Legendary clipping issue
This isn’t only limited to legendaries..
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/
Well the half that sticks out has a cool skin, so that’s one reason. Texture clipping is to be expected in a game where there are so many different variations in skeleton types and physiques.
Isle of Janthir – Sylvari Mesmer – Alexandre Le Grande
vermillion , there are like what 20 legendaries? it’s not that hard to make these ‘legendary’ weapons have no clipping issues on 5 races >_> this is just pure slacking and garbage
https://forum-en.gw2archive.eu/forum/support/bugs/March-Issues-with-character-art-weapons-or-armor
Feel free to file a report and help fix those issues.
vermillion , there are like what 20 legendaries? it’s not that hard to make these ‘legendary’ weapons have no clipping issues on 5 races >_> this is just pure slacking and garbage
You obviously have no idea the effort that goes into this.
It isn’t a simple, prevent clipping issues on five races. You’re talking about reanimating all the races and professions. And then having to redesign all the armor in the game to prevent it from clipping, adjust each set for each weight and height, relocate skeleton placements to prevent backpack clipping, etc etc etc.
You’re talking about undoing years of work just for some minor clipping. So no, it is not slacking and garbage as you so put it. It is a matter of resources and time to do it.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]
vermillion , there are like what 20 legendaries? it’s not that hard to make these ‘legendary’ weapons have no clipping issues on 5 races >_> this is just pure slacking and garbage
It’s not the legendary weapons but instead the weapon types themselves, and the issue comes not from “pure slacking” but from the fact that the sheer amount of customization options available to the player and all the possible permutations of such make the task an incredibly difficult and resource-consuming one to ensure every weapon does not clip with some race or another. If you have any suggestions as to how ANet should modify the weapon-holstering system in order to better accommodate this, go ahead and make them.
Isle of Janthir – Sylvari Mesmer – Alexandre Le Grande