(edited by Zaoda.1653)
LFG - fix coming Tuesday!
Great… now all the groups in the LFG system are greyed out because I’ve attempted to ‘join too many parties recently’ – yeah, that’s because IT FLASHES EVERY SECOND AND IT’S IMPOSSIBLE TO JOIN ONE.
OMG I’m so angry right now… Fix your lfg system please, I’m about to pull my hair out.
They added the flash/scroll in thing this last patch, it’s terrible.
I’ve bugged it because it makes the tool impossible to use if there’s a high volume, I’d encourage evveryone to do that.
Restarting the game resets the “You joined too many groups” counter. Client side protections are so useless lol
Its bugged for all parties, including dungeons/fractals also, its like instant refresh, I don’t know how that got past the testers………
Its bugged for all parties, including dungeons/fractals also, its like instant refresh, I don’t know how that got past the testers………
Load testing certainly. Their test pool likely wasn’t consistently large enough to see the full effect
Its bugged for all parties, including dungeons/fractals also, its like instant refresh, I don’t know how that got past the testers………
It is visible only if you have lot of groups that constantly change their roster on the same page. Which rarely happens in test environment (unless specifically tested for), but is common in more popular LFG subgroups on live servers.
Remember, remember, 15th of November
This seriously needs a fix
Guardian / WvW Enthusiast
Good news everyone :-D
http://www.reddit.com/r/Guildwars2/comments/2p2p54/lfg_will_be_fixed_on_tuesday/
Wow. So information goes out through the spanish community manager —> reddit —> a player post so we can hear it on the official english forums.
Nice.
Wow. So information goes out through the spanish community manager —> reddit --> a player post so we can hear it on the official english forums.
Nice.
Its pathetic isn’kitten They also cherry pick only positive threads/commenters to interact with when they do remember to deal with the forum – im not blaming them for steering clear of the odd frenzied mob till it dies down but passive aggressive cheerleading and studious avoidance of basic comms like letting us know about THIS is embarrassing for them and frustrating for us.
ArenaNet Communications Manager
Zaoda — thanks for updating the initial post so that everyone sees the info!
As far as communications, you guys are right: This is not how the information should have been provided, and we apologize. I also have to say that while the bug fix may be scheduled for Tuesday, there’s always a chance that the fix could fail QA review or something of that nature. So it is a priority, and it will be fixed, and most likely that will happen on Tuesday of next week.
I’m going to try to ensure that we provide details like this in all languages and on our forums, so that everyone benefits. Thanks for making us aware of this situation.
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet