170

there’s only 10 abilities and you’re complaining about key binds?

There’s more than ten, though.

Elementalists have 4 attunements. Engineers have 4 toolbelt items. Most other classes use at least F1, AND they have a weapon swap.

Moving those to better places is where you’re going to get into interesting problems, I’d think.

Sarcasm, delivered with a
delicate, brick-like subtlety.

Keybinding is so limited...

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Posted by: Donari.5237

Donari.5237

To me it’s a huge plus that I don’t have to redo my keybinds for every alt. I only have but so much muscle memory! TESO and AA both feature the joy of manually assigning preferred keys every time I make an alt; I put up with that in TESO because I like the game and because I’m still pretty much on just one character. AA is out of my life for many more reasons than that, but it was a serious QoL issue to have to spend 5 to 10 minutes just setting up an alt before I could play it.

I could see the benefit of there being an option to create custom binds per alt for those with leeter keyboard skills nor me, but please leave the default at one-size-fits-all.