Legendary clipping issue

Legendary clipping issue

in Guild Wars 2 Discussion

Posted by: Arlong.5174

Arlong.5174

Please tell me what the point is of getting a legendary GS on a charr if 1/2 of the sword sticks in your back? (:

Legendary clipping issue

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Posted by: Vol.5241

Vol.5241

This isn’t only limited to legendaries..

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Legendary clipping issue

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Posted by: Vermillion Hawk.9037

Vermillion Hawk.9037

Well the half that sticks out has a cool skin, so that’s one reason. Texture clipping is to be expected in a game where there are so many different variations in skeleton types and physiques.

Grand Master of The Knights Hospitaller [STJ]
Isle of Janthir – Sylvari Mesmer – Alexandre Le Grande

Legendary clipping issue

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Posted by: Arlong.5174

Arlong.5174

vermillion , there are like what 20 legendaries? it’s not that hard to make these ‘legendary’ weapons have no clipping issues on 5 races >_> this is just pure slacking and garbage

Legendary clipping issue

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Posted by: ASB.4295

ASB.4295

Legendary clipping issue

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Posted by: SpyderArachnid.5619

SpyderArachnid.5619

vermillion , there are like what 20 legendaries? it’s not that hard to make these ‘legendary’ weapons have no clipping issues on 5 races >_> this is just pure slacking and garbage

You obviously have no idea the effort that goes into this.

It isn’t a simple, prevent clipping issues on five races. You’re talking about reanimating all the races and professions. And then having to redesign all the armor in the game to prevent it from clipping, adjust each set for each weight and height, relocate skeleton placements to prevent backpack clipping, etc etc etc.

You’re talking about undoing years of work just for some minor clipping. So no, it is not slacking and garbage as you so put it. It is a matter of resources and time to do it.

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Legendary clipping issue

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Posted by: Vermillion Hawk.9037

Vermillion Hawk.9037

vermillion , there are like what 20 legendaries? it’s not that hard to make these ‘legendary’ weapons have no clipping issues on 5 races >_> this is just pure slacking and garbage

It’s not the legendary weapons but instead the weapon types themselves, and the issue comes not from “pure slacking” but from the fact that the sheer amount of customization options available to the player and all the possible permutations of such make the task an incredibly difficult and resource-consuming one to ensure every weapon does not clip with some race or another. If you have any suggestions as to how ANet should modify the weapon-holstering system in order to better accommodate this, go ahead and make them.

Grand Master of The Knights Hospitaller [STJ]
Isle of Janthir – Sylvari Mesmer – Alexandre Le Grande