LFG needs improvement
The answer to all your problems and many issues in gw2 can be found in the superior yet dated and neglected GW1. Though many features from GW1 have been requested since the launch of GW2 to no avail for over four years.
I’m not typing this post to discuss templates and other things but districts are the answer you seek. As lfg is needed for instanced content and low population maps that have to pull people from elsewhere in the game. However popular maps have the people needed and with a district system they could remove certain parts from LFG.
For instance a person goes to Lake Doric to leather farm or Teq for the WB with the district system you can see every map created by the merged system and can travel between them with ease. If four maps exist then hop between all created maps to one that’s doing your desired events. In Silverwastes the community could even have map 1 dedicateded to shovel farming and all the others to the meta thus streamlining the system and people would know where to go without hitting a map with a different focus.
The answer to all your problems and many issues in gw2 can be found in the superior yet dated and neglected GW1. Though many features from GW1 have been requested since the launch of GW2 to no avail for over four years.
I’m not typing this post to discuss templates and other things but districts are the answer you seek. As lfg is needed for instanced content and low population maps that have to pull people from elsewhere in the game. However popular maps have the people needed and with a district system they could remove certain parts from LFG.
For instance a person goes to Lake Doric to leather farm or Teq for the WB with the district system you can see every map created by the merged system and can travel between them with ease. If four maps exist then hop between all created maps to one that’s doing your desired events. In Silverwastes the community could even have map 1 dedicateded to shovel farming and all the others to the meta thus streamlining the system and people would know where to go without hitting a map with a different focus.
Indeed, +1. So many things lacking that really should’ve been there all along.
LFG for certain activities could certainly be made a lot easier. The problem is, a lot of people would like to do it, but LFG for less common activities is simply a waste of time. LFG in general is a waste of time, which is why queuing is far more popular. Using the idea of queuing, it would be much easier if you could simply select an activity, an achievement for example, and choose to LFG or LFM. It’d essentially be a LFG listing, but automatically added when you were online and removed when you weren’t. Those selecting LFM would act as the leaders and shown who was queued, or be periodically notified as more people did so.